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@@ -398,6 +398,7 @@ public:
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PhySocket *_localControlSocket4;
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PhySocket *_localControlSocket6;
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bool _updateAutoApply;
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+ bool _allowTcpFallbackRelay;
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unsigned int _primaryPort;
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volatile unsigned int _udpPortPickerCounter;
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@@ -1125,6 +1126,7 @@ public:
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}
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json &settings = res["config"]["settings"];
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settings["primaryPort"] = OSUtils::jsonInt(settings["primaryPort"],(uint64_t)_primaryPort) & 0xffff;
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+ settings["allowTcpFallbackRelay"] = OSUtils::jsonBool(settings["allowTcpFallbackRelay"],_allowTcpFallbackRelay);
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#ifdef ZT_USE_MINIUPNPC
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settings["portMappingEnabled"] = OSUtils::jsonBool(settings["portMappingEnabled"],true);
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#else
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@@ -1452,6 +1454,7 @@ public:
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json &settings = lc["settings"];
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_primaryPort = (unsigned int)OSUtils::jsonInt(settings["primaryPort"],(uint64_t)_primaryPort) & 0xffff;
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+ _allowTcpFallbackRelay = OSUtils::jsonBool(settings["allowTcpFallbackRelay"],true);
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_portMappingEnabled = OSUtils::jsonBool(settings["portMappingEnabled"],true);
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#ifndef ZT_SDK
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@@ -2161,63 +2164,66 @@ public:
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inline int nodeWirePacketSendFunction(const int64_t localSocket,const struct sockaddr_storage *addr,const void *data,unsigned int len,unsigned int ttl)
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{
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#ifdef ZT_TCP_FALLBACK_RELAY
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- if (addr->ss_family == AF_INET) {
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- // TCP fallback tunnel support, currently IPv4 only
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- if ((len >= 16)&&(reinterpret_cast<const InetAddress *>(addr)->ipScope() == InetAddress::IP_SCOPE_GLOBAL)) {
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- // Engage TCP tunnel fallback if we haven't received anything valid from a global
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- // IP address in ZT_TCP_FALLBACK_AFTER milliseconds. If we do start getting
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- // valid direct traffic we'll stop using it and close the socket after a while.
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- const int64_t now = OSUtils::now();
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- if (((now - _lastDirectReceiveFromGlobal) > ZT_TCP_FALLBACK_AFTER)&&((now - _lastRestart) > ZT_TCP_FALLBACK_AFTER)) {
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- if (_tcpFallbackTunnel) {
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- bool flushNow = false;
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- {
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- Mutex::Lock _l(_tcpFallbackTunnel->writeq_m);
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- if (_tcpFallbackTunnel->writeq.size() < (1024 * 64)) {
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- if (_tcpFallbackTunnel->writeq.length() == 0) {
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- _phy.setNotifyWritable(_tcpFallbackTunnel->sock,true);
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- flushNow = true;
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+ if(_allowTcpFallbackRelay) {
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+ if (addr->ss_family == AF_INET) {
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+ // TCP fallback tunnel support, currently IPv4 only
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+ if ((len >= 16)&&(reinterpret_cast<const InetAddress *>(addr)->ipScope() == InetAddress::IP_SCOPE_GLOBAL)) {
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+ // Engage TCP tunnel fallback if we haven't received anything valid from a global
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+ // IP address in ZT_TCP_FALLBACK_AFTER milliseconds. If we do start getting
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+ // valid direct traffic we'll stop using it and close the socket after a while.
