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- <RCC>
- <qresource prefix="/">
- <!-- Shader files -->
- <file>assets/shaders/archer.frag</file>
- <file>assets/shaders/archer.vert</file>
- <file>assets/shaders/archer_roman_republic.frag</file>
- <file>assets/shaders/archer_roman_republic.vert</file>
- <file>assets/shaders/archer_carthage.frag</file>
- <file>assets/shaders/archer_carthage.vert</file>
- <file>assets/shaders/basic.frag</file>
- <file>assets/shaders/basic.vert</file>
- <file>assets/shaders/bridge.frag</file>
- <file>assets/shaders/bridge.vert</file>
- <file>assets/shaders/cylinder_instanced.frag</file>
- <file>assets/shaders/cylinder_instanced.vert</file>
- <file>assets/shaders/firecamp.frag</file>
- <file>assets/shaders/firecamp.vert</file>
- <file>assets/shaders/fog_instanced.frag</file>
- <file>assets/shaders/fog_instanced.vert</file>
- <file>assets/shaders/grass_instanced.frag</file>
- <file>assets/shaders/grass_instanced.vert</file>
- <file>assets/shaders/grid.frag</file>
- <file>assets/shaders/ground_plane.frag</file>
- <file>assets/shaders/ground_plane.vert</file>
- <file>assets/shaders/swordsman.frag</file>
- <file>assets/shaders/swordsman.vert</file>
- <file>assets/shaders/swordsman_roman_republic.frag</file>
- <file>assets/shaders/swordsman_roman_republic.vert</file>
- <file>assets/shaders/swordsman_carthage.frag</file>
- <file>assets/shaders/swordsman_carthage.vert</file>
- <file>assets/shaders/horse_swordsman.frag</file>
- <file>assets/shaders/horse_swordsman.vert</file>
- <file>assets/shaders/horse_swordsman_roman_republic.frag</file>
- <file>assets/shaders/horse_swordsman_roman_republic.vert</file>
- <file>assets/shaders/horse_swordsman_carthage.frag</file>
- <file>assets/shaders/horse_swordsman_carthage.vert</file>
- <file>assets/shaders/horse_archer_roman_republic.frag</file>
- <file>assets/shaders/horse_archer_roman_republic.vert</file>
- <file>assets/shaders/horse_archer_carthage.frag</file>
- <file>assets/shaders/horse_archer_carthage.vert</file>
- <file>assets/shaders/horse_spearman_roman_republic.frag</file>
- <file>assets/shaders/horse_spearman_roman_republic.vert</file>
- <file>assets/shaders/horse_spearman_carthage.frag</file>
- <file>assets/shaders/horse_spearman_carthage.vert</file>
- <file>assets/shaders/healer.frag</file>
- <file>assets/shaders/healer.vert</file>
- <file>assets/shaders/healer_roman_republic.frag</file>
- <file>assets/shaders/healer_roman_republic.vert</file>
- <file>assets/shaders/healer_carthage.frag</file>
- <file>assets/shaders/healer_carthage.vert</file>
- <file>assets/shaders/pine_instanced.frag</file>
- <file>assets/shaders/pine_instanced.vert</file>
- <file>assets/shaders/olive_instanced.frag</file>
- <file>assets/shaders/olive_instanced.vert</file>
- <file>assets/shaders/plant_instanced.frag</file>
- <file>assets/shaders/plant_instanced.vert</file>
- <file>assets/shaders/river.frag</file>
- <file>assets/shaders/river.vert</file>
- <file>assets/shaders/riverbank.frag</file>
- <file>assets/shaders/riverbank.vert</file>
- <file>assets/shaders/spearman.frag</file>
- <file>assets/shaders/spearman.vert</file>
- <file>assets/shaders/spearman_roman_republic.frag</file>
- <file>assets/shaders/spearman_roman_republic.vert</file>
- <file>assets/shaders/spearman_carthage.frag</file>
- <file>assets/shaders/spearman_carthage.vert</file>
- <file>assets/shaders/stone_instanced.frag</file>
- <file>assets/shaders/stone_instanced.vert</file>
- <file>assets/shaders/terrain_chunk.frag</file>
- <file>assets/shaders/terrain_chunk.vert</file>
- <file>assets/shaders/troop_shadow.frag</file>
- <file>assets/shaders/troop_shadow.vert</file>
-
- <!-- Map files -->
- <file>assets/maps/map_forest.json</file>
- <file>assets/maps/map_rivers.json</file>
- <file>assets/maps/map_mountain.json</file>
- <!-- Visual config -->
- <file>assets/visuals/unit_visuals.json</file>
- <file>assets/visuals/emblems/rome.png</file>
- <file>assets/visuals/emblems/cartaghe.png</file>
- <!-- Unit icons -->
- <file>assets/visuals/icons/archer_rome.png</file>
- <file>assets/visuals/icons/archer_cartaghe.png</file>
- <file>assets/visuals/icons/swordsman_rome.png</file>
- <file>assets/visuals/icons/swordsman_cartaghe.png</file>
- <file>assets/visuals/icons/spearman_rome.png</file>
- <file>assets/visuals/icons/spearman_cartaghe.png</file>
- <file>assets/visuals/icons/horse_swordsman_rome.png</file>
- <file>assets/visuals/icons/horse_swordsman_cartaghe.png</file>
- <file>assets/visuals/icons/horse_archer_rome.png</file>
- <file>assets/visuals/icons/horse_archer_cartaghe.png</file>
- <file>assets/visuals/icons/horse_spearman_rome.png</file>
- <file>assets/visuals/icons/horse_spearman_cartaghe.png</file>
- <file>assets/visuals/icons/healer_rome.png</file>
- <file>assets/visuals/icons/healer_cartaghe.png</file>
- <file>assets/visuals/icons/catapult_rome.png</file>
- <file>assets/visuals/icons/catapult_cartaghe.png</file>
- <file>assets/visuals/icons/ballista_rome.png</file>
- <file>assets/visuals/icons/ballista_cartaghe.png</file>
- <!-- Gameplay data -->
- <file>assets/data/troops/base.json</file>
- <file>assets/data/nations/roman_republic.json</file>
- <file>assets/data/nations/carthage.json</file>
- </qresource>
- </RCC>
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