| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179 |
- <RCC>
- <qresource prefix="/">
- <!-- Shader files -->
- <file>assets/shaders/archer.frag</file>
- <file>assets/shaders/archer.vert</file>
- <file>assets/shaders/archer_roman_republic.frag</file>
- <file>assets/shaders/archer_roman_republic.vert</file>
- <file>assets/shaders/archer_carthage.frag</file>
- <file>assets/shaders/archer_carthage.vert</file>
- <file>assets/shaders/basic.frag</file>
- <file>assets/shaders/basic.vert</file>
- <file>assets/shaders/bridge.frag</file>
- <file>assets/shaders/bridge.vert</file>
- <file>assets/shaders/cylinder_instanced.frag</file>
- <file>assets/shaders/cylinder_instanced.vert</file>
- <file>assets/shaders/firecamp.frag</file>
- <file>assets/shaders/firecamp.vert</file>
- <file>assets/shaders/fog_instanced.frag</file>
- <file>assets/shaders/fog_instanced.vert</file>
- <file>assets/shaders/grass_instanced.frag</file>
- <file>assets/shaders/grass_instanced.vert</file>
- <file>assets/shaders/grid.frag</file>
- <file>assets/shaders/ground_plane.frag</file>
- <file>assets/shaders/ground_plane.vert</file>
- <file>assets/shaders/swordsman.frag</file>
- <file>assets/shaders/swordsman.vert</file>
- <file>assets/shaders/swordsman_roman_republic.frag</file>
- <file>assets/shaders/swordsman_roman_republic.vert</file>
- <file>assets/shaders/swordsman_carthage.frag</file>
- <file>assets/shaders/swordsman_carthage.vert</file>
- <file>assets/shaders/horse_swordsman.frag</file>
- <file>assets/shaders/horse_swordsman.vert</file>
- <file>assets/shaders/horse_swordsman_roman_republic.frag</file>
- <file>assets/shaders/horse_swordsman_roman_republic.vert</file>
- <file>assets/shaders/horse_swordsman_carthage.frag</file>
- <file>assets/shaders/horse_swordsman_carthage.vert</file>
- <file>assets/shaders/horse_archer_roman_republic.frag</file>
- <file>assets/shaders/horse_archer_roman_republic.vert</file>
- <file>assets/shaders/horse_archer_carthage.frag</file>
- <file>assets/shaders/horse_archer_carthage.vert</file>
- <file>assets/shaders/horse_spearman_roman_republic.frag</file>
- <file>assets/shaders/horse_spearman_roman_republic.vert</file>
- <file>assets/shaders/horse_spearman_carthage.frag</file>
- <file>assets/shaders/horse_spearman_carthage.vert</file>
- <file>assets/shaders/healer.frag</file>
- <file>assets/shaders/healer.vert</file>
- <file>assets/shaders/healer_roman_republic.frag</file>
- <file>assets/shaders/healer_roman_republic.vert</file>
- <file>assets/shaders/healer_carthage.frag</file>
- <file>assets/shaders/healer_carthage.vert</file>
- <file>assets/shaders/builder.frag</file>
- <file>assets/shaders/builder.vert</file>
- <file>assets/shaders/builder_roman_republic.frag</file>
- <file>assets/shaders/builder_roman_republic.vert</file>
- <file>assets/shaders/builder_carthage.frag</file>
- <file>assets/shaders/builder_carthage.vert</file>
- <file>assets/shaders/pine_instanced.frag</file>
- <file>assets/shaders/pine_instanced.vert</file>
- <file>assets/shaders/olive_instanced.frag</file>
- <file>assets/shaders/olive_instanced.vert</file>
- <file>assets/shaders/plant_instanced.frag</file>
- <file>assets/shaders/plant_instanced.vert</file>
- <file>assets/shaders/river.frag</file>
- <file>assets/shaders/river.vert</file>
- <file>assets/shaders/riverbank.frag</file>
- <file>assets/shaders/riverbank.vert</file>
- <file>assets/shaders/spearman.frag</file>
- <file>assets/shaders/spearman.vert</file>
- <file>assets/shaders/spearman_roman_republic.frag</file>
- <file>assets/shaders/spearman_roman_republic.vert</file>
- <file>assets/shaders/spearman_carthage.frag</file>
- <file>assets/shaders/spearman_carthage.vert</file>
- <file>assets/shaders/stone_instanced.frag</file>
- <file>assets/shaders/stone_instanced.vert</file>
- <file>assets/shaders/terrain_chunk.frag</file>
- <file>assets/shaders/terrain_chunk.vert</file>
- <file>assets/shaders/troop_shadow.frag</file>
- <file>assets/shaders/troop_shadow.vert</file>
- <file>assets/shaders/combat_dust.frag</file>
- <file>assets/shaders/combat_dust.vert</file>
- <file>assets/shaders/healing_aura.frag</file>
- <file>assets/shaders/healing_aura.vert</file>
- <file>assets/shaders/healing_beam.frag</file>
- <file>assets/shaders/healing_beam.vert</file>
- <file>assets/shaders/mode_indicator.frag</file>
- <file>assets/shaders/mode_indicator.vert</file>
- <file>assets/shaders/rain.frag</file>
