#include "sword_roman.h" namespace Render::GL { RomanSwordRenderer::RomanSwordRenderer() { SwordRenderConfig config; config.metal_color = {0.70F, 0.71F, 0.76F}; config.sword_length = 0.65F; config.sword_width = 0.058F; config.guard_half_width = 0.08F; config.handle_radius = 0.016F; config.pommel_radius = 0.048F; config.blade_ricasso = 0.12F; config.blade_taper_bias = 0.60F; config.has_scabbard = true; set_config(config); } } // namespace Render::GL