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entity
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6ce04d0214
Fix compilation errors
|
5 天之前 |
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equipment
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333f7cad92
apply format
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6 天之前 |
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geom
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6ce04d0214
Fix compilation errors
|
5 天之前 |
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gl
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6ce04d0214
Fix compilation errors
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5 天之前 |
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ground
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06e7de1474
implement more detailed lod and formations
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1 周之前 |
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horse
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63ad24032b
Convert graphics settings to snake_case
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6 天之前 |
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humanoid
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6ce04d0214
Fix compilation errors
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5 天之前 |
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math
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df7163b3b3
clang tidy fixes
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1 月之前 |
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CMakeLists.txt
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9b470bdbcf
Add Roman greaves with metallic bronze shader to Roman infantry units
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6 天之前 |
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draw_queue.cpp
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df7163b3b3
clang tidy fixes
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1 月之前 |
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draw_queue.h
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06e7de1474
implement more detailed lod and formations
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1 周之前 |
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draw_queue_soa.h
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df7163b3b3
clang tidy fixes
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1 月之前 |
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graphics_settings.h
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6ce04d0214
Fix compilation errors
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5 天之前 |
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humanoid_math.cpp
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4a0c514165
refactor: knight to swordsman, mounted to horse (global replace and rename)
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1 月之前 |
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humanoid_math.h
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2d3c58b2ca
Use PascalCase for namespace names
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1 月之前 |
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humanoid_specs.h
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d9b927d631
Add healer to base troops configuration
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1 月之前 |
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i_render_pass.h
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df7163b3b3
clang tidy fixes
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1 月之前 |
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palette.cpp
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4a0c514165
refactor: knight to swordsman, mounted to horse (global replace and rename)
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1 月之前 |
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palette.h
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df7163b3b3
clang tidy fixes
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1 月之前 |
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primitive_batch.cpp
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06e7de1474
implement more detailed lod and formations
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1 周之前 |
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primitive_batch.h
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06e7de1474
implement more detailed lod and formations
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1 周之前 |
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scene_renderer.cpp
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6ce04d0214
Fix compilation errors
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5 天之前 |
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scene_renderer.h
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b40ba2bf84
Add olive tree support
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1 周之前 |
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submitter.h
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06e7de1474
implement more detailed lod and formations
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1 周之前 |
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thread_affinity.h
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30bdf1a7ee
apply format
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1 月之前 |
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transform_cache.h
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30bdf1a7ee
apply format
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1 月之前 |