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- #[repr(u8)]
- pub enum DisplayItem {
- Fill(Rect, Color),
- Image { id: u32, bounds: Rect },
- ClearScreen,
- }
- #[repr(C)]
- pub struct Rect { x: f32, y: f32, w: f32, h: f32 }
- #[repr(C)]
- pub struct Color { r: u8, g: u8, b: u8, a: u8 }
- #[no_mangle]
- pub extern "C" fn push_item(item: DisplayItem) -> bool {
- ::std::mem::drop(item);
- true
- }
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