InetAddress.hpp 15 KB

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  1. /*
  2. * ZeroTier One - Network Virtualization Everywhere
  3. * Copyright (C) 2011-2015 ZeroTier, Inc.
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * ZeroTier may be used and distributed under the terms of the GPLv3, which
  21. * are available at: http://www.gnu.org/licenses/gpl-3.0.html
  22. *
  23. * If you would like to embed ZeroTier into a commercial application or
  24. * redistribute it in a modified binary form, please contact ZeroTier Networks
  25. * LLC. Start here: http://www.zerotier.com/
  26. */
  27. #ifndef ZT_INETADDRESS_HPP
  28. #define ZT_INETADDRESS_HPP
  29. #include <stdlib.h>
  30. #include <string.h>
  31. #include <stdint.h>
  32. #include <string>
  33. #include "Constants.hpp"
  34. #include "../include/ZeroTierOne.h"
  35. #include "Utils.hpp"
  36. #include "MAC.hpp"
  37. #include "Buffer.hpp"
  38. namespace ZeroTier {
  39. /**
  40. * Maximum integer value of enum IpScope
  41. */
  42. #define ZT_INETADDRESS_MAX_SCOPE 7
  43. /**
  44. * Extends sockaddr_storage with friendly C++ methods
  45. *
  46. * This is basically a "mixin" for sockaddr_storage. It adds methods and
  47. * operators, but does not modify the structure. This can be cast to/from
  48. * sockaddr_storage and used interchangeably. DO NOT change this by e.g.
  49. * adding non-static fields, since much code depends on this identity.
  50. */
  51. struct InetAddress : public sockaddr_storage
  52. {
  53. /**
  54. * Loopback IPv4 address (no port)
  55. */
  56. static const InetAddress LO4;
  57. /**
  58. * Loopback IPV6 address (no port)
  59. */
  60. static const InetAddress LO6;
  61. /**
  62. * IP address scope
  63. *
  64. * Note that these values are in ascending order of path preference and
  65. * MUST remain that way or Path must be changed to reflect. Also be sure
  66. * to change ZT_INETADDRESS_MAX_SCOPE if the max changes.
