RuntimeEnvironment.hpp 2.6 KB

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  1. /*
  2. * ZeroTier One - Global Peer to Peer Ethernet
  3. * Copyright (C) 2012-2013 ZeroTier Networks LLC
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * ZeroTier may be used and distributed under the terms of the GPLv3, which
  21. * are available at: http://www.gnu.org/licenses/gpl-3.0.html
  22. *
  23. * If you would like to embed ZeroTier into a commercial application or
  24. * redistribute it in a modified binary form, please contact ZeroTier Networks
  25. * LLC. Start here: http://www.zerotier.com/
  26. */
  27. #ifndef _ZT_RUNTIMEENVIRONMENT_HPP
  28. #define _ZT_RUNTIMEENVIRONMENT_HPP
  29. #include <string>
  30. #include "Identity.hpp"
  31. #include "Condition.hpp"
  32. namespace ZeroTier {
  33. class NodeConfig;
  34. class Logger;
  35. class Demarc;
  36. class Switch;
  37. class Topology;
  38. class SysEnv;
  39. class Multicaster;
  40. class CMWC4096;
  41. class RPC;
  42. /**
  43. * Holds global state for an instance of ZeroTier::Node
  44. *
  45. * I do not believe in mutable static variables, period, or in global static
  46. * instances of objects that don't basically represent constants. It makes
  47. * unit testing, embedding, threading, and other things hard and is poor
  48. * practice.
  49. *
  50. * So we put everything that we would want to be global, like Logger, here
  51. * and we give everybody this as _r. The Node creates and initializes this
  52. * on startup and deletes things on shutdown.
  53. */
  54. class RuntimeEnvironment
  55. {
  56. public:
  57. RuntimeEnvironment() :
  58. log((Logger *)0),
  59. prng((CMWC4096 *)0),
  60. nc((NodeConfig *)0),
  61. demarc((Demarc *)0),
  62. multicaster((Multicaster *)0),
  63. sw((Switch *)0),
  64. topology((Topology *)0),
  65. sysEnv((SysEnv *)0),
  66. rpc((RPC *)0)
  67. {
  68. }
  69. std::string homePath;
  70. // signal() to prematurely interrupt main loop wait
  71. Condition mainLoopWaitCondition;
  72. Identity identity;
  73. // Order matters a bit here. These are constructed in this order
  74. // and then deleted in the opposite order on Node exit.
  75. Logger *log; // may be null
  76. CMWC4096 *prng;
  77. NodeConfig *nc;
  78. Demarc *demarc;
  79. Multicaster *multicaster;
  80. Switch *sw;
  81. Topology *topology;
  82. SysEnv *sysEnv;
  83. RPC *rpc;
  84. };
  85. } // namespace ZeroTier
  86. #endif