Copilot 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
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armor_renderer_test.cpp 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
battle_render_optimizer_test.cpp 58a75ac6f1 apply format 1 month ago
body_frames_test.cpp df13b11112 Fix compilation errors 2 months ago
carthage_armor_bounds_test.cpp df13b11112 Fix compilation errors 2 months ago
equipment_registry_test.cpp 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
helmet_renderers_test.cpp 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
horse_animation_controller_test.cpp 566f4a60ab fix torso twist (#637) 2 months ago
horse_equipment_renderers_test.cpp ed50a9a81d Add new StoneImpact effect type with distinct debris shader 2 months ago
mounted_pose_controller_test.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
pose_controller_compatibility_test.cpp 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
pose_controller_test.cpp 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
rider_proportions_test.cpp a126e67c7d Improved healers, catapults and ballista 2 months ago
spawn_validator_test.cpp 13f4421d0a Remove obsolete terrain and spawn validator tests (#701) 2 months ago