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armor_renderer_test.cpp
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 months ago |
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battle_render_optimizer_test.cpp
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58a75ac6f1
apply format
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1 month ago |
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body_frames_test.cpp
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df13b11112
Fix compilation errors
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2 months ago |
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carthage_armor_bounds_test.cpp
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df13b11112
Fix compilation errors
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2 months ago |
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equipment_registry_test.cpp
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 months ago |
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helmet_renderers_test.cpp
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 months ago |
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horse_animation_controller_test.cpp
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566f4a60ab
fix torso twist (#637)
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2 months ago |
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horse_equipment_renderers_test.cpp
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ed50a9a81d
Add new StoneImpact effect type with distinct debris shader
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2 months ago |
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mounted_pose_controller_test.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 month ago |
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pose_controller_compatibility_test.cpp
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 months ago |
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pose_controller_test.cpp
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 months ago |
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rider_proportions_test.cpp
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a126e67c7d
Improved healers, catapults and ballista
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2 months ago |
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spawn_validator_test.cpp
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13f4421d0a
Remove obsolete terrain and spawn validator tests (#701)
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2 months ago |