Copilot
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 months ago |
djeada
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bfa7b41117
apply format
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2 months ago |
copilot-swe-agent[bot]
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 months ago |
copilot-swe-agent[bot]
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0123998c87
Convert additional render module methods to snake_case
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2 months ago |
djeada
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6ce04d0214
Fix compilation errors
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2 months ago |
djeada
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06e7de1474
implement more detailed lod and formations
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2 months ago |
djeada
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58c2fd7995
apply format
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3 months ago |
copilot-swe-agent[bot]
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98c6ea1a67
Replace magic numbers with named constants in render/ directory
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3 months ago |
djeada
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df7163b3b3
clang tidy fixes
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4 months ago |
Adam Djellouli
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8678256836
Merge pull request #307 from djeada/copilot/add-fire-camp-rendering-system
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4 months ago |
djeada
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9c5f5c46ee
Complete firecamp rendering implementation in backend
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4 months ago |
djeada
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30bdf1a7ee
apply format
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4 months ago |
djeada
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db4afea64e
cleanup render utils
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4 months ago |
djeada
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a4feebde5e
Fix data race by adding mutex protection for resource maps
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4 months ago |
copilot-swe-agent[bot]
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9503d16618
Fix unsafe mixing of qreal and float in screen coordinates
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4 months ago |
djeada
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28939fed42
apply format
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4 months ago |
djeada
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fa9f28aad0
Implement soft edge-visibility and footprint calculations
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4 months ago |
djeada
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f534228d36
Enhance terrain rendering with advanced displacement and material features
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4 months ago |
djeada
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124d80d912
improve map rendering
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4 months ago |
djeada
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25a027631b
improve HUD functionalities and UI
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4 months ago |
djeada
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12b6f21791
introduce clang format and run it on all the files
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4 months ago |
djeada
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6018676930
improve unit selection and coordination
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4 months ago |
djeada
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412ae78979
refactor rendering of entities to specific files
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4 months ago |
copilot-swe-agent[bot]
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013b5347c6
Implement complete C++20/Qt6 RTS engine with ECS, OpenGL rendering, and UI systems
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5 months ago |