assets.qrc 9.5 KB

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  1. <RCC>
  2. <qresource prefix="/">
  3. <!-- Shader files -->
  4. <file>assets/shaders/archer.frag</file>
  5. <file>assets/shaders/archer.vert</file>
  6. <file>assets/shaders/archer_roman_republic.frag</file>
  7. <file>assets/shaders/archer_roman_republic.vert</file>
  8. <file>assets/shaders/archer_carthage.frag</file>
  9. <file>assets/shaders/archer_carthage.vert</file>
  10. <file>assets/shaders/basic.frag</file>
  11. <file>assets/shaders/basic.vert</file>
  12. <file>assets/shaders/bridge.frag</file>
  13. <file>assets/shaders/bridge.vert</file>
  14. <file>assets/shaders/cylinder_instanced.frag</file>
  15. <file>assets/shaders/cylinder_instanced.vert</file>
  16. <file>assets/shaders/firecamp.frag</file>
  17. <file>assets/shaders/firecamp.vert</file>
  18. <file>assets/shaders/fog_instanced.frag</file>
  19. <file>assets/shaders/fog_instanced.vert</file>
  20. <file>assets/shaders/grass_instanced.frag</file>
  21. <file>assets/shaders/grass_instanced.vert</file>
  22. <file>assets/shaders/grid.frag</file>
  23. <file>assets/shaders/ground_plane.frag</file>
  24. <file>assets/shaders/ground_plane.vert</file>
  25. <file>assets/shaders/swordsman.frag</file>
  26. <file>assets/shaders/swordsman.vert</file>
  27. <file>assets/shaders/swordsman_roman_republic.frag</file>
  28. <file>assets/shaders/swordsman_roman_republic.vert</file>
  29. <file>assets/shaders/swordsman_carthage.frag</file>
  30. <file>assets/shaders/swordsman_carthage.vert</file>
  31. <file>assets/shaders/horse_swordsman.frag</file>
  32. <file>assets/shaders/horse_swordsman.vert</file>
  33. <file>assets/shaders/horse_swordsman_roman_republic.frag</file>
  34. <file>assets/shaders/horse_swordsman_roman_republic.vert</file>
  35. <file>assets/shaders/horse_swordsman_carthage.frag</file>
  36. <file>assets/shaders/horse_swordsman_carthage.vert</file>
  37. <file>assets/shaders/horse_archer_roman_republic.frag</file>
  38. <file>assets/shaders/horse_archer_roman_republic.vert</file>
  39. <file>assets/shaders/horse_archer_carthage.frag</file>
  40. <file>assets/shaders/horse_archer_carthage.vert</file>
  41. <file>assets/shaders/horse_spearman_roman_republic.frag</file>
  42. <file>assets/shaders/horse_spearman_roman_republic.vert</file>
  43. <file>assets/shaders/horse_spearman_carthage.frag</file>
  44. <file>assets/shaders/horse_spearman_carthage.vert</file>
  45. <file>assets/shaders/healer.frag</file>
  46. <file>assets/shaders/healer.vert</file>
  47. <file>assets/shaders/healer_roman_republic.frag</file>
  48. <file>assets/shaders/healer_roman_republic.vert</file>
  49. <file>assets/shaders/healer_carthage.frag</file>
  50. <file>assets/shaders/healer_carthage.vert</file>
  51. <file>assets/shaders/builder.frag</file>
  52. <file>assets/shaders/builder.vert</file>
  53. <file>assets/shaders/builder_roman_republic.frag</file>
  54. <file>assets/shaders/builder_roman_republic.vert</file>
  55. <file>assets/shaders/builder_carthage.frag</file>
  56. <file>assets/shaders/builder_carthage.vert</file>
  57. <file>assets/shaders/pine_instanced.frag</file>
  58. <file>assets/shaders/pine_instanced.vert</file>
  59. <file>assets/shaders/olive_instanced.frag</file>
  60. <file>assets/shaders/olive_instanced.vert</file>
  61. <file>assets/shaders/plant_instanced.frag</file>
  62. <file>assets/shaders/plant_instanced.vert</file>
  63. <file>assets/shaders/river.frag</file>
  64. <file>assets/shaders/river.vert</file>
  65. <file>assets/shaders/riverbank.frag</file>
  66. <file>assets/shaders/riverbank.vert</file>
  67. <file>assets/shaders/spearman.frag</file>
  68. <file>assets/shaders/spearman.vert</file>
  69. <file>assets/shaders/spearman_roman_republic.frag</file>
  70. <file>assets/shaders/spearman_roman_republic.vert</file>
  71. <file>assets/shaders/spearman_carthage.frag</file>
  72. <file>assets/shaders/spearman_carthage.vert</file>
  73. <file>assets/shaders/stone_instanced.frag</file>
  74. <file>assets/shaders/stone_instanced.vert</file>
  75. <file>assets/shaders/terrain_chunk.frag</file>
  76. <file>assets/shaders/terrain_chunk.vert</file>
  77. <file>assets/shaders/troop_shadow.frag</file>
  78. <file>assets/shaders/troop_shadow.vert</file>
  79. <file>assets/shaders/combat_dust.frag</file>
  80. <file>assets/shaders/combat_dust.vert</file>
  81. <file>assets/shaders/healing_aura.frag</file>
  82. <file>assets/shaders/healing_aura.vert</file>
  83. <file>assets/shaders/healing_beam.frag</file>
  84. <file>assets/shaders/healing_beam.vert</file>
  85. <file>assets/shaders/mode_indicator.frag</file>
  86. <file>assets/shaders/mode_indicator.vert</file>
  87. <file>assets/shaders/rain.frag</file>
  88. <file>assets/shaders/rain.vert</file>
