djeada
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1232c50a4e
apply format
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1 month ago |
Copilot
|
8b70fd6e90
Convert remaining camelCase identifiers to snake_case (#841)
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1 month ago |
djeada
|
cf8dfbaa83
apply format
|
2 months ago |
Copilot
|
b15f13d1f0
Add archer 1.5x base damage and 2x bonus vs elephants for Rome and Carthage (#785)
|
2 months ago |
Adam Djellouli
|
2c00eb46db
Ai fix (#765)
|
2 months ago |
Copilot
|
e81f56ba70
Fix buildings moving during melee lock (#753)
|
2 months ago |
Copilot
|
0e547b6df1
Increase spearman hold mode range multiplier to 2.0x (#732)
|
2 months ago |
Copilot
|
7318a2a708
Fix bug where opponents walk through spearmen in hold mode (#725)
|
2 months ago |
Copilot
|
ea95a7f8e9
Fix Hold mode availability, mixed selection UI logic, and add Heal/Build cursor modes (#721)
|
2 months ago |
djeada
|
b658b112f7
fix compilation errors
|
2 months ago |
Copilot
|
0b00c2b212
Implement tactical combat bonuses for spearman and archer units (#713)
|
2 months ago |
Copilot
|
cd3d71ef97
Block hill slopes except at entrance ramps (#708)
|
2 months ago |
Copilot
|
5ccbefec22
Improve arrow rain: increase density, split wood/metal rendering, verify caching (#706)
|
2 months ago |
djeada
|
ebfdd301c3
fix compilation errors
|
2 months ago |
djeada
|
139500148c
improve movement animation
|
2 months ago |
copilot-swe-agent[bot]
|
a8bf8afef2
Implement medium impact bottleneck fixes
|
2 months ago |
copilot-swe-agent[bot]
|
50544d0024
Simplify face-to-face targeting in process_melee_lock
|
2 months ago |
copilot-swe-agent[bot]
|
5e1b4161a6
Fix melee combat lockout: allow units to disengage and ensure face-to-face combat
|
2 months ago |
djeada
|
a6ad9a0154
fix compilation error:
|
2 months ago |
copilot-swe-agent[bot]
|
5c9c36f391
Address code review feedback
|
2 months ago |
copilot-swe-agent[bot]
|
8ab7a81f17
Implement Guard/Defend Mode for units
|
2 months ago |
djeada
|
57abd0b614
fix loading screen
|
2 months ago |
copilot-swe-agent[bot]
|
c6d9083685
Remove unused chase_target function with nullptr dereference bug
|
2 months ago |
copilot-swe-agent[bot]
|
ce3327a756
Refactor combat system into modular structure similar to ai_system
|
2 months ago |