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- #pragma once
- namespace Game::Map::JsonKeys {
- inline constexpr const char *NAME = "name";
- inline constexpr const char *DESCRIPTION = "description";
- inline constexpr const char *COORD_SYSTEM = "coordSystem";
- inline constexpr const char *MAX_TROOPS_PER_PLAYER = "maxTroopsPerPlayer";
- inline constexpr const char *GRID = "grid";
- inline constexpr const char *BIOME = "biome";
- inline constexpr const char *GROUND_TYPE = "groundType";
- inline constexpr const char *CAMERA = "camera";
- inline constexpr const char *SPAWNS = "spawns";
- inline constexpr const char *FIRECAMPS = "firecamps";
- inline constexpr const char *TERRAIN = "terrain";
- inline constexpr const char *RIVERS = "rivers";
- inline constexpr const char *ROADS = "roads";
- inline constexpr const char *BRIDGES = "bridges";
- inline constexpr const char *VICTORY = "victory";
- inline constexpr const char *THUMBNAIL = "thumbnail";
- inline constexpr const char *WIDTH = "width";
- inline constexpr const char *HEIGHT = "height";
- inline constexpr const char *TILE_SIZE = "tileSize";
- inline constexpr const char *CENTER = "center";
- inline constexpr const char *DISTANCE = "distance";
- inline constexpr const char *TILT_DEG = "tiltDeg";
- inline constexpr const char *YAW = "yaw";
- inline constexpr const char *FOV_Y = "fovY";
- inline constexpr const char *NEAR = "near";
- inline constexpr const char *FAR = "far";
- inline constexpr const char *SEED = "seed";
- inline constexpr const char *PATCH_DENSITY = "patchDensity";
- inline constexpr const char *PATCH_JITTER = "patchJitter";
- inline constexpr const char *BLADE_HEIGHT = "bladeHeight";
- inline constexpr const char *BLADE_WIDTH = "bladeWidth";
- inline constexpr const char *SWAY_STRENGTH = "swayStrength";
- inline constexpr const char *SWAY_SPEED = "swaySpeed";
- inline constexpr const char *HEIGHT_NOISE = "heightNoise";
- inline constexpr const char *GRASS_PRIMARY = "grassPrimary";
- inline constexpr const char *GRASS_SECONDARY = "grassSecondary";
- inline constexpr const char *GRASS_DRY = "grassDry";
- inline constexpr const char *SOIL_COLOR = "soilColor";
- inline constexpr const char *ROCK_LOW = "rockLow";
- inline constexpr const char *ROCK_HIGH = "rockHigh";
- inline constexpr const char *PLANT_DENSITY = "plantDensity";
- inline constexpr const char *BACKGROUND_BLADE_DENSITY =
- "backgroundBladeDensity";
- inline constexpr const char *TERRAIN_MACRO_NOISE_SCALE =
- "terrainMacroNoiseScale";
- inline constexpr const char *TERRAIN_DETAIL_NOISE_SCALE =
- "terrainDetailNoiseScale";
- inline constexpr const char *TERRAIN_SOIL_HEIGHT = "terrainSoilHeight";
- inline constexpr const char *TERRAIN_SOIL_SHARPNESS = "terrainSoilSharpness";
- inline constexpr const char *TERRAIN_ROCK_THRESHOLD = "terrainRockThreshold";
- inline constexpr const char *TERRAIN_ROCK_SHARPNESS = "terrainRockSharpness";
- inline constexpr const char *TERRAIN_AMBIENT_BOOST = "terrainAmbientBoost";
- inline constexpr const char *TERRAIN_ROCK_DETAIL_STRENGTH =
- "terrainRockDetailStrength";
- inline constexpr const char *BACKGROUND_SWAY_VARIANCE =
- "backgroundSwayVariance";
- inline constexpr const char *BACKGROUND_SCATTER_RADIUS =
- "backgroundScatterRadius";
- inline constexpr const char *GROUND_IRREGULARITY_ENABLED =
- "groundIrregularityEnabled";
- inline constexpr const char *IRREGULARITY_SCALE = "irregularityScale";
- inline constexpr const char *IRREGULARITY_AMPLITUDE = "irregularityAmplitude";
- inline constexpr const char *TYPE = "type";
- inline constexpr const char *X = "x";
- inline constexpr const char *Z = "z";
- inline constexpr const char *PLAYER_ID = "playerId";
- inline constexpr const char *TEAM_ID = "teamId";
- inline constexpr const char *MAX_POPULATION = "maxPopulation";
- inline constexpr const char *NATION = "nation";
- inline constexpr const char *VICTORY_TYPE = "type";
- inline constexpr const char *KEY_STRUCTURES = "key_structures";
- inline constexpr const char *DEFEAT_CONDITIONS = "defeat_conditions";
- inline constexpr const char *SURVIVE_TIME_DURATION = "surviveTimeDuration";
- inline constexpr const char *RADIUS = "radius";
- inline constexpr const char *INTENSITY = "intensity";
- inline constexpr const char *TERRAIN_TYPE = "terrainType";
- inline constexpr const char *POSITION = "position";
- inline constexpr const char *SCALE = "scale";
- inline constexpr const char *ROTATION = "rotation";
- inline constexpr const char *POINTS = "points";
- inline constexpr const char *RIVER_WIDTH = "width";
- inline constexpr const char *FLOW_SPEED = "flowSpeed";
- inline constexpr const char *START = "start";
- inline constexpr const char *END = "end";
- inline constexpr const char *BRIDGE_WIDTH = "width";
- inline constexpr const char *ROAD_STYLE = "style";
- inline constexpr const char *RAIN = "rain";
- inline constexpr const char *RAIN_ENABLED = "enabled";
- inline constexpr const char *RAIN_TYPE = "type";
- inline constexpr const char *RAIN_CYCLE_DURATION = "cycleDuration";
- inline constexpr const char *RAIN_ACTIVE_DURATION = "activeDuration";
- inline constexpr const char *RAIN_INTENSITY = "intensity";
- inline constexpr const char *RAIN_FADE_DURATION = "fadeDuration";
- inline constexpr const char *RAIN_WIND_STRENGTH = "windStrength";
- } // namespace Game::Map::JsonKeys
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