MulticastGroup.hpp 3.6 KB

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  1. /*
  2. * Copyright (c)2019 ZeroTier, Inc.
  3. *
  4. * Use of this software is governed by the Business Source License included
  5. * in the LICENSE.TXT file in the project's root directory.
  6. *
  7. * Change Date: 2023-01-01
  8. *
  9. * On the date above, in accordance with the Business Source License, use
  10. * of this software will be governed by version 2.0 of the Apache License.
  11. */
  12. /****/
  13. #ifndef ZT_MULTICASTGROUP_HPP
  14. #define ZT_MULTICASTGROUP_HPP
  15. #include <cstdint>
  16. #include "Constants.hpp"
  17. #include "MAC.hpp"
  18. #include "InetAddress.hpp"
  19. #include "Utils.hpp"
  20. namespace ZeroTier {
  21. /**
  22. * A multicast group composed of a multicast MAC and a 32-bit ADI field
  23. *
  24. * ADI stands for additional distinguishing information. ADI is primarily for
  25. * adding additional information to broadcast (ff:ff:ff:ff:ff:ff) memberships,
  26. * since straight-up broadcast won't scale. Right now it's zero except for
  27. * IPv4 ARP, where it holds the IPv4 address itself to make ARP into a
  28. * selective multicast query that can scale.
  29. *
  30. * In the future we might add some kind of plugin architecture that can add
  31. * ADI for things like mDNS (multicast DNS) to improve the selectivity of
  32. * those protocols.
  33. *
  34. * MulticastGroup behaves as an immutable value object.
  35. */
  36. class MulticastGroup
  37. {
  38. public:
  39. ZT_ALWAYS_INLINE MulticastGroup() : _mac(),_adi(0) {}
  40. ZT_ALWAYS_INLINE MulticastGroup(const MAC &m,uint32_t a) : _mac(m),_adi(a) {}
  41. /**
  42. * Derive the multicast group used for address resolution (ARP/NDP) for an IP
  43. *
  44. * @param ip IP address (port field is ignored)
  45. * @return Multicast group for ARP/NDP
  46. */
  47. static ZT_ALWAYS_INLINE MulticastGroup deriveMulticastGroupForAddressResolution(const InetAddress &ip)
  48. {
  49. if (ip.isV4()) {
  50. // IPv4 wants broadcast MACs, so we shove the V4 address itself into
  51. // the Multicast Group ADI field. Making V4 ARP work is basically why
  52. // ADI was added, as well as handling other things that want mindless
  53. // Ethernet broadcast to all.
  54. return MulticastGroup(MAC(0xffffffffffffULL),Utils::ntoh(*((const uint32_t *)ip.rawIpData())));
  55. } else if (ip.isV6()) {
  56. // IPv6 is better designed in this respect. We can compute the IPv6
  57. // multicast address directly from the IP address, and it gives us
  58. // 24 bits of uniqueness. Collisions aren't likely to be common enough
  59. // to care about.
  60. const unsigned char *a = (const unsigned char *)ip.rawIpData();
  61. return MulticastGroup(MAC(0x33,0x33,0xff,a[13],a[14],a[15]),0);
  62. }
  63. return MulticastGroup();
  64. }
  65. /**
  66. * @return Ethernet MAC portion of multicast group
  67. */
  68. ZT_ALWAYS_INLINE const MAC &mac() const { return _mac; }
  69. /**
  70. * @return Additional distinguishing information, which is normally zero except for IPv4 ARP where it's the IPv4 address
  71. */
  72. ZT_ALWAYS_INLINE uint32_t adi() const { return _adi; }
  73. ZT_ALWAYS_INLINE bool operator==(const MulticastGroup &g) const { return ((_mac == g._mac)&&(_adi == g._adi)); }
  74. ZT_ALWAYS_INLINE bool operator!=(const MulticastGroup &g) const { return ((_mac != g._mac)||(_adi != g._adi)); }
  75. ZT_ALWAYS_INLINE bool operator<(const MulticastGroup &g) const
  76. {
  77. if (_mac < g._mac)
  78. return true;
  79. else if (_mac == g._mac)
  80. return (_adi < g._adi);
  81. return false;
  82. }
  83. ZT_ALWAYS_INLINE bool operator>(const MulticastGroup &g) const { return (g < *this); }
  84. ZT_ALWAYS_INLINE bool operator<=(const MulticastGroup &g) const { return !(g < *this); }
  85. ZT_ALWAYS_INLINE bool operator>=(const MulticastGroup &g) const { return !(*this < g); }
  86. ZT_ALWAYS_INLINE unsigned long hashCode() const { return (_mac.hashCode() ^ (unsigned long)_adi); }
  87. private:
  88. MAC _mac;
  89. uint32_t _adi;
  90. };
  91. } // namespace ZeroTier
  92. #endif