Copilot
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8b70fd6e90
Convert remaining camelCase identifiers to snake_case (#841)
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1 месяц назад |
djeada
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ba5816485d
apply format
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2 месяцев назад |
Copilot
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16c561ea8c
Fix builder exit validation and AI construction limits (#809)
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2 месяцев назад |
Copilot
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626c0aa6b0
Fix final stats tracking: recruited troops, losses, and production costs (#715)
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2 месяцев назад |
djeada
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10f44e9865
fix campaign missions
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2 месяцев назад |
Copilot
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090a3596eb
Fix builder deadlock with bypass movement system (#669)
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2 месяцев назад |
djeada
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e68799258d
fix builders teleporting after construction complete
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2 месяцев назад |
Copilot
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e48d76a3fd
Add construction placement system for builders (#633)
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2 месяцев назад |
copilot-swe-agent[bot]
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c7d31d6310
Add home to builder production UI
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2 месяцев назад |
Adam Djellouli
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dc800f5a09
Merge pull request #598 from djeada/copilot/improve-render-animation-builders
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2 месяцев назад |
djeada
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14cf15ccca
Spawn constructed objects in center of builder circle formation
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2 месяцев назад |
copilot-swe-agent[bot]
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f374b8f5ef
Fix inconsistent unit cost usage - use production.cost instead of individuals_per_unit
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2 месяцев назад |
djeada
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3ff1f5315d
improve builder system
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2 месяцев назад |
copilot-swe-agent[bot]
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92b2370099
Convert additional camelCase methods and variables to snake_case across game module
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2 месяцев назад |
copilot-swe-agent[bot]
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455840f479
Convert camelCase methods and variables to snake_case in game module
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2 месяцев назад |
djeada
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87c41f7f3a
fix build and production system
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2 месяцев назад |
copilot-swe-agent[bot]
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cf48d12d4b
Convert final remaining structs to snake_case (ProductionState, SpawnParams, pathfinding)
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2 месяцев назад |
copilot-swe-agent[bot]
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3a703e78bf
Convert World and EventManager methods to snake_case
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2 месяцев назад |
copilot-swe-agent[bot]
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8e1eef901b
Convert Entity methods and remaining structs to snake_case
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2 месяцев назад |
copilot-swe-agent[bot]
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2e3b5373c6
Convert game/systems methods and parameters to snake_case
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2 месяцев назад |
copilot-swe-agent[bot]
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bb5fca6d49
Convert component usages and selection_system to snake_case
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2 месяцев назад |
copilot-swe-agent[bot]
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dba018645f
Convert nation and building string identifiers to enums
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3 месяцев назад |
djeada
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c93bf025f3
introduce nation based renderers
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3 месяцев назад |
djeada
|
df7163b3b3
clang tidy fixes
|
4 месяцев назад |
djeada
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7792ba2206
apply clang tidy fixes
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4 месяцев назад |
copilot-swe-agent[bot]
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4a1598dde8
Remove backward compatibility, use enums everywhere except external boundaries
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4 месяцев назад |
djeada
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83925f9d62
fix spawn type being tied to strings instead of enums
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4 месяцев назад |
copilot-swe-agent[bot]
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b76480538b
Fix compilation errors - keep SpawnParams as string, convert at boundaries
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4 месяцев назад |
copilot-swe-agent[bot]
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115af3dfcb
Implement neutral barracks support - core changes
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4 месяцев назад |
copilot-swe-agent[bot]
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94cbfcf002
Fix per-barracks limit to check before adding individuals
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4 месяцев назад |