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+ const int64_t now = OSUtils::now();
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+ if (((now - _lastDirectReceiveFromGlobal) > ZT_TCP_FALLBACK_AFTER)&&((now - _lastRestart) > ZT_TCP_FALLBACK_AFTER)) {
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+ if (_tcpFallbackTunnel) {
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+ bool flushNow = false;
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+ {
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+ Mutex::Lock _l(_tcpFallbackTunnel->writeq_m);
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+ if (_tcpFallbackTunnel->writeq.size() < (1024 * 64)) {
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+ if (_tcpFallbackTunnel->writeq.length() == 0) {
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+ _phy.setNotifyWritable(_tcpFallbackTunnel->sock,true);
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+ flushNow = true;
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+ }
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+ const unsigned long mlen = len + 7;
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+ _tcpFallbackTunnel->writeq.push_back((char)0x17);
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+ _tcpFallbackTunnel->writeq.push_back((char)0x03);
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+ _tcpFallbackTunnel->writeq.push_back((char)0x03); // fake TLS 1.2 header
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+ _tcpFallbackTunnel->writeq.push_back((char)((mlen >> 8) & 0xff));
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+ _tcpFallbackTunnel->writeq.push_back((char)(mlen & 0xff));
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+ _tcpFallbackTunnel->writeq.push_back((char)4); // IPv4
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+ _tcpFallbackTunnel->writeq.append(reinterpret_cast<const char *>(reinterpret_cast<const void *>(&(reinterpret_cast<const struct sockaddr_in *>(addr)->sin_addr.s_addr))),4);
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+ _tcpFallbackTunnel->writeq.append(reinterpret_cast<const char *>(reinterpret_cast<const void *>(&(reinterpret_cast<const struct sockaddr_in *>(addr)->sin_port))),2);
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+ _tcpFallbackTunnel->writeq.append((const char *)data,len);
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}
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- const unsigned long mlen = len + 7;
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- _tcpFallbackTunnel->writeq.push_back((char)0x17);
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- _tcpFallbackTunnel->writeq.push_back((char)0x03);
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- _tcpFallbackTunnel->writeq.push_back((char)0x03); // fake TLS 1.2 header
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- _tcpFallbackTunnel->writeq.push_back((char)((mlen >> 8) & 0xff));
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- _tcpFallbackTunnel->writeq.push_back((char)(mlen & 0xff));
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- _tcpFallbackTunnel->writeq.push_back((char)4); // IPv4
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- _tcpFallbackTunnel->writeq.append(reinterpret_cast<const char *>(reinterpret_cast<const void *>(&(reinterpret_cast<const struct sockaddr_in *>(addr)->sin_addr.s_addr))),4);
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- _tcpFallbackTunnel->writeq.append(reinterpret_cast<const char *>(reinterpret_cast<const void *>(&(reinterpret_cast<const struct sockaddr_in *>(addr)->sin_port))),2);
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- _tcpFallbackTunnel->writeq.append((const char *)data,len);
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}
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+ if (flushNow) {
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+ void *tmpptr = (void *)_tcpFallbackTunnel;
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+ phyOnTcpWritable(_tcpFallbackTunnel->sock,&tmpptr);
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+ }
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+ } else if (((now - _lastSendToGlobalV4) < ZT_TCP_FALLBACK_AFTER)&&((now - _lastSendToGlobalV4) > (ZT_PING_CHECK_INVERVAL / 2))) {
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+ const InetAddress addr(ZT_TCP_FALLBACK_RELAY);
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+ TcpConnection *tc = new TcpConnection();
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+ {
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+ Mutex::Lock _l(_tcpConnections_m);
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+ _tcpConnections.push_back(tc);
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+ }
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+ tc->type = TcpConnection::TCP_TUNNEL_OUTGOING;
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+ tc->remoteAddr = addr;
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+ tc->lastReceive = OSUtils::now();
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+ tc->parent = this;
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+ tc->sock = (PhySocket *)0; // set in connect handler
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+ tc->messageSize = 0;
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+ bool connected = false;
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+ _phy.tcpConnect(reinterpret_cast<const struct sockaddr *>(&addr),connected,(void *)tc,true);
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}
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- if (flushNow) {
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- void *tmpptr = (void *)_tcpFallbackTunnel;
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- phyOnTcpWritable(_tcpFallbackTunnel->sock,&tmpptr);
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- }
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- } else if (((now - _lastSendToGlobalV4) < ZT_TCP_FALLBACK_AFTER)&&((now - _lastSendToGlobalV4) > (ZT_PING_CHECK_INVERVAL / 2))) {
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- const InetAddress addr(ZT_TCP_FALLBACK_RELAY);
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- TcpConnection *tc = new TcpConnection();
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- {
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- Mutex::Lock _l(_tcpConnections_m);
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- _tcpConnections.push_back(tc);
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- }
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- tc->type = TcpConnection::TCP_TUNNEL_OUTGOING;
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- tc->remoteAddr = addr;
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- tc->lastReceive = OSUtils::now();
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- tc->parent = this;
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- tc->sock = (PhySocket *)0; // set in connect handler
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- tc->messageSize = 0;
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- bool connected = false;
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- _phy.tcpConnect(reinterpret_cast<const struct sockaddr *>(&addr),connected,(void *)tc,true);
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}
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+ _lastSendToGlobalV4 = now;
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}
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- _lastSendToGlobalV4 = now;
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}
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}
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+#endif // ZT_TCP_FALLBACK_RELAY
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+
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// Even when relaying we still send via UDP. This way if UDP starts
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// working we can instantly "fail forward" to it and stop using TCP
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// proxy fallback, which is slow.
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-#endif // ZT_TCP_FALLBACK_RELAY
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if ((localSocket != -1)&&(localSocket != 0)&&(_binder.isUdpSocketValid((PhySocket *)((uintptr_t)localSocket)))) {
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if ((ttl)&&(addr->ss_family == AF_INET)) _phy.setIp4UdpTtl((PhySocket *)((uintptr_t)localSocket),ttl);
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@@ -2286,7 +2292,6 @@ public:
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return 0;
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}
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}
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-
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return 1;
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}
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