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- /*
- * ZeroTier One - Network Virtualization Everywhere
- * Copyright (C) 2011-2015 ZeroTier, Inc.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * --
- *
- * ZeroTier may be used and distributed under the terms of the GPLv3, which
- * are available at: http://www.gnu.org/licenses/gpl-3.0.html
- *
- * If you would like to embed ZeroTier into a commercial application or
- * redistribute it in a modified binary form, please contact ZeroTier Networks
- * LLC. Start here: http://www.zerotier.com/
- */
- /*
- * This defines the external C API for ZeroTier One, the core network
- * virtualization engine.
- */
- #ifndef ZT_ZEROTIERONE_H
- #define ZT_ZEROTIERONE_H
- #include <stdint.h>
- #if defined(_WIN32) || defined(_WIN64)
- #include <WinSock2.h>
- #include <WS2tcpip.h>
- #include <Windows.h>
- #else /* not Windows */
- #include <arpa/inet.h>
- #include <netinet/in.h>
- #endif /* Windows or not */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /****************************************************************************/
- /* Core constants */
- /****************************************************************************/
- /**
- * Maximum frame MTU
- */
- #define ZT1_MAX_MTU 2800
- /**
- * Maximum length of a wire message packet in bytes
- */
- #define ZT1_MAX_WIRE_MESSAGE_LENGTH 1500
- /****************************************************************************/
- /* Structures and other types */
- /****************************************************************************/
- /**
- * Function return values: OK or various error conditions
- */
- enum ZT1_ResultCode
- {
- /**
- * Operation completed normally
- */
- ZT1_RESULT_OK = 0,
- /**
- * Our identity collides with another on the network
- *
- * This is profoundly unlikely: once in about 2^39 identities. If this
- * happens to you, delete identity.public and identity.secret from your
- * data store / home path and restart. You might also avoid shark infested
- * waters, hide during thunderstorms, and consider playing the lottery.
- */
- ZT1_RESULT_ERROR_IDENTITY_COLLISION = 1,
- /**
- * Ran out of memory
- */
- ZT1_RESULT_ERROR_OUT_OF_MEMORY = 2,
- /**
- * Data store is not writable or has failed
- */
- ZT1_RESULT_ERROR_DATA_STORE_FAILED = 3
- };
- /**
- * Status codes sent to status update callback when things happen
- */
- enum ZT1_NodeStatusCode
- {
- /**
- * Node is online
- */
- ZT1_NODE_STATUS_ONLINE = 1,
- /**
- * Node is offline -- nothing is reachable
- */
- ZT1_NODE_STATUS_OFFLINE = 2,
- /**
- * The desperation level has changed
- *
- * 'extra' will point to an int containing the new level.
- */
- ZT1_NODE_STATUS_DESPERATION_CHANGE = 3
- };
- /**
- * Current node status
- */
- typedef struct
- {
- /**
- * 40-bit ZeroTier address of this node
- */
- uint64_t address;
- /**
- * Public identity in string-serialized form (safe to send to others)
- *
- * This pointer will remain valid as long as the node exists.
- */
- const char *publicIdentity;
- /**
- * Full identity including secret key in string-serialized form
- *
- * This pointer will remain valid as long as the node exists.
- */
- const char *secretIdentity;
- /**
- * True if some kind of connectivity appears available
- */
- int online;
- /**
- * Current maximum link desperation metric
- */
- int desperation;
- } ZT1_NodeStatus;
- /**
- * A message to or from a physical address (e.g. IP or physical Ethernet)
- */
- typedef struct
- {
- /**
- * Socket address
- */
- struct sockaddr_storage address;
- /**
- * Link desperation -- higher equals "worse" or "slower"
- *
- * This is very similar to an interface metric. Higher values indicate
- * worse links. For incoming wire messages, it should be sent to the
- * desperation metric for the originating socket. For outgoing wire
- * messages, ZeroTier will increment this from zero as it grows more
- * and more desperate to communicate.
