arrow_vfx_renderer.h 412 B

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  1. #pragma once
  2. #include <QMatrix4x4>
  3. #include <QVector3D>
  4. namespace Render {
  5. namespace GL {
  6. class Renderer;
  7. class ResourceManager;
  8. } // namespace GL
  9. } // namespace Render
  10. namespace Game {
  11. namespace Systems {
  12. class ArrowSystem;
  13. }
  14. } // namespace Game
  15. namespace Render::GL {
  16. void render_arrows(Renderer *renderer, ResourceManager *resources,
  17. const Game::Systems::ArrowSystem &arrow_system);
  18. }