Adam Ierymenko 6d8de214eb Docs and controller API version 9 年之前
..
Address.hpp b9dba97fdb Bunch more refactoring for an even more compact NetworkConfig representation, especially rules. 9 年之前
Array.hpp 4e4fd51117 boring doc stuff 9 年之前
AtomicCounter.hpp 4e4fd51117 boring doc stuff 9 年之前
BinarySemaphore.hpp 4e4fd51117 boring doc stuff 9 年之前
Buffer.hpp 529515d1d1 Changes to how new-style binary network configs are detected, and a new-style binary serialized meta-data representation. 9 年之前
C25519.cpp 38433e85bf More little stuff in crypto code. 11 年之前
C25519.hpp 4e4fd51117 boring doc stuff 9 年之前
CertificateOfMembership.cpp 6f854c8391 NetworkConfig refactor part 1 9 年之前
CertificateOfMembership.hpp e09c1a1c11 Big refactor mostly builds. We now have a uniform backward compatible netconf. 9 年之前
Cluster.cpp 2f18a92e20 Cleanup in numerous places, reduce network chattiness around MULTICAST_LIKE, and fix a "how was that working" latent bug causing some control traffic to take the scenic route. 9 年之前
Cluster.hpp a963810e02 Tweak a few cluster params for higher perf / lower initial setup latency. 9 年之前
Constants.hpp d736074301 Refactor rules table in-memory structure in new NetworkConfig to permit far more rules with better space efficiency. 9 年之前
DeferredPackets.cpp d6a1868d0a Refactor incoming packet (rxQueue/fragmentQueue) to eliminate variable length queues and merge queues. This is both faster and saves memory. 9 年之前
DeferredPackets.hpp d6a1868d0a Refactor incoming packet (rxQueue/fragmentQueue) to eliminate variable length queues and merge queues. This is both faster and saves memory. 9 年之前
Dictionary.hpp 901e2fd692 Fix silly one-liner bug... retag time. 9 年之前
Hashtable.hpp 4e4fd51117 boring doc stuff 9 年之前
Identity.cpp 4e4fd51117 boring doc stuff 9 年之前
Identity.hpp 4e4fd51117 boring doc stuff 9 年之前
IncomingPacket.cpp 19735e7050 Revert backgrounding of controller requests hack. Controller code is not really parallel anyway and we fixed the perf problem. 9 年之前
IncomingPacket.hpp 19735e7050 Revert backgrounding of controller requests hack. Controller code is not really parallel anyway and we fixed the perf problem. 9 年之前
InetAddress.cpp ee649ae69a Add 6plane assignment support to network controller, and cleanup. 9 年之前
InetAddress.hpp ee649ae69a Add 6plane assignment support to network controller, and cleanup. 9 年之前
MAC.hpp 4e4fd51117 boring doc stuff 9 年之前
MulticastGroup.hpp 4e4fd51117 boring doc stuff 9 年之前
Multicaster.cpp 7b7ab823b0 Fix getPeer(self) bug if I am the controller. 9 年之前
Multicaster.hpp 4e4fd51117 boring doc stuff 9 年之前
Mutex.hpp 4e4fd51117 boring doc stuff 9 年之前
Network.cpp b2d048aa0e Make Dictionary templatable so it can be used where we want a higher capacity. 9 年之前
Network.hpp e09c1a1c11 Big refactor mostly builds. We now have a uniform backward compatible netconf. 9 年之前
NetworkConfig.cpp 38dfebad8c IPv6 NDP emulation flag in NetworkConfig, and implement Docker-friendly 9 年之前
NetworkConfig.hpp 38dfebad8c IPv6 NDP emulation flag in NetworkConfig, and implement Docker-friendly 9 年之前
NetworkController.hpp b2d048aa0e Make Dictionary templatable so it can be used where we want a higher capacity. 9 年之前
Node.cpp 8b9519f0af Simplify a bunch of NetworkConfig stuff by eliminating accessors, also makes network controller easier to refactor. 9 年之前
Node.hpp 4e4fd51117 boring doc stuff 9 年之前
NonCopyable.hpp 4e4fd51117 boring doc stuff 9 年之前
OutboundMulticast.cpp 4e4fd51117 boring doc stuff 9 年之前
OutboundMulticast.hpp 4e4fd51117 boring doc stuff 9 年之前
Packet.cpp 4c455876f9 Revise peer path weighting to always prioritize cluster-optimal paths. 9 年之前
Packet.hpp 6c6b18d003 Fix include for system lz4. 9 年之前
Path.cpp 368efaa2ba Kill some old debug code. 9 年之前
Path.hpp 2c995f1f91 IPv6 links are unfortunately not "reliable." Many IPv6 gateways, while not 9 年之前
Peer.cpp 2f18a92e20 Cleanup in numerous places, reduce network chattiness around MULTICAST_LIKE, and fix a "how was that working" latent bug causing some control traffic to take the scenic route. 9 年之前
Peer.hpp 2f18a92e20 Cleanup in numerous places, reduce network chattiness around MULTICAST_LIKE, and fix a "how was that working" latent bug causing some control traffic to take the scenic route. 9 年之前
Poly1305.cpp c952fbbd8d Only enable 128-bit Poly1305 on X86_64 right now. Has compilation issues on ARM, but the 64-bit version should be fine. 10 年之前
Poly1305.hpp 4e4fd51117 boring doc stuff 9 年之前
README.md 6d8de214eb Docs and controller API version 9 年之前
RuntimeEnvironment.hpp 4e4fd51117 boring doc stuff 9 年之前
SHA512.cpp 4e4fd51117 boring doc stuff 9 年之前
SHA512.hpp 4e4fd51117 boring doc stuff 9 年之前
Salsa20.cpp 0c498556d5 Unroll Salsa20 fully for a little more speed (non-SSE now almost as fast as SSE) 10 年之前
Salsa20.hpp 719233617c Add uint16_t key to Hashtable, and make Salsa20 zero its keyspace on destruction. 10 年之前
SelfAwareness.cpp 52d9612301 Reduce symmetric prediction fuzz just a bit. 9 年之前
SelfAwareness.hpp 2aa7138373 Reduce direct ping delay back to 1m and make SelfAwareness aware of local received-on address to eliminate false symmetric classification. 9 年之前
SharedPtr.hpp 4e4fd51117 boring doc stuff 9 年之前
Switch.cpp 20d155e630 . 9 年之前
Switch.hpp 56096be8b6 Tweak new RX queue algorithm to "expire" old entries to prevent always needing to traverse the whole queue array. 9 年之前
Topology.cpp b9dba97fdb Bunch more refactoring for an even more compact NetworkConfig representation, especially rules. 9 年之前
Topology.hpp 4e4fd51117 boring doc stuff 9 年之前
Utils.cpp e09c1a1c11 Big refactor mostly builds. We now have a uniform backward compatible netconf. 9 年之前
Utils.hpp e09c1a1c11 Big refactor mostly builds. We now have a uniform backward compatible netconf. 9 年之前
World.hpp 4e4fd51117 boring doc stuff 9 年之前

README.md

ZeroTier Virtual Switch Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.