- *
- * In other words, this value controls fallback to things like TCP
- * tunnels to relays. As desperation increases, ZeroTier becomes
- * more and more willing to use these links.
- *
- * Desperation values shouldn't be arbitrary. They should be tied to
- * specific transport types. For example: 0 might be UDP, 1 might be
- * TCP, and 2 might be HTTP relay via a ZeroTier relay server. There
- * should be no gaps. Negative values are permitted and may refer to
- * better-than-normal links such as direct raw Ethernet framing over
- * a trusted backplane.
- */
- int desperation;
- /**
- * If nonzero (true), spam this message across paths up to 'desperation'
- *
- * This works with 'desperation' to allow fall-forward to less desperate
- * paths. When this flag is set, this message should be sent across all
- * applicable transports up to and including the specified level of
- * desperation.
- *
- * For example, if spam==1 and desperation==2 the packet might be sent
- * via both UDP and HTTP tunneling.
- */
- int spam;
- /**
- * Packet data
- */
- const char packetData[ZT1_MAX_WIRE_MESSAGE_LENGTH];
- /**
- * Length of packet
- */
- unsigned int packetLength;
- } ZT1_WireMessage;
- /**
- * A message to or from a virtual LAN port
- */
- typedef struct
- {
- /**
- * ZeroTier network ID of virtual LAN port
- */
- uint64_t nwid;
- /**
- * Source MAC address
- */
- uint64_t sourceMac;
- /**
- * Destination MAC address
- */
- uint64_t destMac;
- /**
- * 16-bit Ethernet frame type
- */
- unsigned int etherType;
- /**
- * 10-bit VLAN ID or 0 for none
- */
- unsigned int vlanId;
- /**
- * Ethernet frame data
- */
- const char frameData[ZT1_MAX_MTU];
- /**
- * Ethernet frame length
- */
- unsigned int frameLength;
- } ZT1_VirtualNetworkFrame;
- /**
- * Virtual network status codes
- */
- enum ZT1_VirtualNetworkStatus
- {
- /**
- * Waiting for network configuration (also means revision == 0)
- */
- ZT1_NETWORK_STATUS_WAITING = 0,
- /**
- * Configuration received and we are authorized
- */
- ZT1_NETWORK_STATUS_AUTHORIZED = 1,
- /**
- * Netconf master told us 'nope'
- */
- ZT1_NETWORK_STATUS_ACCESS_DENIED = 2,
- /**
- * Netconf master exists, but this virtual network does not
- */
- ZT1_NETWORK_STATUS_NOT_FOUND = 3
- };
- /**
- * Virtual network type codes
- */
- enum ZT1_VirtualNetworkType
- {
- /**
- * Private networks are authorized via certificates of membership
- */
- ZT1_NETWORK_TYPE_PRIVATE = 0,
- /**
- * Public networks have no access control -- they'll always be AUTHORIZED
- */
- ZT1_NETWORK_TYPE_PUBLIC = 1
- };
- /**
- * Virtual LAN configuration
- */
- typedef struct
- {
- /**
- * 64-bit ZeroTier network ID
- */
- uint64_t nwid;
- /**
- * Ethernet MAC (40 bits) that should be assigned to port
- */
- uint64_t mac;
- /**
- * Network configuration request status
- */
- enum ZT1_VirtualNetworkStatus status;
- /**
- * Network type
- */
- enum ZT1_VirtualNetworkType type;
- /**
- * Maximum interface MTU
- */
- unsigned int mtu;
- /**
- * If nonzero, the network this port belongs to indicates DHCP availability
- *
- * This is a suggestion. The underlying implementation is free to ignore it
- * for security or other reasons. This is simply a netconf parameter that
- * means 'DHCP is available on this network.'
- */
- int dhcp;
- /**
- * If nonzero, this port is allowed to bridge to other networks
- *
- * This is informational. If this is false (0), bridged packets will simply
- * be dropped and bridging won't work.
