MulticastGroup.hpp 4.0 KB

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  1. /*
  2. * ZeroTier One - Network Virtualization Everywhere
  3. * Copyright (C) 2011-2019 ZeroTier, Inc. https://www.zerotier.com/
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * You can be released from the requirements of the license by purchasing
  21. * a commercial license. Buying such a license is mandatory as soon as you
  22. * develop commercial closed-source software that incorporates or links
  23. * directly against ZeroTier software without disclosing the source code
  24. * of your own application.
  25. */
  26. #ifndef ZT_MULTICASTGROUP_HPP
  27. #define ZT_MULTICASTGROUP_HPP
  28. #include <stdint.h>
  29. #include "MAC.hpp"
  30. #include "InetAddress.hpp"
  31. namespace ZeroTier {
  32. /**
  33. * A multicast group composed of a multicast MAC and a 32-bit ADI field
  34. *
  35. * ADI stands for additional distinguishing information. ADI is primarily for
  36. * adding additional information to broadcast (ff:ff:ff:ff:ff:ff) memberships,
  37. * since straight-up broadcast won't scale. Right now it's zero except for
  38. * IPv4 ARP, where it holds the IPv4 address itself to make ARP into a
  39. * selective multicast query that can scale.
  40. *
  41. * In the future we might add some kind of plugin architecture that can add
  42. * ADI for things like mDNS (multicast DNS) to improve the selectivity of
  43. * those protocols.
  44. *
  45. * MulticastGroup behaves as an immutable value object.
  46. */
  47. class MulticastGroup
  48. {
  49. public:
  50. MulticastGroup() :
  51. _mac(),
  52. _adi(0)
  53. {
  54. }
  55. MulticastGroup(const MAC &m,uint32_t a) :
  56. _mac(m),
  57. _adi(a)
  58. {
  59. }
  60. /**
  61. * Derive the multicast group used for address resolution (ARP/NDP) for an IP
  62. *
  63. * @param ip IP address (port field is ignored)
  64. * @return Multicast group for ARP/NDP
  65. */
  66. static inline MulticastGroup deriveMulticastGroupForAddressResolution(const InetAddress &ip)
  67. {
  68. if (ip.isV4()) {
  69. // IPv4 wants broadcast MACs, so we shove the V4 address itself into
  70. // the Multicast Group ADI field. Making V4 ARP work is basically why
  71. // ADI was added, as well as handling other things that want mindless
  72. // Ethernet broadcast to all.
  73. return MulticastGroup(MAC(0xffffffffffffULL),Utils::ntoh(*((const uint32_t *)ip.rawIpData())));
  74. } else if (ip.isV6()) {
  75. // IPv6 is better designed in this respect. We can compute the IPv6
  76. // multicast address directly from the IP address, and it gives us
  77. // 24 bits of uniqueness. Collisions aren't likely to be common enough
  78. // to care about.
  79. const unsigned char *a = (const unsigned char *)ip.rawIpData();
  80. return MulticastGroup(MAC(0x33,0x33,0xff,a[13],a[14],a[15]),0);
  81. }
  82. return MulticastGroup();
  83. }
  84. /**
  85. * @return Multicast address
  86. */
  87. inline const MAC &mac() const { return _mac; }
  88. /**
  89. * @return Additional distinguishing information
  90. */
  91. inline uint32_t adi() const { return _adi; }
  92. inline unsigned long hashCode() const { return (_mac.hashCode() ^ (unsigned long)_adi); }
  93. inline bool operator==(const MulticastGroup &g) const { return ((_mac == g._mac)&&(_adi == g._adi)); }
  94. inline bool operator!=(const MulticastGroup &g) const { return ((_mac != g._mac)||(_adi != g._adi)); }
  95. inline bool operator<(const MulticastGroup &g) const
  96. {
  97. if (_mac < g._mac)
  98. return true;
  99. else if (_mac == g._mac)
  100. return (_adi < g._adi);
  101. return false;
  102. }
  103. inline bool operator>(const MulticastGroup &g) const { return (g < *this); }
  104. inline bool operator<=(const MulticastGroup &g) const { return !(g < *this); }
  105. inline bool operator>=(const MulticastGroup &g) const { return !(*this < g); }
  106. private:
  107. MAC _mac;
  108. uint32_t _adi;
  109. };
  110. } // namespace ZeroTier
  111. #endif