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- /*
- * Copyright (c)2019 ZeroTier, Inc.
- *
- * Use of this software is governed by the Business Source License included
- * in the LICENSE.TXT file in the project's root directory.
- *
- * Change Date: 2026-01-01
- *
- * On the date above, in accordance with the Business Source License, use
- * of this software will be governed by version 2.0 of the Apache License.
- */
- /****/
- #ifndef ZT_CONTROLLER_LFDB_HPP
- #define ZT_CONTROLLER_LFDB_HPP
- #include "DB.hpp"
- #include <mutex>
- #include <string>
- #include <unordered_map>
- #include <atomic>
- namespace ZeroTier {
- /**
- * DB implementation for controller that stores data in LF
- */
- class LFDB : public DB
- {
- public:
- /**
- * @param myId This controller's identity
- * @param path Base path for ZeroTier node itself
- * @param lfOwnerPrivate LF owner private in PEM format
- * @param lfOwnerPublic LF owner public in @base62 format
- * @param lfNodeHost LF node host
- * @param lfNodePort LF node http (not https) port
- * @param storeOnlineState If true, store online/offline state and IP info in LF (a lot of data, only for private networks!)
- */
- LFDB(const Identity &myId,const char *path,const char *lfOwnerPrivate,const char *lfOwnerPublic,const char *lfNodeHost,int lfNodePort,bool storeOnlineState);
- virtual ~LFDB();
- virtual bool waitForReady();
- virtual bool isReady();
- virtual bool save(nlohmann::json &record,bool notifyListeners);
- virtual void eraseNetwork(const uint64_t networkId);
- virtual void eraseMember(const uint64_t networkId,const uint64_t memberId);
- virtual void nodeIsOnline(const uint64_t networkId,const uint64_t memberId,const InetAddress &physicalAddress);
- protected:
- const Identity _myId;
- std::string _lfOwnerPrivate,_lfOwnerPublic;
- std::string _lfNodeHost;
- int _lfNodePort;
- struct _MemberState
- {
- _MemberState() :
- lastOnlineAddress(),
- lastOnlineTime(0),
- dirty(false),
- lastOnlineDirty(false) {}
- InetAddress lastOnlineAddress;
- int64_t lastOnlineTime;
- bool dirty;
- bool lastOnlineDirty;
- };
- struct _NetworkState
- {
- _NetworkState() :
- members(),
- dirty(false) {}
- std::unordered_map<uint64_t,_MemberState> members;
- bool dirty;
- };
- std::unordered_map<uint64_t,_NetworkState> _state;
- std::mutex _state_l;
- std::atomic_bool _running;
- std::atomic_bool _ready;
- std::thread _syncThread;
- bool _storeOnlineState;
- };
- } // namespace ZeroTier
- #endif
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