  67. */
  68. enum IpScope
  69. {
  70. IP_SCOPE_NONE = 0, // NULL or not an IP address
  71. IP_SCOPE_MULTICAST = 1, // 224.0.0.0 and other V4/V6 multicast IPs
  72. IP_SCOPE_LOOPBACK = 2, // 127.0.0.1, ::1, etc.
  73. IP_SCOPE_PSEUDOPRIVATE = 3, // 28.x.x.x, etc. -- unofficially unrouted IPv4 blocks often "bogarted"
  74. IP_SCOPE_GLOBAL = 4, // globally routable IP address (all others)
  75. IP_SCOPE_LINK_LOCAL = 5, // 169.254.x.x, IPv6 LL
  76. IP_SCOPE_SHARED = 6, // 100.64.0.0/10, shared space for e.g. carrier-grade NAT
  77. IP_SCOPE_PRIVATE = 7 // 10.x.x.x, 192.168.x.x, etc.
  78. };
  79. InetAddress() throw() { memset(this,0,sizeof(InetAddress)); }
  80. InetAddress(const InetAddress &a) throw() { memcpy(this,&a,sizeof(InetAddress)); }
  81. InetAddress(const InetAddress *a) throw() { memcpy(this,a,sizeof(InetAddress)); }
  82. InetAddress(const struct sockaddr_storage &ss) throw() { *this = ss; }
  83. InetAddress(const struct sockaddr_storage *ss) throw() { *this = ss; }
  84. InetAddress(const struct sockaddr &sa) throw() { *this = sa; }
  85. InetAddress(const struct sockaddr *sa) throw() { *this = sa; }
  86. InetAddress(const struct sockaddr_in &sa) throw() { *this = sa; }
  87. InetAddress(const struct sockaddr_in *sa) throw() { *this = sa; }
  88. InetAddress(const struct sockaddr_in6 &sa) throw() { *this = sa; }
  89. InetAddress(const struct sockaddr_in6 *sa) throw() { *this = sa; }
  90. InetAddress(const void *ipBytes,unsigned int ipLen,unsigned int port) throw() { this->set(ipBytes,ipLen,port); }
  91. InetAddress(const uint32_t ipv4,unsigned int port) throw() { this->set(&ipv4,4,port); }
  92. InetAddress(const std::string &ip,unsigned int port) throw() { this->set(ip,port); }
  93. InetAddress(const std::string &ipSlashPort) throw() { this->fromString(ipSlashPort); }
  94. InetAddress(const char *ipSlashPort) throw() { this->fromString(std::string(ipSlashPort)); }
  95. inline InetAddress &operator=(const InetAddress &a)
  96. throw()
  97. {
  98. if (&a != this)
  99. memcpy(this,&a,sizeof(InetAddress));
  100. return *this;
  101. }
  102. inline InetAddress &operator=(const InetAddress *a)
  103. throw()
  104. {
  105. if (a != this)
  106. memcpy(this,a,sizeof(InetAddress));
  107. return *this;
  108. }
  109. inline InetAddress &operator=(const struct sockaddr_storage &ss)
  110. throw()
  111. {
  112. if (reinterpret_cast<const InetAddress *>(&ss) != this)
  113. memcpy(this,&ss,sizeof(InetAddress));
  114. return *this;
  115. }
  116. inline InetAddress &operator=(const struct sockaddr_storage *ss)
  117. throw()
  118. {
  119. if (reinterpret_cast<const InetAddress *>(ss) != this)
  120. memcpy(this,ss,sizeof(InetAddress));
  121. return *this;
  122. }
  123. inline InetAddress &operator=(const struct sockaddr_in &sa)
  124. throw()
  125. {
  126. if (reinterpret_cast<const InetAddress *>(&sa) != this) {
  127. memset(this,0,sizeof(InetAddress));
  128. memcpy(this,&sa,sizeof(struct sockaddr_in));
  129. }
  130. return *this;
  131. }
  132. inline InetAddress &operator=(const struct sockaddr_in *sa)
  133. throw()
  134. {
  135. if (reinterpret_cast<const InetAddress *>(sa) != this) {
  136. memset(this,0,sizeof(InetAddress));
  137. memcpy(this,sa,sizeof(struct sockaddr_in));
  138. }
  139. return *this;
  140. }
  141. inline InetAddress &operator=(const struct sockaddr_in6 &sa)
  142. throw()
  143. {
  144. if (reinterpret_cast<const InetAddress *>(&sa) != this) {
  145. memset(this,0,sizeof(InetAddress));
  146. memcpy(this,&sa,sizeof(struct sockaddr_in6));
  147. }
  148. return *this;
  149. }
  150. inline InetAddress &operator=(const struct sockaddr_in6 *sa)
