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+/*
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+ * ZeroTier One - Network Virtualization Everywhere
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+ * Copyright (C) 2011-2019 ZeroTier, Inc. https://www.zerotier.com/
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 3 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ *
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+ * --
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+ *
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+ * You can be released from the requirements of the license by purchasing
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+ * a commercial license. Buying such a license is mandatory as soon as you
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+ * develop commercial closed-source software that incorporates or links
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+ * directly against ZeroTier software without disclosing the source code
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+ * of your own application.
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+ */
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+
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+#ifndef ZT_MTUDPSOCKET_HPP
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+#define ZT_MTUDPSOCKET_HPP
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+
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+#ifndef __WINDOWS__
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+
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+#include "../node/Constants.hpp"
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+#include "../include/ZeroTierOne.h"
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+#include "../osdep/OSUtils.hpp"
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+#include "../osdep/Thread.hpp"
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+
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+#include <vector>
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+#include <sys/types.h>
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+#include <sys/socket.h>
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+#include <unistd.h>
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+
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+namespace ZeroTier {
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+
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+/**
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+ * MTUDPSocket is a multithreaded UDP socket using multiple binds and SO_REUSEPORT
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+ *
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+ * On Mac and Linux this is the most efficient way to implement a multithreaded UDP
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+ * I/O path. On Windows it's probably not necessary to optimize this much. If it ever
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+ * is, we will have to implement a version of this the Windows way.
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+ */
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+class MTUDPSocket
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+{
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+public:
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+ inline MTUDPSocket(ZT_Node *n,volatile int64_t *dptr,const struct sockaddr *bindAddr)
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+ {
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+ const int ncores = std::max(1,(int)sysconf(_SC_NPROCESSORS_CONF));
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+ for(int t=0;t<ncores;t++) {
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+ int s = socket(bindAddr->sa_family,SOCK_DGRAM,0);
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+ if (s < 0) {
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+ for(auto i=_sockets.begin();i!=_sockets.end();++i)
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+ close(*i);
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+ throw std::runtime_error("unable to allocate socket");
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+ }
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+
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+ int f = 131072;
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+ setsockopt(s,SOL_SOCKET,SO_RCVBUF,(const char *)&f,sizeof(f));
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+ f = 131072;
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+ setsockopt(s,SOL_SOCKET,SO_SNDBUF,(const char *)&f,sizeof(f));
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+
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+ if (bindAddr->sa_family == AF_INET6) {
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+ f = 1; setsockopt(s,IPPROTO_IPV6,IPV6_V6ONLY,(void *)&f,sizeof(f));
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+#ifdef IPV6_MTU_DISCOVER
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+ f = 0; setsockopt(s,IPPROTO_IPV6,IPV6_MTU_DISCOVER,&f,sizeof(f));
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+#endif
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+#ifdef IPV6_DONTFRAG
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+ f = 0; setsockopt(s,IPPROTO_IPV6,IPV6_DONTFRAG,&f,sizeof(f));
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+#endif
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+ }
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+ f = 1; setsockopt(s,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
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+ f = 1; setsockopt(s,SOL_SOCKET,SO_REUSEPORT,(void *)&f,sizeof(f));
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+ f = 1; setsockopt(s,SOL_SOCKET,SO_BROADCAST,(void *)&f,sizeof(f));
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+#ifdef IP_DONTFRAG
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+ f = 0; setsockopt(s,IPPROTO_IP,IP_DONTFRAG,&f,sizeof(f));
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+#endif
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+#ifdef IP_MTU_DISCOVER
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+ f = 0; setsockopt(s,IPPROTO_IP,IP_MTU_DISCOVER,&f,sizeof(f));
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+#endif
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+#ifdef SO_NO_CHECK
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+ if (bindAddr->sa_family == AF_INET) {
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+ f = 1; setsockopt(s,SOL_SOCKET,SO_NO_CHECK,(void *)&f,sizeof(f));
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+ }
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+#endif
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+
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+ if (bind(s,bindAddr,(bindAddr->sa_family == AF_INET) ? sizeof(struct sockaddr_in) : sizeof(struct sockaddr_in6))) {
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+ for(auto i=_sockets.begin();i!=_sockets.end();++i)
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+ close(*i);
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+ throw std::runtime_error("unable to bind to address");
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+ }
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+
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+ _sockets.push_back(s);
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+ }
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+
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+ for(auto s=_sockets.begin();s!=_sockets.end();++s) {
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+ try {
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+ new MTUDPThread(n,dptr,*s);
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+ } catch ( ... ) {
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+ for(auto i=_sockets.begin();i!=_sockets.end();++i)
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+ close(*i);
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+ throw;
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+ }
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+ }
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+ }
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+
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+ inline ~MTUDPSocket()
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+ {
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+ for(auto i=_sockets.begin();i!=_sockets.end();++i)
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+ close(*i);
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+ }
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+
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+private:
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+ class MTUDPThread
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+ {
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+ public:
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+ inline MTUDPThread(ZT_Node *n,volatile int64_t *dptr,int s) :
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+ node(n),
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+ deadlinePtr(dptr),
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+ sock(s),
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+ thread(Thread::start(this))
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+ {
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+ }
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+
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+ inline void threadMain()
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+ {
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+ struct sockaddr_storage from;
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+ for(;;) {
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+ socklen_t fromLen = sizeof(from);
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+ const int nr = recvfrom(this->sock,this->buf,sizeof(this->buf),0,(struct sockaddr *)&from,&fromLen);
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+ if (nr > 0) {
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+ ZT_Node_processWirePacket(this->node,nullptr,OSUtils::now(),(int64_t)this->sock,&from,this->buf,(unsigned int)nr,this->deadlinePtr);
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+ } else {
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+ close(this->sock);
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+ break;
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+ }
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+ }
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+ delete this; // closing the socket causes this to exit and delete itself
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+ }
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+
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+ ZT_Node *const node;
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+ volatile int64_t *const deadlinePtr;
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+ const int sock;
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+ Thread thread;
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+ char buf[10000];
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+ };
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+
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+ std::vector<int> _sockets;
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+};
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+
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+} // namespace ZeroTier
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+
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+#endif // !__WINDOWS__
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+
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+#endif
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