- */
- int bridge;
- /**
- * Network config revision as reported by netconf master
- *
- * If this is zero, it means we're still waiting for our netconf.
- */
- unsigned long netconfRevision;
- /**
- * ZeroTier-assigned addresses (in sockaddr_storage structures)
- *
- * For IP, the port number of the sockaddr_XX structure contains the number
- * of bits in the address netmask. Only the IP address and port are used.
- * Other fields like interface number can be ignored.
- *
- * This is only used for ZeroTier-managed address assignments sent by the
- * virtual network's configuration master.
- */
- const struct sockaddr_storage *assignedAddresses;
- /**
- * Number of assigned addresses
- */
- unsigned int assignedAddressCount;
- /**
- * Network name (from network configuration master)
- */
- const char *networkName;
- } ZT1_VirtualNetworkConfig;
- /**
- * A list of networks
- */
- typedef struct
- {
- ZT1_VirtualNetworkConfig *networks;
- unsigned long networkCount;
- } ZT1_VirtualNetworkList;
- /**
- * Physical network path to a peer
- */
- typedef struct
- {
- /**
- * Address of endpoint
- */
- struct sockaddr_storage address;
- /**
- * Time since last send in milliseconds or -1 for never
- */
- long lastSend;
- /**
- * Time since last receive in milliseconds or -1 for never
- */
- long lastReceive;
- /**
- * Time since last ping sent in milliseconds or -1 for never
- */
- long lastPing;
- /**
- * Time since last firewall opener sent in milliseconds or -1 for never
- */
- long lastFirewallOpener;
- /**
- * Total bytes sent
- */
- uint64_t bytesSent;
- /**
- * Total bytes received
- */
- uint64_t bytesReceived;
- /**
- * This path's desperation metric (higher == worse)
- */
- int desperation;
- /**
- * Is path fixed? (i.e. not learned, static)
- */
- int fixed;
- } ZT1_PeerPhysicalPath;
- /**
- * What trust hierarchy role does this device have?
- */
- enum ZT1_PeerRole {
- ZT1_PEER_ROLE_SUPERNODE = 0, // planetary supernode
- ZT1_PEER_ROLE_HUB = 1, // locally federated hub
- ZT1_PEER_ROLE_NODE = 2 // ordinary node
- };
- /**
- * Peer status result buffer
- */
- typedef struct
- {
- /**
- * ZeroTier binary address (40 bits)
- */
- uint64_t address;
- /**
- * Remote major version or -1 if not known
- */
- int versionMajor;
- /**
- * Remote minor version or -1 if not known
- */
- int versionMinor;
- /**
- * Remote revision or -1 if not known
- */
- int versionRev;
- /**
- * Last measured latency in milliseconds or zero if unknown
- */
- unsigned int latency;
- /**
- * What trust hierarchy role does this device have?
- */
- enum ZT1_PeerRole role;
- /**
- * Array of network paths to peer
- */
- ZT1_PeerPhysicalPath *paths;
- /**
- * Number of paths (size of paths[])
- */
- unsigned long pathCount;
- } ZT1_Peer;
- /**
- * List of peers
- */
- typedef struct
- {
- ZT1_Peer *peers;
- unsigned long peerCount;
- } ZT1_PeerList;
- /**
- * An instance of a ZeroTier One node (opaque)
- */
- typedef void ZT1_Node;
- /****************************************************************************/
- /* Callbacks used by Node API */
- /****************************************************************************/
- /**
- * Callback called to update virtual port configuration
- *
- * This can be called at any time to update the configuration of a virtual
- * network port. If a port is deleted (via leave() or otherwise) this is
- * called with a NULL config parameter.
- *
- * This in turn should be used by the underlying implementation to create
- * and configure tap devices to handle frames, etc.
- *
- * The supplied config pointer is not guaranteed to remain valid, so make
- * a copy if you want one.
- */
- typedef void (*ZT1_VirtualNetworkConfigCallback)(ZT1_Node *,uint64_t,const ZT1_VirtualNetworkConfig *);
- /**
- * Callback for status messages
- *
- * This is called whenever the node's status changes in some significant way.