- <file>assets/shaders/rain.vert</file>
-
- <!-- Map files -->
- <file>assets/maps/map_battle_trebia.json</file>
- <file>assets/maps/map_battle_ticino.json</file>
- <file>assets/maps/map_battle_cannae.json</file>
- <file>assets/maps/map_battle_trasimene.json</file>
- <file>assets/maps/map_battle_zama.json</file>
- <file>assets/maps/map_campania_campaign.json</file>
- <file>assets/maps/map_crossing_alps.json</file>
- <file>assets/maps/map_crossing_rhone.json</file>
- <file>assets/maps/map_forest.json</file>
- <file>assets/maps/map_spanish_grove.json</file>
- <file>assets/maps/map_rivers.json</file>
- <file>assets/maps/map_mountain.json</file>
- <file>assets/campaign_map/campaign_base_color.png</file>
- <file>assets/campaign_map/campaign_water.png</file>
- <file>assets/campaign_map/coastlines_uv.json</file>
- <file>assets/campaign_map/rivers_uv.json</file>
- <file>assets/campaign_map/land_mesh.bin</file>
- <file>assets/campaign_map/hannibal_path.json</file>
- <file>assets/campaign_map/campaign_state.json</file>
- <file>assets/campaign_map/provinces.json</file>
- <file>assets/campaign_map/valid_provinces.json</file>
- <!-- Mission files -->
- <file>assets/missions/battle_of_trebia.json</file>
- <file>assets/missions/battle_of_ticino.json</file>
- <file>assets/missions/battle_of_cannae.json</file>
- <file>assets/missions/battle_of_trasimene.json</file>
- <file>assets/missions/battle_of_zama.json</file>
- <file>assets/missions/campania_campaign.json</file>
- <file>assets/missions/crossing_the_alps.json</file>
- <file>assets/missions/crossing_the_rhone.json</file>
- <!-- Campaign files -->
- <file>assets/campaigns/second_punic_war.json</file>
- <!-- Visual config -->
- <file>assets/visuals/unit_visuals.json</file>
- <file>assets/visuals/emblems/rome.png</file>
- <file>assets/visuals/emblems/cartaghe.png</file>
- <file>assets/visuals/load_screen.png</file>
- <file>assets/visuals/hannibal.png</file>
- <!-- Unit icons -->
- <file>assets/visuals/icons/archer_rome.png</file>
- <file>assets/visuals/icons/archer_cartaghe.png</file>
- <file>assets/visuals/icons/swordsman_rome.png</file>
- <file>assets/visuals/icons/swordsman_cartaghe.png</file>
- <file>assets/visuals/icons/spearman_rome.png</file>
- <file>assets/visuals/icons/spearman_cartaghe.png</file>
- <file>assets/visuals/icons/horse_swordsman_rome.png</file>
- <file>assets/visuals/icons/horse_swordsman_cartaghe.png</file>
- <file>assets/visuals/icons/horse_archer_rome.png</file>
- <file>assets/visuals/icons/horse_archer_cartaghe.png</file>
- <file>assets/visuals/icons/horse_spearman_rome.png</file>
- <file>assets/visuals/icons/horse_spearman_cartaghe.png</file>
- <file>assets/visuals/icons/healer_rome.png</file>
- <file>assets/visuals/icons/healer_cartaghe.png</file>
- <file>assets/visuals/icons/catapult_rome.png</file>
- <file>assets/visuals/icons/catapult_cartaghe.png</file>
- <file>assets/visuals/icons/ballista_rome.png</file>
- <file>assets/visuals/icons/ballista_cartaghe.png</file>
- <file>assets/visuals/icons/elephant_cartaghe.png</file>
- <file>assets/visuals/icons/builder_rome.png</file>
- <file>assets/visuals/icons/builder_cartaghe.png</file>
- <file>assets/visuals/icons/defense_tower_rome.png</file>
- <file>assets/visuals/icons/defense_tower_cartaghe.png</file>
- <file>assets/visuals/icons/wall_rome.png</file>
- <file>assets/visuals/icons/wall_cartaghe.png</file>
- <file>assets/visuals/icons/house_rome.png</file>
- <file>assets/visuals/icons/house_cartaghe.png</file>
- <file>assets/visuals/icons/defense_tower_rome.png</file>
- <file>assets/visuals/icons/defense_tower_cartaghe.png</file>
- <file>assets/visuals/icons/attack_mode.png</file>
- <file>assets/visuals/icons/defend_mode.png</file>
- <file>assets/visuals/icons/hold_mode.png</file>
- <file>assets/visuals/icons/patrol_mode.png</file>
- <file>assets/visuals/icons/formation_mode.png</file>
- <file>assets/visuals/icons/build_mode.png</file>
- <file>assets/visuals/icons/heal_mode.png</file>
- <file>assets/visuals/icons/ai_player.png</file>
- <file>assets/visuals/icons/human_player.png</file>
- <file>assets/visuals/icons/troop_count.png</file>
- <file>assets/visuals/icons/defeated.png</file>
- <!-- Gameplay data -->
- <file>assets/data/troops/base.json</file>
- <file>assets/data/nations/roman_republic.json</file>
- <file>assets/data/nations/carthage.json</file>
- </qresource>
- </RCC>
|