RuntimeEnvironment.hpp 3.3 KB

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  1. /*
  2. * ZeroTier One - Global Peer to Peer Ethernet
  3. * Copyright (C) 2012-2013 ZeroTier Networks LLC
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * ZeroTier may be used and distributed under the terms of the GPLv3, which
  21. * are available at: http://www.gnu.org/licenses/gpl-3.0.html
  22. *
  23. * If you would like to embed ZeroTier into a commercial application or
  24. * redistribute it in a modified binary form, please contact ZeroTier Networks
  25. * LLC. Start here: http://www.zerotier.com/
  26. */
  27. #ifndef ZT_RUNTIMEENVIRONMENT_HPP
  28. #define ZT_RUNTIMEENVIRONMENT_HPP
  29. #include <string>
  30. #include "Constants.hpp"
  31. #include "Identity.hpp"
  32. #include "Condition.hpp"
  33. namespace ZeroTier {
  34. class NodeConfig;
  35. class Logger;
  36. class Demarc;
  37. class Switch;
  38. class Topology;
  39. class SysEnv;
  40. class CMWC4096;
  41. class Service;
  42. class Node;
  43. class Multicaster;
  44. class SoftwareUpdater;
  45. /**
  46. * Holds global state for an instance of ZeroTier::Node
  47. *
  48. * I do not believe in mutable static variables, period, or in global static
  49. * instances of objects that don't basically represent constants. It makes
  50. * unit testing, embedding, threading, and other things hard and is poor
  51. * practice.
  52. *
  53. * So we put everything that we would want to be global, like Logger, here
  54. * and we give everybody this as _r. The Node creates and initializes this
  55. * on startup and deletes things on shutdown.
  56. */
  57. class RuntimeEnvironment
  58. {
  59. public:
  60. RuntimeEnvironment() :
  61. shutdownInProgress(false),
  62. log((Logger *)0),
  63. prng((CMWC4096 *)0),
  64. mc((Multicaster *)0),
  65. sw((Switch *)0),
  66. demarc((Demarc *)0),
  67. topology((Topology *)0),
  68. sysEnv((SysEnv *)0),
  69. nc((NodeConfig *)0),
  70. updater((SoftwareUpdater *)0)
  71. #ifndef __WINDOWS__
  72. ,netconfService((Service *)0)
  73. #endif
  74. {
  75. }
  76. // Full path to home folder
  77. std::string homePath;
  78. // Main loop waits on this condition when it delays between runs, so
  79. // signaling this will prematurely wake it.
  80. Condition mainLoopWaitCondition;
  81. // This node's identity
  82. Identity identity;
  83. // Indicates that we are shutting down -- this is hacky, want to factor out
  84. volatile bool shutdownInProgress;
  85. /*
  86. * Order matters a bit here. These are constructed in this order
  87. * and then deleted in the opposite order on Node exit. The order ensures
  88. * that things that are needed are there before they're needed.
  89. *
  90. * These are constant and never null after startup unless indicated.
  91. */
  92. Logger *log; // null if logging is disabled
  93. CMWC4096 *prng;
  94. Multicaster *mc;
  95. Switch *sw;
  96. Demarc *demarc;
  97. Topology *topology;
  98. SysEnv *sysEnv;
  99. NodeConfig *nc;
  100. Node *node;
  101. SoftwareUpdater *updater; // null if software updates are not enabled
  102. #ifndef __WINDOWS__
  103. Service *netconfService; // null if no netconf service running
  104. #endif
  105. };
  106. } // namespace ZeroTier
  107. #endif