- */
- typedef void (*ZT1_StatusCallback)(ZT1_Node *,enum ZT1_NodeStatusCode);
- /**
- * Function to get an object from the data store
- *
- * Parameters: (1) object name, (2) buffer to fill, (3) size of buffer, (4)
- * index in object to start reading, (5) result parameter that must be set
- * to the actual size of the object if it exists.
- *
- * Object names can contain forward slash (/) path separators. They will
- * never contain .. or backslash (\), so this is safe to map as a Unix-style
- * path if the underlying storage permits. For security reasons we recommend
- * returning errors if .. or \ are used.
- *
- * The function must return the actual number of bytes read. If the object
- * doesn't exist, it should return -1. -2 should be returned on other errors
- * such as errors accessing underlying storage.
- *
- * If the read doesn't fit in the buffer, the max number of bytes should be
- * read. The caller may call the function multiple times to read the whole
- * object.
- */
- typedef long (*ZT1_DataStoreGetFunction)(ZT1_Node *,const char *,void *,unsigned long,unsigned long,unsigned long *);
- /**
- * Function to store an object in the data store
- *
- * Parameters: (1) object name, (2) object data, (3) object size. Naming
- * semantics are the same as the get function. This must return zero on
- * success. You can return any OS-specific error code on failure, as these
- * may be visible in logs or error messages and might aid in debugging.
- *
- * A call to write 0 bytes can safely be interpreted as a delete operation.
- */
- typedef int (*ZT1_DataStorePutFunction)(ZT1_Node *,const char *,const void *,unsigned long);
- /****************************************************************************/
- /* C Node API */
- /****************************************************************************/
- /**
- * Create a new ZeroTier One node
- *
- * Note that this can take a few seconds the first time it's called, as it
- * will generate an identity.
- *
- * @param node Result: pointer is set to new node instance on success
- * @param dataStoreGetFunction Function called to get objects from persistent storage
- * @param dataStorePutFunction Function called to put objects in persistent storage
- * @param networkConfigCallback Function to be called when virtual LANs are created, deleted, or their config parameters change
- * @param statusCallback Function to receive status updates and non-fatal error notices
- * @return OK (0) or error code if a fatal error condition has occurred
- */
- enum ZT1_ResultCode ZT1_Node_new(
- ZT1_Node **node,
- ZT1_DataStoreGetFunction *dataStoreGetFunction,
- ZT1_DataStorePutFunction *dataStorePutFunction,
- ZT1_VirtualNetworkConfigCallback *networkConfigCallback,
- ZT1_StatusCallback *statusCallback);
- /**
- * Process wire messages and/or LAN frames
- *
- * This runs the ZeroTier core loop once with input packets and frames and
- * returns zero or more resulting packets or frames. It also sets a max
- * interval value. The calling code must call run() again after no more
- * than this many milliseconds of inactivity. If no packets have been
- * received, it's fine to call run() with no inputs after the inactivity
- * timeout.
- *
- * In addition to normal inputs and outputs, any callbacks registered
- * with the ZeroTier One core may also be called such as virtual network
- * endpoint configuration update or diagnostic message handlers.
- *
- * The supplied time must be at millisecond resolution and must increment
- * monotonically from the time the Node is created. Other than that, there
- * are no other restrictions. On normal systems this is usually the system
- * clock measured in milliseconds since the epoch.
