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@@ -27,6 +27,7 @@
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#include "Packet.hpp"
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#include "Switch.hpp"
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#include "Topology.hpp"
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+#include "Node.hpp"
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// Returns true if packet appears valid; pos and proto will be set
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static bool _ipv6GetPayload(const uint8_t *frameData,unsigned int frameLen,unsigned int &pos,unsigned int &proto)
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@@ -89,10 +90,7 @@ bool Filter::run(
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case ZT_NETWORK_RULE_ACTION_REDIRECT:
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if (thisSetMatches) {
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// This set did match, so perform action!
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- if (rt == ZT_NETWORK_RULE_ACTION_DROP) {
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- // DROP means do nothing at all.
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- return false;
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- } else {
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+ if (rt != ZT_NETWORK_RULE_ACTION_DROP) {
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if ((rt == ZT_NETWORK_RULE_ACTION_TEE)||(rt == ZT_NETWORK_RULE_ACTION_REDIRECT)) {
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// Tee and redirect both want this frame copied to somewhere else.
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Packet outp(Address(rules[rn].v.zt),RR->identity.address(),Packet::VERB_EXT_FRAME);
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@@ -109,11 +107,13 @@ bool Filter::run(
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// also forward it along as we just did.
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return (rt != ZT_NETWORK_RULE_ACTION_REDIRECT);
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}
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+ return false;
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} else {
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// Otherwise start a new set, assuming that it will match
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+ //TRACE("[%u] %u previous set did not match, starting next",rn,(unsigned int)rt);
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thisSetMatches = 1;
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}
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- break;
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+ continue;
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// A rule can consist of one or more MATCH criterion
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case ZT_NETWORK_RULE_MATCH_SOURCE_ZEROTIER_ADDRESS:
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@@ -247,6 +247,8 @@ bool Filter::run(
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// thisSetMatches remains true if the current rule matched... or does NOT match if not bit (0x80) is 1
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thisSetMatches &= (thisRuleMatches ^ ((rules[rn].t & 0x80) >> 7));
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+
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+ //TRACE("[%u] %u result==%u set==%u",rn,(unsigned int)rt,(unsigned int)thisRuleMatches,(unsigned int)thisSetMatches);
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}
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return false; // no matches, no rules, default action is therefore DROP
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