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@@ -35,6 +35,372 @@
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#include <stdint.h>
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#include <stdint.h>
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+#ifndef ZT_SOCKADDR_STORAGE
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+
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+#if defined(_WIN32) || defined(_WIN64)
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+
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+#include <WinSock2.h>
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+#include <WS2tcpip.h>
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+#include <Windows.h>
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+
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+#else // not Windows
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+
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+#include <netinet/in.h>
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+
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+#endif // Windows or not
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+
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+#define ZT_SOCKADDR_STORAGE struct sockaddr_storage
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+
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+#endif // !ZT_SOCKADDR_STORAGE
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+
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+#ifdef __cplusplus
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+extern "C" {
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+#endif
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+
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+/**
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+ * Function return values: OK or various error conditions
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+ */
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+enum ZT1_ReturnValue
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+{
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+ ZT1_OK = 0,
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+
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+ /**
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+ * Our identity collides with another on the network
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+ *
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+ * This is profoundly unlikely: once in about 2^39 identities. If this
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+ * happens to you, delete identity.public and identity.secret from your
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+ * data store / home path and restart. You might also avoid shark infested
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+ * waters, hide during thunderstorms, and consider playing the lottery.
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+ */
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+ ZT1_FATAL_ERROR_IDENTITY_COLLISION = 1,
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+
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+ /**
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+ * Ran out of memory
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+ */
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+ ZT1_FATAL_ERROR_OUT_OF_MEMORY = 2,
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+
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+ /**
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+ * Home path is not writable
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+ */
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+ ZT1_FATAL_ERROR_DATA_STORE_NOT_WRITABLE = 3
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+};
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+
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+/**
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+ * Status codes
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+ */
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+enum ZT1_StatusCode
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+{
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+ /**
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+ * Node is online
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+ */
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+ ZT1_STATUS_ONLINE = 1,
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+
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+ /**
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+ * Node is offline -- nothing is reachable
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+ */
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+ ZT1_STATUS_OFFLINE = 2,
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+
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+ /**
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+ * The desperation level has changed
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+ *
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+ * 'extra' will point to an int containing the new level.
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+ */
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+ ZT1_STATUS_DESPERATION_CHANGE = 3
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+};
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+
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+/**
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+ * A message to or from a physical address (e.g. IP or physical Ethernet)
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+ */
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+struct ZT1_WireMessage
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+{
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+ /**
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+ * Remote socket address
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+ */
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+ ZT_SOCKADDR_STORAGE remoteAddress;
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+
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+ /**
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+ * Link desperation -- higher equals "worse" or "slower"
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+ *
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+ * This is very similar to an interface metric. Higher values indicate
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+ * worse links. For incoming wire messages, it should be sent to the
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+ * desperation metric for the originating socket. For outgoing wire
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+ * messages, ZeroTier will increment this from zero as it grows more
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+ * and more desperate to communicate.
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+ *
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+ * In other words, this value controls fallback to things like TCP
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+ * tunnels to relays. As desperation increases, ZeroTier becomes
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+ * more and more willing to use these links.
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+ *
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+ * Desperation values shouldn't be arbitrary. They should be tied to
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+ * specific transport types. For example: 0 might be UDP, 1 might be
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+ * TCP, and 2 might be HTTP relay via a ZeroTier relay server. There
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+ * should be no gaps. Negative values are permitted and may refer to
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+ * better-than-normal links such as direct raw Ethernet framing over
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+ * a trusted backplane.
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+ */
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+ int desperation;
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+
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+ /**
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+ * If nonzero (true), spam this message across paths up to 'desperation'
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+ *
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+ * This works with 'desperation' to allow fall-forward to less desperate
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+ * paths. When this flag is set, this message should be sent across all
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+ * applicable transports up to and including the specified level of
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+ * desperation.
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+ *
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+ * For example, if spam==1 and desperation==2 the packet might be sent
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+ * via both UDP and HTTP tunneling.
