Commit History

Author SHA1 Message Date
  Copilot 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
  Copilot 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
  djeada 139500148c improve movement animation 2 months ago
  copilot-swe-agent[bot] d28a12f5b5 Add per-soldier attack timing offset, combat formation disorder, and animation variants 2 months ago
  copilot-swe-agent[bot] 2d218a984e Convert additional camelCase methods to snake_case across render module 2 months ago
  copilot-swe-agent[bot] 3776d467c4 Convert geom/transforms methods and variables to snake_case 2 months ago
  Adam Djellouli bde5c2c71a Merge branch 'main' into copilot/refactor-render-to-snake-case 2 months ago
  djeada df13b11112 Fix compilation errors 2 months ago
  copilot-swe-agent[bot] 8e1eef901b Convert Entity methods and remaining structs to snake_case 2 months ago
  Adam Djellouli 62d6a86ac8 Merge pull request #496 from djeada/copilot/add-roman-greaves-shin-guards 2 months ago
  djeada 9b470bdbcf Add Roman greaves with metallic bronze shader to Roman infantry units 2 months ago
  djeada 8d79bbd2da Fix bow position and carthage shaders 2 months ago
  djeada 58603b6f7f minor changes to torso geometry and shaders 2 months ago
  djeada a126e67c7d Improved healers, catapults and ballista 2 months ago
  djeada b3c4ca9c2b Add visible cloak to Carthage Archers 2 months ago
  djeada 4bd1e66db8 apply format 3 months ago
  djeada c7c8cdd3f5 fix merge conflicts 3 months ago
  copilot-swe-agent[bot] b6c6de7b4a Implement holdSwordAndShield, lookAt, and getter methods; refactor unit renderers 3 months ago
  copilot-swe-agent[bot] fea043785c Convert all struct fields to snake_case naming convention 3 months ago
  djeada 16d4b07643 Add separate Carthaginian archer armor files with shared helmet support 3 months ago
  Adam Djellouli 3270b1503e temp 3 months ago
  djeada 2cc88d4bf3 apply format 3 months ago
  Adam Djellouli 27ec922a69 refactor pose controller 3 months ago
  copilot-swe-agent[bot] b1196b0d56 Refactor Kingdom and Roman archer renderers to PoseController 3 months ago
  copilot-swe-agent[bot] ae2a5417f9 Move shoulder decorations into armor renderers 3 months ago
  copilot-swe-agent[bot] 4ea148bb52 Create nation-specific armor renderers and remove all draw_armorOverlay methods 3 months ago
  copilot-swe-agent[bot] c71f97ee38 Update all unit renderers to use equipment registry for armor 3 months ago
  djeada e9dde89c89 apply format 3 months ago
  copilot-swe-agent[bot] 28da9f781d Update all Roman and Kingdom renderers to use equipment registry helmets 3 months ago
  copilot-swe-agent[bot] 8783259f46 Fix Kingdom archer rendering by pre-configuring bow instances and using original dimensions 3 months ago