djeada
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1232c50a4e
apply format
|
1 month ago |
Copilot
|
8b70fd6e90
Convert remaining camelCase identifiers to snake_case (#841)
|
1 month ago |
Adam Djellouli
|
2c00eb46db
Ai fix (#765)
|
2 months ago |
Copilot
|
b1bc563ef9
Add builder recruitment to AI production behavior (#716)
|
2 months ago |
djeada
|
ebfdd301c3
fix compilation errors
|
2 months ago |
djeada
|
139500148c
improve movement animation
|
2 months ago |
djeada
|
0cc7fcaca1
fix compilation errors
|
2 months ago |
copilot-swe-agent[bot]
|
71cf3daf8e
Add expansion behavior to capture neutral barracks
|
2 months ago |
copilot-swe-agent[bot]
|
6862de1461
Add anti-deadlock mechanisms and performance optimizations
|
2 months ago |
copilot-swe-agent[bot]
|
b61de8d6a0
Fix naming convention violations in AI system (snake_case)
|
2 months ago |
djeada
|
9866b02a23
fix compilation errors
|
2 months ago |
copilot-swe-agent[bot]
|
92b2370099
Convert additional camelCase methods and variables to snake_case across game module
|
2 months ago |
copilot-swe-agent[bot]
|
8a49dc517c
Convert remaining camelCase variables to snake_case
|
2 months ago |
copilot-swe-agent[bot]
|
2e3b5373c6
Convert game/systems methods and parameters to snake_case
|
2 months ago |
djeada
|
b96a11ab43
convert to snake case
|
3 months ago |
djeada
|
d566aaa747
clang tidy fixes
|
3 months ago |
djeada
|
df7163b3b3
clang tidy fixes
|
4 months ago |
djeada
|
7792ba2206
apply clang tidy fixes
|
4 months ago |
copilot-swe-agent[bot]
|
56c39306d8
Apply code formatting to AI defense changes
|
4 months ago |
copilot-swe-agent[bot]
|
d42e9a93aa
Add BuildingAttackedEvent and improve AI defense response
|
4 months ago |
copilot-swe-agent[bot]
|
455f0b4127
Remove debug statements from AI system files
|
4 months ago |
djeada
|
de4d8c934a
improved ai and combat system
|
4 months ago |
djeada
|
6c7cc7c7a3
apply format
|
4 months ago |
djeada
|
23520127cd
cpu optimizations in renderer
|
4 months ago |
copilot-swe-agent[bot]
|
f599ade703
Add OwnerRegistry service and replace hardcoded ownerId logic
|
4 months ago |
djeada
|
721220eb35
fix couple cpu inefficiencies and add biome to rendering
|
4 months ago |
djeada
|
4933e9ef80
small fixes around ui
|
4 months ago |
djeada
|
19681b2d33
comprehensive Building Collision System to prevent troops from pathfinding through buildings
|
4 months ago |
djeada
|
12b6f21791
introduce clang format and run it on all the files
|
4 months ago |
djeada
|
39b4d366e5
improved ai performance
|
4 months ago |