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+ */
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+ int spam;
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+
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+ /**
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+ * Packet data
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+ */
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+ const void *packetData;
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+
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+ /**
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+ * Length of packet
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+ */
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+ unsigned int packetLength;
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+};
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+
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+/**
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+ * A message to or from a virtual LAN port
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+ */
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+struct ZT1_VirtualLanFrame
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+{
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+ /**
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+ * ZeroTier network ID of virtual LAN port
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+ */
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+ uint64_t networkId;
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+
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+ /**
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+ * Source MAC address
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+ */
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+ uint64_t sourceMac;
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+
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+ /**
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+ * Destination MAC address
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+ */
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+ uint64_t destMac;
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+
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+ /**
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+ * 16-bit Ethernet frame type
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+ */
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+ unsigned int etherType;
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+
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+ /**
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+ * 10-bit VLAN ID or 0 for none
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+ */
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+ unsigned int vlanId;
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+
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+ /**
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+ * Ethernet frame data
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+ */
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+ const void *frameData;
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+
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+ /**
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+ * Ethernet frame length
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+ */
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+ unsigned int frameLength;
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+};
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+
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+/**
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+ * Virtual LAN configuration
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+ */
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+struct ZT1_VirtualPortConfig
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+{
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+ /**
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+ * 64-bit ZeroTier network ID
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+ */
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+ uint64_t networkId;
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+
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+ /**
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+ * Ethernet MAC (40 bits) that should be assigned to port
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+ */
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+ uint64_t mac;
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+
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+ /**
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+ * Network configuration request status
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+ */
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+ enum {
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+ /**
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+ * Waiting for network configuration
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+ */
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+ ZT1_VirtualPortConfig_STATUS_WAITING = 0,
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+
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+ /**
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+ * Configuration received and we are authorized
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+ */
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+ ZT1_VirtualPortConfig_STATUS_AUTHORIZED = 1,
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+
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+ /**
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+ * Netconf master told us 'nope'
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+ */
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+ ZT1_VirtualPortConfig_STATUS_ACCESS_DENIED = 2,
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+
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+ /**
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+ * Netconf master exists, but this virtual network does not
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+ */
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+ ZT1_VirtualPortConfig_STATUS_NOT_FOUND = 3
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+ } status;
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+
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+ /**
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+ * Network type
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+ */
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+ enum {
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+ /**
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+ * Private networks are authorized via certificates of membership
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+ */
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+ ZT1_VirtualPortConfig_NETWORK_TYPE_PRIVATE = 0,
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+
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+ /**
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+ * Public networks have no access control -- they'll always be AUTHORIZED
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+ */
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+ ZT1_VirtualPortConfig_NETWORK_TYPE_PUBLIC = 1
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+ } type;
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+
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+ /**
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+ * Desired interface MTU
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+ */
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+ unsigned int mtu;
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+
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+ /**
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+ * If nonzero, DHCP should be used if allowed by security constraints
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+ */
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+ int dhcp;
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+
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+ /**
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+ * If nonzero, this port is allowed to bridge to other networks
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+ */
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+ int bridge;
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+
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+ /**
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+ * Network config revision as reported by netconf master
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+ *
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+ * If this is zero, it means we're still waiting for our netconf.
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+ */
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+ unsigned long netconfRevision;
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+
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+ /**
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+ * ZeroTier-assigned addresses (in sockaddr_storage structures)
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+ *
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+ * For IP, the port number of the sockaddr_XX structure contains the number
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+ * of bits in the address netmask. Only the IP address and port are used.
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+ * Other fields like interface number can be ignored.
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+ *
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+ * This is only used for ZeroTier-managed address assignments sent by the
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+ * virtual network's configuration master.
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+ */
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+ const ZT_SOCKADDR_STORAGE *assignedAddresses;
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+
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+ /**
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+ * Number of assigned addresses
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+ */
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+ unsigned int assignedAddressCount;
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+
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+ /**
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+ * Network name (from network configuration master)
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+ */
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+ const char *networkName;
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+};
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+
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+/**
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+ * Opaque instance of ZeroTier One node
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+ */
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+typedef void ZT1_Node;
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+
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+/**
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+ * Callback called to update virtual port configuration
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+ *
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+ * This can be called at any time to update the configuration of a virtual
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+ * network port. If a port is deleted (via leave() or otherwise) this is
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+ * called with a NULL config parameter.
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+ */
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+typedef void (*ZT1_VirtualPortConfigCallback)(uint64_t,const struct ZT1_VirtualPortConfig *);
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+
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+/**
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+ * Callback for status messages
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+ *
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+ * Status messages indicate changes in network status, minor problems or
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+ * errors, and other events. The second parameter is a human-readable
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+ * detail message, and can be NULL. The third parameter is reserved for any
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+ * special structures that might be attached to certain message types, and
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+ * is usually NULL.