  89. <!-- Map files -->
  90. <file>assets/maps/map_battle_trebia.json</file>
  91. <file>assets/maps/map_battle_ticino.json</file>
  92. <file>assets/maps/map_battle_cannae.json</file>
  93. <file>assets/maps/map_battle_trasimene.json</file>
  94. <file>assets/maps/map_battle_zama.json</file>
  95. <file>assets/maps/map_campania_campaign.json</file>
  96. <file>assets/maps/map_crossing_alps.json</file>
  97. <file>assets/maps/map_crossing_rhone.json</file>
  98. <file>assets/maps/map_forest.json</file>
  99. <file>assets/maps/map_spanish_grove.json</file>
  100. <file>assets/maps/map_rivers.json</file>
  101. <file>assets/maps/map_mountain.json</file>
  102. <file>assets/campaign_map/campaign_base_color.png</file>
  103. <file>assets/campaign_map/campaign_water.png</file>
  104. <file>assets/campaign_map/coastlines_uv.json</file>
  105. <file>assets/campaign_map/rivers_uv.json</file>
  106. <file>assets/campaign_map/land_mesh.bin</file>
  107. <file>assets/campaign_map/hannibal_path.json</file>
  108. <file>assets/campaign_map/campaign_state.json</file>
  109. <file>assets/campaign_map/provinces.json</file>
  110. <file>assets/campaign_map/valid_provinces.json</file>
  111. <!-- Mission files -->
  112. <file>assets/missions/battle_of_trebia.json</file>
  113. <file>assets/missions/battle_of_ticino.json</file>
  114. <file>assets/missions/battle_of_cannae.json</file>
  115. <file>assets/missions/battle_of_trasimene.json</file>
  116. <file>assets/missions/battle_of_zama.json</file>
  117. <file>assets/missions/campania_campaign.json</file>
  118. <file>assets/missions/crossing_the_alps.json</file>
  119. <file>assets/missions/crossing_the_rhone.json</file>
  120. <!-- Campaign files -->
  121. <file>assets/campaigns/second_punic_war.json</file>
  122. <!-- Visual config -->
  123. <file>assets/visuals/unit_visuals.json</file>
  124. <file>assets/visuals/emblems/rome.png</file>
  125. <file>assets/visuals/emblems/cartaghe.png</file>
  126. <file>assets/visuals/load_screen.png</file>
  127. <file>assets/visuals/hannibal.png</file>
  128. <!-- Unit icons -->
  129. <file>assets/visuals/icons/archer_rome.png</file>
  130. <file>assets/visuals/icons/archer_cartaghe.png</file>
  131. <file>assets/visuals/icons/swordsman_rome.png</file>
  132. <file>assets/visuals/icons/swordsman_cartaghe.png</file>
  133. <file>assets/visuals/icons/spearman_rome.png</file>
  134. <file>assets/visuals/icons/spearman_cartaghe.png</file>
  135. <file>assets/visuals/icons/horse_swordsman_rome.png</file>
  136. <file>assets/visuals/icons/horse_swordsman_cartaghe.png</file>
  137. <file>assets/visuals/icons/horse_archer_rome.png</file>
  138. <file>assets/visuals/icons/horse_archer_cartaghe.png</file>
  139. <file>assets/visuals/icons/horse_spearman_rome.png</file>
  140. <file>assets/visuals/icons/horse_spearman_cartaghe.png</file>
  141. <file>assets/visuals/icons/healer_rome.png</file>
  142. <file>assets/visuals/icons/healer_cartaghe.png</file>
  143. <file>assets/visuals/icons/catapult_rome.png</file>
  144. <file>assets/visuals/icons/catapult_cartaghe.png</file>
  145. <file>assets/visuals/icons/ballista_rome.png</file>
  146. <file>assets/visuals/icons/ballista_cartaghe.png</file>
  147. <file>assets/visuals/icons/elephant_cartaghe.png</file>
  148. <file>assets/visuals/icons/builder_rome.png</file>
  149. <file>assets/visuals/icons/builder_cartaghe.png</file>
  150. <file>assets/visuals/icons/defense_tower_rome.png</file>
  151. <file>assets/visuals/icons/defense_tower_cartaghe.png</file>
  152. <file>assets/visuals/icons/wall_rome.png</file>
  153. <file>assets/visuals/icons/wall_cartaghe.png</file>
  154. <file>assets/visuals/icons/house_rome.png</file>
  155. <file>assets/visuals/icons/house_cartaghe.png</file>
  156. <file>assets/visuals/icons/defense_tower_rome.png</file>
  157. <file>assets/visuals/icons/defense_tower_cartaghe.png</file>
  158. <file>assets/visuals/icons/attack_mode.png</file>
  159. <file>assets/visuals/icons/defend_mode.png</file>
  160. <file>assets/visuals/icons/hold_mode.png</file>
  161. <file>assets/visuals/icons/patrol_mode.png</file>
  162. <file>assets/visuals/icons/formation_mode.png</file>
  163. <file>assets/visuals/icons/build_mode.png</file>
  164. <file>assets/visuals/icons/heal_mode.png</file>
  165. <file>assets/visuals/icons/ai_player.png</file>
  166. <file>assets/visuals/icons/human_player.png</file>
  167. <file>assets/visuals/icons/troop_count.png</file>
  168. <file>assets/visuals/icons/defeated.png</file>
  169. <!-- Gameplay data -->
  170. <file>assets/data/troops/base.json</file>
  171. <file>assets/data/nations/roman_republic.json</file>
  172. <file>assets/data/nations/carthage.json</file>
  173. </qresource>
  174. </RCC>