  151. throw()
  152. {
  153. if (reinterpret_cast<const InetAddress *>(sa) != this) {
  154. memset(this,0,sizeof(InetAddress));
  155. memcpy(this,sa,sizeof(struct sockaddr_in6));
  156. }
  157. return *this;
  158. }
  159. inline InetAddress &operator=(const struct sockaddr &sa)
  160. throw()
  161. {
  162. if (reinterpret_cast<const InetAddress *>(&sa) != this) {
  163. memset(this,0,sizeof(InetAddress));
  164. switch(sa.sa_family) {
  165. case AF_INET:
  166. memcpy(this,&sa,sizeof(struct sockaddr_in));
  167. break;
  168. case AF_INET6:
  169. memcpy(this,&sa,sizeof(struct sockaddr_in6));
  170. break;
  171. }
  172. }
  173. return *this;
  174. }
  175. inline InetAddress &operator=(const struct sockaddr *sa)
  176. throw()
  177. {
  178. if (reinterpret_cast<const InetAddress *>(sa) != this) {
  179. memset(this,0,sizeof(InetAddress));
  180. switch(sa->sa_family) {
  181. case AF_INET:
  182. memcpy(this,sa,sizeof(struct sockaddr_in));
  183. break;
  184. case AF_INET6:
  185. memcpy(this,sa,sizeof(struct sockaddr_in6));
  186. break;
  187. }
  188. }
  189. return *this;
  190. }
  191. /**
  192. * @return IP scope classification (e.g. loopback, link-local, private, global)
  193. */
  194. IpScope ipScope() const
  195. throw();
  196. /**
  197. * Set from a string-format IP and a port
  198. *
  199. * @param ip IP address in V4 or V6 ASCII notation
  200. * @param port Port or 0 for none
  201. */
  202. void set(const std::string &ip,unsigned int port)
  203. throw();
  204. /**
  205. * Set from a raw IP and port number
  206. *
  207. * @param ipBytes Bytes of IP address in network byte order
  208. * @param ipLen Length of IP address: 4 or 16
  209. * @param port Port number or 0 for none
  210. */
  211. void set(const void *ipBytes,unsigned int ipLen,unsigned int port)
  212. throw();
  213. /**
  214. * Set the port component
  215. *
  216. * @param port Port, 0 to 65535
  217. */
  218. inline void setPort(unsigned int port)
  219. throw()
  220. {
  221. switch(ss_family) {
  222. case AF_INET:
  223. reinterpret_cast<struct sockaddr_in *>(this)->sin_port = Utils::hton((uint16_t)port);
  224. break;
  225. case AF_INET6:
  226. reinterpret_cast<struct sockaddr_in6 *>(this)->sin6_port = Utils::hton((uint16_t)port);
  227. break;
  228. }
  229. }
  230. /**
  231. * @return ASCII IP/port format representation
  232. */
  233. std::string toString() const;
  234. /**
  235. * @return IP portion only, in ASCII string format
  236. */
  237. std::string toIpString() const;
  238. /**
  239. * @param ipSlashPort ASCII IP/port format notation
  240. */
  241. void fromString(const std::string &ipSlashPort);
  242. /**
  243. * @return Port or 0 if no port component defined
  244. */
  245. inline unsigned int port() const
  246. throw()
  247. {
  248. switch(ss_family) {
  249. case AF_INET: return Utils::ntoh((uint16_t)(reinterpret_cast<const struct sockaddr_in *>(this)->sin_port));
  250. case AF_INET6: return Utils::ntoh((uint16_t)(reinterpret_cast<const struct sockaddr_in6 *>(this)->sin6_port));
  251. default: return 0;
  252. }
  253. }
  254. /**
  255. * Alias for port()
  256. *
  257. * This just aliases port() to make code more readable when netmask bits
  258. * are stuffed there, as they are in Network, EthernetTap, and a few other
  259. * spots.
  260. *
  261. * @return Netmask bits
  262. */
  263. inline unsigned int netmaskBits() const throw() { return port(); }
  264. /**
  265. * Alias for port()
  266. *
  267. * This just aliases port() because for gateways we use this field to
  268. * store the gateway metric.
