Browse Source

C#-ifying stuff

Grant Limberg 9 years ago
parent
commit
62059a91aa

+ 2 - 2
windows/WinUI/MainWindow.xaml

@@ -80,10 +80,10 @@
 			<StatusBarItem Grid.Column="2" x:Name="versionString" Content="1.0.5" Foreground="White" Margin="0"/>
 			<StatusBarItem Grid.Column="3" x:Name="blank" Content="" Height="43" Foreground="White" Margin="6,0,-6,-9"/>
 			<StatusBarItem Grid.Column="4">
-				<TextBox x:Name="joinNetworkID" Height="23" TextWrapping="Wrap" Width="120" HorizontalAlignment="Right" RenderTransformOrigin="1.168,0.478" ToolTip="Enter Network ID"/>
+				<TextBox x:Name="joinNetworkID" Height="23" TextWrapping="Wrap" Width="120" HorizontalAlignment="Right" RenderTransformOrigin="1.168,0.478" ToolTip="Enter Network ID" TextChanged="joinNetworkID_TextChanged"/>
 			</StatusBarItem>
 			<StatusBarItem Grid.Column="5" x:Name="statusBarButton" Foreground="White" RenderTransformOrigin="0.789,0.442">
-				<Button x:Name="joinButton" Content="Join" Background="#FFFFB354" Width="77.423"/>
+				<Button x:Name="joinButton" Content="Join" Background="#FFFFB354" Width="77.423" Click="joinButton_Click"/>
 			</StatusBarItem>
 		</StatusBar>
 		<TabControl>

+ 17 - 5
windows/WinUI/MainWindow.xaml.cs

@@ -32,18 +32,30 @@ namespace WinUI
 
         private void updateStatus()
         {
-            var status = handler.getStatus();
+            var status = handler.GetStatus();
 
-            this.networkId.Content = status.address;
-            this.versionString.Content = status.version;
-            this.onlineStatus.Content = (status.online ? "ONLINE" : "OFFLINE");
+            this.networkId.Content = status.Address;
+            this.versionString.Content = status.Version;
+            this.onlineStatus.Content = (status.Online ? "ONLINE" : "OFFLINE");
         }
 
         private void updateNetworks()
         {
-            var networks = handler.getNetworks();
+            var networks = handler.GetNetworks();
 
             networksPage.setNetworks(networks);
         }
+
+        private void joinButton_Click(object sender, RoutedEventArgs e)
+        {
+
+        }
+
+        private void joinNetworkID_TextChanged(object sender, TextChangedEventArgs e)
+        {
+
+        }
+
+
     }
 }

+ 16 - 16
windows/WinUI/NetworkInfoView.xaml.cs

@@ -27,35 +27,35 @@ namespace WinUI
             InitializeComponent();
             this.network = network;
 
-            updateNetworkData();
+            UpdateNetworkData();
         }
 
-        private void updateNetworkData()
+        private void UpdateNetworkData()
         {
-            this.networkId.Text = network.nwid;
-            this.networkName.Text = network.name;
-            this.networkStatus.Text = network.status;
-            this.networkType.Text = network.type;
-            this.macAddress.Text = network.mac;
-            this.mtu.Text = network.mtu.ToString();
-            this.broadcastEnabled.Text = (network.broadcastEnabled ? "ENABLED" : "DISABLED");
-            this.bridgingEnabled.Text = (network.bridge ? "ENABLED" : "DISABLED");
-            this.deviceName.Text = network.portDeviceName;
+            this.networkId.Text = network.NetworkId;
+            this.networkName.Text = network.NetworkName;
+            this.networkStatus.Text = network.NetworkStatus;
+            this.networkType.Text = network.NetworkType;
+            this.macAddress.Text = network.MacAddress;
+            this.mtu.Text = network.MTU.ToString();
+            this.broadcastEnabled.Text = (network.BroadcastEnabled ? "ENABLED" : "DISABLED");
+            this.bridgingEnabled.Text = (network.Bridge ? "ENABLED" : "DISABLED");
+            this.deviceName.Text = network.DeviceName;
 
             string iplist = "";
-            for (int i = 0; i < network.assignedAddresses.Length; ++i)
+            for (int i = 0; i < network.AssignedAddresses.Length; ++i)
             {
-                iplist += network.assignedAddresses[i];
-                if (i < (network.assignedAddresses.Length - 1))
+                iplist += network.AssignedAddresses[i];
+                if (i < (network.AssignedAddresses.Length - 1))
                     iplist += "\n";
             }
 
             this.managedIps.Text = iplist;
         }
 
-        public bool hasNetwork(ZeroTierNetwork network)
+        public bool HasNetwork(ZeroTierNetwork network)
         {
-            if (this.network.nwid.Equals(network.nwid))
+            if (this.network.NetworkId.Equals(network.NetworkId))
                 return true;
 
             return false;

+ 2 - 0
windows/WinUI/WinUI.csproj

@@ -100,6 +100,8 @@
     <Compile Include="NetworksPage.xaml.cs">
       <DependentUpon>NetworksPage.xaml</DependentUpon>
     </Compile>
+    <Compile Include="ZeroTierPeerPhysicalPath.cs" />
+    <Compile Include="ZeroTierPeer.cs" />
     <Compile Include="ZeroTierNetwork.cs" />
     <Compile Include="ZeroTierStatus.cs" />
     <Page Include="MainWindow.xaml">

