djeada
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139500148c
improve movement animation
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2 ヶ月 前 |
djeada
|
f581d3b7e2
fix multiline formation
|
2 ヶ月 前 |
djeada
|
ed50a9a81d
Add new StoneImpact effect type with distinct debris shader
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2 ヶ月 前 |
djeada
|
b80272e544
merge main
|
2 ヶ月 前 |
copilot-swe-agent[bot]
|
32ce77a37b
Implement realistic tactical formations with role-based positioning
|
2 ヶ月 前 |
copilot-swe-agent[bot]
|
e4569bac4c
Add formation infrastructure with multi-unit formation system
|
2 ヶ月 前 |
copilot-swe-agent[bot]
|
455840f479
Convert camelCase methods and variables to snake_case in game module
|
2 ヶ月 前 |
djeada
|
6ce04d0214
Fix compilation errors
|
2 ヶ月 前 |
copilot-swe-agent[bot]
|
8a49dc517c
Convert remaining camelCase variables to snake_case
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2 ヶ月 前 |
djeada
|
df7163b3b3
clang tidy fixes
|
4 ヶ月 前 |
djeada
|
7792ba2206
apply clang tidy fixes
|
4 ヶ月 前 |
copilot-swe-agent[bot]
|
7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
|
4 ヶ月 前 |
copilot-swe-agent[bot]
|
74ae0b65de
Improve formation spacing for large troop counts to prevent clustering
|
4 ヶ月 前 |
copilot-swe-agent[bot]
|
9342eb1e0b
Implement formation system with Roman and Barbarian formations
|
4 ヶ月 前 |