- *
- * @param node Node instance
- * @param now Current time at millisecond resolution (typically since epoch)
- * @param inputWireMessages ZeroTier transport packets from the wire
- * @param inputWireMessageCount Number of packets received
- * @param inputLanFrames Frames read from virtual LAN tap device
- * @param inputLanFrameCount Number of frames read
- * @param outputWireMessages Result: set to array of wire messages to be sent
- * @param outputWireMessageCount Result: set to size of *outputWireMessages[]
- * @param outputLanFrames Result: set to array of LAN frames to post to tap device
- * @param outputLanFrameCount Result: set to size of outputLanFrames[]
- * @param maxNextInterval Result: maximum number of milliseconds before next call to run() is needed
- * @return OK (0) or error code if a fatal error condition has occurred
- */
- enum ZT1_ResultCode ZT1_Node_run(
- ZT1_Node *node,
- uint64_t now,
- const ZT1_WireMessage *inputWireMessages,
- unsigned int inputWireMessageCount,
- const ZT1_VirtualNetworkFrame *inputFrames,
- unsigned int inputFrameCount,
- const ZT1_WireMessage **outputWireMessages,
- unsigned int *outputWireMessageCount,
- const ZT1_VirtualNetworkFrame **outputFrames,
- unsigned int *outputLanFrameCount,
- unsigned long *maxNextInterval);
- /**
- * Join a network
- *
- * This may generate calls to the port config callback before it returns,
- * or these may be deffered if a netconf is not available yet.
- *
- * @param node Node instance
- * @param nwid 64-bit ZeroTIer network ID
- * @return OK (0) or error code if a fatal error condition has occurred
- */
- enum ZT1_ResultCode ZT1_Node_join(ZT1_Node *node,uint64_t nwid);
- /**
- * Leave a network
- *
- * If a port has been configured for this network this will generate a call
- * to the port config callback with a NULL second parameter to indicate that
- * the port is now deleted.
- *
- * @param node Node instance
- * @param nwid 64-bit network ID
- * @return OK (0) or error code if a fatal error condition has occurred
- */
- enum ZT1_ResultCode ZT1_Node_leave(ZT1_Node *node,uint64_t nwid);
- /**
- * Get the status of this node
- *
- * @param node Node instance
- * @param status Buffer to fill with current node status
- */
- void ZT1_Node_status(ZT1_Node *node,ZT1_NodeStatus *status);
- /**
- * Get a list of known peer nodes
- *
- * The pointer returned here must be freed with freeQueryResult()
- * when you are done with it.
- *
- * @param node Node instance
- * @return List of known peers or NULL on failure
- */
- ZT1_PeerList *ZT1_Node_peers(ZT1_Node *node);
- /**
- * Get the status of a virtual network
- *
- * The pointer returned here must be freed with freeQueryResult()
- * when you are done with it.
- *
- * @param node Node instance
- * @param nwid 64-bit network ID
- * @return Network configuration or NULL if we are not a member of this network
- */
- ZT1_VirtualNetworkConfig *ZT1_Node_networkConfig(ZT1_Node *node,uint64_t nwid);
- /**
- * Enumerate and get status of all networks
- *
- * @param node Node instance
- * @return List of networks or NULL on failure
- */
- ZT1_VirtualNetworkList *ZT1_Node_listNetworks(ZT1_Node *node);
- /**
- * Free a query result buffer
- *
- * Use this to free the return values of listNetworks(), listPeers(), etc.
- *
- * @param qr Query result buffer
- */
- void ZT1_Node_freeQueryResult(void *qr);
- /**
- * Set a network configuration master instance for this node
- *
- * Normal nodes should not need to use this. This is for nodes with
- * special compiled-in support for acting as network configuration
- * masters / controllers.
- *
- * The supplied instance must be a C++ object that inherits from the
- * NetworkConfigMaster base class in node/. No type checking is performed,
- * so a pointer to anything else will result in a crash.
- *
- * @param node ZertTier One node
- * @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable
- * @return OK (0) or error code if a fatal error condition has occurred
- */
- enum ZT1_ResultCode ZT1_Node_setNetconfMaster(
- ZT1_Node *node,
- void *networkConfigMasterInstance);
- /**
- * Get ZeroTier One version
- *
- * @param major Result: major version
- * @param minor Result: minor version
- * @param revision Result: revision
- */
- void ZT1_version(int *major,int *minor,int *revision);
- #ifdef __cplusplus
- }
- #endif
- #endif
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