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+/*
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+ * ZeroTier One - Network Virtualization Everywhere
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+ * Copyright (C) 2011-2015 ZeroTier, Inc.
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 3 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ *
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+ * --
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+ *
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+ * ZeroTier may be used and distributed under the terms of the GPLv3, which
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+ * are available at: http://www.gnu.org/licenses/gpl-3.0.html
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+ *
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+ * If you would like to embed ZeroTier into a commercial application or
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+ * redistribute it in a modified binary form, please contact ZeroTier Networks
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+ * LLC. Start here: http://www.zerotier.com/
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+ */
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+
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+#ifndef ZT_BACKGROUNDRESOLVER_HPP
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+#define ZT_BACKGROUNDRESOLVER_HPP
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+
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+#include <vector>
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+#include <string>
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+
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+#include "../node/Constants.hpp"
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+#include "../node/Mutex.hpp"
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+#include "../node/InetAddress.hpp"
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+#include "../node/NonCopyable.hpp"
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+#include "Thread.hpp"
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+
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+namespace ZeroTier {
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+
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+class BackgroundResolverJob;
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+
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+/**
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+ * A simple background resolver
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+ */
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+class BackgroundResolver : NonCopyable
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+{
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+ friend class BackgroundResolverJob;
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+
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+public:
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+ /**
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+ * Construct a new resolver
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+ *
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+ * resolveNow() must be called to actually initiate background resolution.
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+ *
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+ * @param name Name to resolve
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+ */
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+ BackgroundResolver(const char *name);
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+
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+ ~BackgroundResolver();
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+
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+ /**
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+ * @return Most recent resolver results or empty vector if none
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+ */
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+ std::vector<InetAddress> get() const;
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+
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+ /**
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+ * Launch a background resolve job now
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+ *
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+ * If a resolve job is currently in progress, it is aborted and another
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+ * job is started.
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+ *
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+ * Note that jobs can't actually be aborted due to the limitations of the
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+ * ancient synchronous OS resolver APIs. As a result, in progress jobs
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+ * that are aborted are simply abandoned. Don't call this too frequently
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+ * or background threads might pile up.
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+ *
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+ * @param callback Callback function to receive notification or NULL if none
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+ * @praam arg Second argument to callback function
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+ */
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+ void resolveNow(void (*callback)(BackgroundResolver *,void *),void *arg);
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+
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+ /**
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+ * Abort (abandon) any current resolve jobs
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+ */
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+ void abort();
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+
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+ /**
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+ * @return True if a background job is in progress
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+ */
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+ inline bool running() const
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+ {
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+ Mutex::Lock _l(_lock);
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+ return (_job != (BackgroundResolverJob *)0);
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+ }
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+
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+ /**
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+ * Wait for pending job to complete (if any)
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+ */
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+ inline void wait() const
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+ {
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+ Thread t;
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+ {
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+ Mutex::Lock _l(_lock);
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+ if (!_job)
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+ return;
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+ t = _jobThread;
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+ }
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+ Thread::join(t);
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+ }
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+
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+private:
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+ void _postResult(const std::vector<InetAddress> &ips);
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+
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+ std::string _name;
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+ BackgroundResolverJob *_job;
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+ Thread _jobThread;
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+ void (*_callback)(BackgroundResolver *,void *);
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+ void *_arg;
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+ std::vector<InetAddress> _ips;
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+ Mutex _lock;
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+};
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+
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+} // namespace ZeroTier
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+
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+#endif
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