  269. *
  270. * @return Gateway metric
  271. */
  272. inline unsigned int metric() const throw() { return port(); }
  273. /**
  274. * Construct a full netmask as an InetAddress
  275. */
  276. InetAddress netmask() const
  277. throw();
  278. /**
  279. * Constructs a broadcast address from a network/netmask address
  280. *
  281. * @return Broadcast address (only IP portion is meaningful)
  282. */
  283. InetAddress broadcast() const
  284. throw();
  285. /**
  286. * @return True if this is an IPv4 address
  287. */
  288. inline bool isV4() const throw() { return (ss_family == AF_INET); }
  289. /**
  290. * @return True if this is an IPv6 address
  291. */
  292. inline bool isV6() const throw() { return (ss_family == AF_INET6); }
  293. /**
  294. * @return pointer to raw address bytes or NULL if not available
  295. */
  296. inline const void *rawIpData() const
  297. throw()
  298. {
  299. switch(ss_family) {
  300. case AF_INET: return (const void *)&(reinterpret_cast<const struct sockaddr_in *>(this)->sin_addr.s_addr);
  301. case AF_INET6: return (const void *)(reinterpret_cast<const struct sockaddr_in6 *>(this)->sin6_addr.s6_addr);
  302. default: return 0;
  303. }
  304. }
  305. /**
  306. * Performs an IP-only comparison or, if that is impossible, a memcmp()
  307. *
  308. * @param a InetAddress to compare again
  309. * @return True if only IP portions are equal (false for non-IP or null addresses)
  310. */
  311. inline bool ipsEqual(const InetAddress &a) const
  312. {
  313. if (ss_family == a.ss_family) {
  314. if (ss_family == AF_INET)
  315. return (reinterpret_cast<const struct sockaddr_in *>(this)->sin_addr.s_addr == reinterpret_cast<const struct sockaddr_in *>(&a)->sin_addr.s_addr);
  316. if (ss_family == AF_INET6)
  317. return (memcmp(reinterpret_cast<const struct sockaddr_in6 *>(this)->sin6_addr.s6_addr,reinterpret_cast<const struct sockaddr_in6 *>(&a)->sin6_addr.s6_addr,16) == 0);
  318. return (memcmp(this,&a,sizeof(InetAddress)) == 0);
  319. }
  320. return false;
  321. }
  322. /**
  323. * Set to null/zero
  324. */
  325. inline void zero() throw() { memset(this,0,sizeof(InetAddress)); }
  326. /**
  327. * Check whether this is a network/route rather than an IP assignment
  328. *
  329. * A network is an IP/netmask where everything after the netmask is
  330. * zero e.g. 10.0.0.0/8.
  331. *
  332. * @return True if everything after netmask bits is zero
  333. */
  334. bool isNetwork() const
  335. throw();
  336. /**
  337. * @return True if address family is non-zero
  338. */
  339. inline operator bool() const throw() { return (ss_family != 0); }
  340. template<unsigned int C>
  341. inline void serialize(Buffer<C> &b) const
  342. {
  343. // This is used in the protocol and must be the same as describe in places
  344. // like VERB_HELLO in Packet.hpp.
  345. switch(ss_family) {
  346. case AF_INET:
  347. b.append((uint8_t)0x04);
  348. b.append(&(reinterpret_cast<const struct sockaddr_in *>(this)->sin_addr.s_addr),4);
  349. b.append((uint16_t)port()); // just in case sin_port != uint16_t
  350. return;
  351. case AF_INET6:
  352. b.append((uint8_t)0x06);
  353. b.append(reinterpret_cast<const struct sockaddr_in6 *>(this)->sin6_addr.s6_addr,16);
  354. b.append((uint16_t)port()); // just in case sin_port != uint16_t
  355. return;
  356. default:
  357. b.append((uint8_t)0);
  358. return;
  359. }
  360. }
  361. template<unsigned int C>
  362. inline unsigned int deserialize(const Buffer<C> &b,unsigned int startAt = 0)
  363. {
  364. memset(this,0,sizeof(InetAddress));
  365. unsigned int p = startAt;
  366. switch(b[p++]) {
  367. case 0:
  368. return 1;
  369. case 0x01:
  370. // TODO: Ethernet address (but accept for forward compatibility)
  371. return 7;
  372. case 0x02:
  373. // TODO: Bluetooth address (but accept for forward compatibility)
  374. return 7;
  375. case 0x03:
  376. // TODO: Other address types (but accept for forward compatibility)
  377. // These could be extended/optional things like AF_UNIX, LTE Direct, shared memory, etc.
