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@@ -244,14 +244,12 @@ public:
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*/
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*/
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static inline ZT_PHY_SOCKFD_TYPE getDescriptor(PhySocket *s) throw() { return reinterpret_cast<PhySocketImpl *>(s)->sock; }
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static inline ZT_PHY_SOCKFD_TYPE getDescriptor(PhySocket *s) throw() { return reinterpret_cast<PhySocketImpl *>(s)->sock; }
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-
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/**
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/**
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* @param s Socket object
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* @param s Socket object
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* @return Pointer to user object
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* @return Pointer to user object
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*/
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*/
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static inline void** getuptr(PhySocket *s) throw() { return &(reinterpret_cast<PhySocketImpl *>(s)->uptr); }
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static inline void** getuptr(PhySocket *s) throw() { return &(reinterpret_cast<PhySocketImpl *>(s)->uptr); }
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-
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/**
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/**
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* Cause poll() to stop waiting immediately
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* Cause poll() to stop waiting immediately
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*
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*
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@@ -384,7 +382,10 @@ public:
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f = 0; setsockopt(s,IPPROTO_IP,IP_MTU_DISCOVER,&f,sizeof(f));
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f = 0; setsockopt(s,IPPROTO_IP,IP_MTU_DISCOVER,&f,sizeof(f));
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#endif
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#endif
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#ifdef SO_NO_CHECK
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#ifdef SO_NO_CHECK
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- if (_noCheck) {
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+ // For now at least we only set SO_NO_CHECK on IPv4 sockets since some
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+ // IPv6 stacks incorrectly discard zero checksum packets. May remove
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+ // this restriction later once broken stuff dies more.
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+ if ((localAddress->sa_family == AF_INET)&&(_noCheck)) {
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f = 1; setsockopt(s,SOL_SOCKET,SO_NO_CHECK,(void *)&f,sizeof(f));
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f = 1; setsockopt(s,SOL_SOCKET,SO_NO_CHECK,(void *)&f,sizeof(f));
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}
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}
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#endif
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#endif
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