+ 42 - 14
windows/WinUI/ZeroTierNetwork.cs

@@ -3,24 +3,52 @@ using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.Threading.Tasks;
+using Newtonsoft.Json;
 
 namespace WinUI
 {
     public class ZeroTierNetwork
     {
-        public string nwid;
-        public string mac;
-        public string name;
-        public string status;
-        public string type;
-        public int mtu;
-        public bool dhcp;
-        public bool bridge;
-        public bool broadcastEnabled;
-        public int portError;
-        public int netconfRevision;
-        public string[] multicastSubscriptions;
-        public string[] assignedAddresses;
-        public string portDeviceName;
+        [JsonProperty("nwid")]
+        public string NetworkId { get; set; }
+
+        [JsonProperty("mac")]
+        public string MacAddress { get; set; }
+
+        [JsonProperty("name")]
+        public string NetworkName { get; set; }
+
+        [JsonProperty("status")]
+        public string NetworkStatus { get; set; }
+
+        [JsonProperty("type")]
+        public string NetworkType { get; set; }
+
+        [JsonProperty("mtu")]
+        public int MTU { get; set; }
+
+        [JsonProperty("dhcp")]
+        public bool DHCP { get; set; }
+
+        [JsonProperty("bridge")]
+        public bool Bridge { get; set ; }
+
+        [JsonProperty("broadcastEnabled")]
+        public bool BroadcastEnabled { get ; set; }
+
+        [JsonProperty("portError")]
+        public int PortError { get; set; }
+
+        [JsonProperty("netconfRevision")]
+        public int NetconfRevision { get; set; }
+
+        [JsonProperty("multicastSubscriptions")]
+        public string[] MulticastSubscriptions { get; set; }
+
+        [JsonProperty("assignedAddresses")]
+        public string[] AssignedAddresses { get; set; }
+
+        [JsonProperty("portDeviceName")]
+        public string DeviceName { get; set; }
     }
 }

+ 42 - 0
windows/WinUI/ZeroTierPeer.cs

@@ -0,0 +1,42 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using Newtonsoft.Json;
+
+namespace WinUI
+{
+    public class ZeroTierPeer
+    {
+        [JsonProperty("address")]
+        public string Address { get; set; }
+
+        [JsonProperty("lastUnicastFrame")]
+        public int LastUnicastFrame { get; set; }
+
+        [JsonProperty("lastMulticastFrame")]
+        public int LastMulticastFrame { get; set; }
+
+        [JsonProperty("versionMajor")]
+        public int VersionMajor { get; set; }
+
+        [JsonProperty("versionMinor")]
+        public int VersionMinor { get; set; }
+
+        [JsonProperty("versionRev")]
+        public int Versionrev { get; set; }
+
+        [JsonProperty("version")]
+        public string Version { get; set; }
+
+        [JsonProperty("latency")]
+        public string Latency { get; set; }
+
+        [JsonProperty("role")]
+        public string Role { get; set; }
+
+        [JsonProperty("paths")]
+        public List<ZeroTierPeerPhysicalPath> Paths { get; set; }
+    }
+}

+ 27 - 0
windows/WinUI/ZeroTierPeerPhysicalPath.cs

@@ -0,0 +1,27 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using Newtonsoft.Json;
+
+namespace WinUI
+{
+    public class ZeroTierPeerPhysicalPath
+    {
+        [JsonProperty("address")]
+        public string Address { get; set; }
+
+        [JsonProperty("lastSend")]
+        public int LastSend { get; set; }
+
+        [JsonProperty("lastReceive")]
+        public int LastReceive { get; set; }
+
+        [JsonProperty("fixed")]
+        public bool Fixed { get; set; }
+
+        [JsonProperty("preferred")]
+        public bool Preferred { get; set; }
+    }
+}

+ 27 - 9
windows/WinUI/ZeroTierStatus.cs

@@ -3,19 +3,37 @@ using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.Threading.Tasks;
+using Newtonsoft.Json;
 
 namespace WinUI
 {
     public class ZeroTierStatus
     {
-        public string address;
-        public string publicIdentity;
-        public bool online;
-        public bool tcpFallbackActive;
-        public int versionMajor;
-        public int versionMinor;
-        public int versionRev;
-        public string version;
-        public UInt64 clock;
+        [JsonProperty("address")]
+        public string Address { get; set; }
+
+        [JsonProperty("publicIdentity")]
+        public string PublicIdentity { get; set; }
+
+        [JsonProperty("online")]
+        public bool Online { get; set; }
+
+        [JsonProperty("tcpFallbackActive")]
+        public bool TcpFallbackActive { get; set; }
+
+        [JsonProperty("versionMajor")]
+        public int VersionMajor { get; set; }
+
+        [JsonProperty("versionMinor")]
+        public int VersionMinor { get; set; }
+
+        [JsonProperty("versionRev")]
+        public int VersionRev { get; set; }
+
+        [JsonProperty("version")]
+        public string Version { get; set; }
+
+        [JsonProperty("clock")]
+        public UInt64 Clock { get; set; }
     }
 }