| .. |
|
camera_viewport_layer.cpp
|
1164446649
Implement minimap improvements from todo_minimap.md (#848)
|
1 month ago |
|
camera_viewport_layer.h
|
3286741c3c
Fix minimap issues: dead troops cleanup, camera viewport overlay, and coordinate projection
|
2 months ago |
|
fog_of_war_mask.cpp
|
6f1214f4cc
Fix RGB channel misalignment in minimap caused by incorrect pixel format handling (#759)
|
2 months ago |
|
fog_of_war_mask.h
|
ee9ae161be
Drastically improve minimap readability: larger structures, visible roads/mountains, better contrast
|
2 months ago |
|
map_preview_generator.cpp
|
93182328ad
Fix campaign map rendering and selection defaults
|
1 month ago |
|
map_preview_generator.h
|
2c5caae290
Adjust map preview layout for better fit
|
2 months ago |
|
minimap_example.cpp
|
821b6ca738
Improve minimap system CPU efficiency and fix code issues
|
2 months ago |
|
minimap_generator.cpp
|
1232c50a4e
apply format
|
1 month ago |
|
minimap_generator.h
|
1164446649
Implement minimap improvements from todo_minimap.md (#848)
|
1 month ago |
|
minimap_manager.cpp
|
ee9ae161be
Drastically improve minimap readability: larger structures, visible roads/mountains, better contrast
|
2 months ago |
|
minimap_manager.h
|
ee9ae161be
Drastically improve minimap readability: larger structures, visible roads/mountains, better contrast
|
2 months ago |
|
minimap_texture_manager.cpp
|
ee9ae161be
Drastically improve minimap readability: larger structures, visible roads/mountains, better contrast
|
2 months ago |
|
minimap_texture_manager.h
|
ee9ae161be
Drastically improve minimap readability: larger structures, visible roads/mountains, better contrast
|
2 months ago |
|
minimap_utils.h
|
1232c50a4e
apply format
|
1 month ago |
|
unit_layer.cpp
|
1232c50a4e
apply format
|
1 month ago |
|
unit_layer.h
|
1232c50a4e
apply format
|
1 month ago |