Adam Djellouli
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ece74f5420
Improve rendering pipeline (#867)
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2 weeks ago |
djeada
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58a75ac6f1
apply format
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1 month ago |
Copilot
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2d031b8a2a
Fix river not always rendered even when visible (#833)
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1 month ago |
Copilot
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 months ago |
djeada
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96e6111d25
merge main, fix merge conflicts
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2 months ago |
djeada
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9866b02a23
fix compilation errors
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2 months ago |
copilot-swe-agent[bot]
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 months ago |
djeada
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df13b11112
Fix compilation errors
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2 months ago |
djeada
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58c2fd7995
apply format
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3 months ago |
copilot-swe-agent[bot]
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98c6ea1a67
Replace magic numbers with named constants in render/ directory
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3 months ago |
copilot-swe-agent[bot]
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f77615c2dc
Convert all added constants and functions to snake_case
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4 months ago |
copilot-swe-agent[bot]
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624731bb4e
Refactor magic numbers in render/ directory
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4 months ago |
djeada
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df7163b3b3
clang tidy fixes
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4 months ago |
djeada
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7792ba2206
apply clang tidy fixes
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4 months ago |
djeada
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30bdf1a7ee
apply format
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4 months ago |
djeada
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db4afea64e
cleanup render utils
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4 months ago |
copilot-swe-agent[bot]
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1e840c9b0f
Fix river water fog of war visibility using separate meshes per segment
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4 months ago |
copilot-swe-agent[bot]
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9e2af60093
Remove unused QDebug includes from files with no debug output
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4 months ago |
copilot-swe-agent[bot]
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3f948968fc
Remove all debug messages from rendering and map systems
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4 months ago |
djeada
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42426f7bd5
apply format
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4 months ago |
djeada
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ee0af8bb1e
improve river rendering and add bridges
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4 months ago |
copilot-swe-agent[bot]
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dc129fd530
Add river terrain feature with rendering and pathfinding support
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4 months ago |