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+ */
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+typedef void (*ZT1_StatusCallback)(enum ZT1_StatusCode,const char *,const void *);
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+
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+/**
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+ * Create a new ZeroTier One node
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+ *
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+ * Note that this can take a few seconds the first time it's called, as it
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+ * will generate an identity.
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+ *
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+ * @param node Result parameter: pointer to set to new node instance
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+ * @param homePath ZeroTier home path for storing state information
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+ * @param lanConfigUpdateCallback Function to be called when virtual LANs are created, deleted, or their config parameters change
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+ * @param statusCallback Function to receive status updates and non-fatal error notices
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+ * @return OK (0) or error code if a fatal error condition has occurred
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+ */
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+enum ZT1_ReturnValue ZT1_Node_new(
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+ ZT1_Node **node,
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+ const char *homePath,
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+ ZT1_VirtualLanConfigCallback *lanConfigUpdateCallback,
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+ ZT1_StatusCallback *statusCallback);
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+
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+/**
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+ * Enable network configuration master services for this node
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+ *
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+ * The supplied instance must be a C++ object that inherits from the
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+ * NetworkConfigMaster base class in node/. No type checking is performed,
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+ * so a pointer to anything else will result in a crash.
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+ *
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+ * Normal nodes should not need to use this.
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+ *
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+ * @param node ZertTier One node
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+ * @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable
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+ * @return OK (0) or error code if a fatal error condition has occurred
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+ */
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+enum ZT1_ReturnValue ZT1_Node_enableNetconfMaster(
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+ ZT1_Node *node,
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+ void *networkConfigMasterInstance);
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+
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+/**
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+ * Process wire messages and/or LAN frames
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+ *
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+ * This runs the ZeroTier core loop once with input packets and frames and
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+ * returns zero or more resulting packets or frames. It also sets a max
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+ * interval value. The calling code must call run() again after no more
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+ * than this many milliseconds of inactivity. If no packets have been
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+ * received, it's fine to call run() with no inputs after the inactivity
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+ * timeout.
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+ *
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+ * In addition to normal inputs and outputs, any callbacks registered
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+ * with the ZeroTier One core may also be called such as virtual network
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+ * endpoint configuration update or diagnostic message handlers.
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+ *
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+ * @param inputWireMessages ZeroTier transport packets from the wire
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+ * @param inputWireMessageCount Number of packets received
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+ * @param inputLanFrames Frames read from virtual LAN tap device
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+ * @param inputLanFrameCount Number of frames read
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+ * @param outputWireMessages Result: set to array of wire messages to be sent
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+ * @param outputWireMessageCount Result: set to size of *outputWireMessages[]
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+ * @param outputLanFrames Result: set to array of LAN frames to post to tap device
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+ * @param outputLanFrameCount Result: set to size of outputLanFrames[]
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+ * @param maxNextInterval Result: maximum number of milliseconds before next call to run() is needed
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+ * @return OK (0) or error code if a fatal error condition has occurred
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+ */
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+enum ZT1_ReturnValue ZT1_Node_run(
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+ const struct ZT1_WireMessage *inputWireMessages,
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+ unsigned int inputWireMessageCount,
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+ const struct ZT1_VirtualLanFrame *inputLanFrames,
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+ unsigned int inputLanFrameCount,
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+ const struct ZT1_WireMessage **outputWireMessages,
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+ unsigned int *outputWireMessageCount,
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+ const struct ZT1_VirtualLanFrame **outputLanFrames,
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+ unsigned int *outputLanFrameCount,
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+ unsigned long *maxNextInterval);
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+
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/* ------------------------------------------------------------------------ */
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/* ------------------------------------------------------------------------ */
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/* Query result buffers */
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/* Query result buffers */
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/* ------------------------------------------------------------------------ */
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/* ------------------------------------------------------------------------ */
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@@ -354,10 +720,8 @@ struct ZT1_Node_NetworkList
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unsigned int numNetworks;
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unsigned int numNetworks;
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};
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};
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-/* ------------------------------------------------------------------------ */
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-/* ZeroTier One C API */
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-/* ------------------------------------------------------------------------ */
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-
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-/* coming soon... */
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+#ifdef __cplusplus
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+}
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+#endif
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#endif
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#endif
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