  378. return (unsigned int)(b.template at<uint16_t>(p) + 3); // other addresses begin with 16-bit non-inclusive length
  379. case 0x04:
  380. ss_family = AF_INET;
  381. memcpy(&(reinterpret_cast<struct sockaddr_in *>(this)->sin_addr.s_addr),b.field(p,4),4); p += 4;
  382. reinterpret_cast<struct sockaddr_in *>(this)->sin_port = Utils::hton(b.template at<uint16_t>(p)); p += 2;
  383. break;
  384. case 0x06:
  385. ss_family = AF_INET6;
  386. memcpy(reinterpret_cast<struct sockaddr_in6 *>(this)->sin6_addr.s6_addr,b.field(p,16),16); p += 16;
  387. reinterpret_cast<struct sockaddr_in *>(this)->sin_port = Utils::hton(b.template at<uint16_t>(p)); p += 2;
  388. break;
  389. default:
  390. throw std::invalid_argument("invalid serialized InetAddress");
  391. }
  392. return (p - startAt);
  393. }
  394. bool operator==(const InetAddress &a) const throw();
  395. bool operator<(const InetAddress &a) const throw();
  396. inline bool operator!=(const InetAddress &a) const throw() { return !(*this == a); }
  397. inline bool operator>(const InetAddress &a) const throw() { return (a < *this); }
  398. inline bool operator<=(const InetAddress &a) const throw() { return !(a < *this); }
  399. inline bool operator>=(const InetAddress &a) const throw() { return !(*this < a); }
  400. /**
  401. * @param mac MAC address seed
  402. * @return IPv6 link-local address
  403. */
  404. static InetAddress makeIpv6LinkLocal(const MAC &mac)
  405. throw();
  406. /**
  407. * Compute private IPv6 unicast address from network ID and ZeroTier address
  408. *
  409. * This generates a private unicast IPv6 address that is mostly compliant
  410. * with the letter of RFC4193 and certainly compliant in spirit.
  411. *
  412. * RFC4193 specifies a format of:
  413. *
  414. * | 7 bits |1| 40 bits | 16 bits | 64 bits |
  415. * | Prefix |L| Global ID | Subnet ID | Interface ID |
  416. *
  417. * The 'L' bit is set to 1, yielding an address beginning with 0xfd. Then
  418. * the network ID is filled into the global ID, subnet ID, and first byte
  419. * of the "interface ID" field. Since the first 40 bits of the network ID
  420. * is the unique ZeroTier address of its controller, this makes a very
  421. * good random global ID. Since network IDs have 24 more bits, we let it
  422. * overflow into the interface ID.
  423. *
  424. * After that we pad with two bytes: 0x99, 0x93, namely the default ZeroTier
  425. * port in hex.
  426. *
  427. * Finally we fill the remaining 40 bits of the interface ID field with
  428. * the 40-bit unique ZeroTier device ID of the network member.
  429. *
  430. * This yields a valid RFC4193 address with a random global ID, a
  431. * meaningful subnet ID, and a unique interface ID, all mappable back onto
  432. * ZeroTier space.
  433. *
  434. * This in turn could allow us, on networks numbered this way, to emulate
  435. * IPv6 NDP and eliminate all multicast. This could be beneficial for
  436. * small devices and huge networks, e.g. IoT applications.
  437. *
  438. * The returned address is given an odd prefix length of /88, since within
  439. * a given network only the last 40 bits (device ID) are variable. This
  440. * is a bit unusual but as far as we know should not cause any problems with
  441. * any non-braindead IPv6 stack.
  442. *
  443. * @param nwid 64-bit network ID
  444. * @param zeroTierAddress 40-bit device address (in least significant 40 bits, highest 24 bits ignored)
  445. * @return IPv6 private unicast address with /88 netmask
  446. */
  447. static InetAddress makeIpv6rfc4193(uint64_t nwid,uint64_t zeroTierAddress)
  448. throw();
  449. };
  450. } // namespace ZeroTier
  451. #endif