Commit History

Author SHA1 Message Date
  Copilot 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
  copilot-swe-agent[bot] a3b36c1898 Modernize mesh factory functions to return std::unique_ptr instead of raw pointers 2 months ago
  copilot-swe-agent[bot] dd49f999e8 Continue reducing magic numbers - geometry and humanoid renderers 3 months ago
  djeada df7163b3b3 clang tidy fixes 4 months ago
  djeada 7792ba2206 apply clang tidy fixes 4 months ago
  djeada 30bdf1a7ee apply format 4 months ago
  djeada db4afea64e cleanup render utils 4 months ago
  djeada 12b6f21791 introduce clang format and run it on all the files 4 months ago
  djeada dc48c527f2 Render: refactor to Backend + DrawQueue; rename renderer -> scene_renderer; add GroundRenderer module and integrate into load/render; update build files and entity renderers 4 months ago