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- /*
- * Copyright (c)2019 ZeroTier, Inc.
- *
- * Use of this software is governed by the Business Source License included
- * in the LICENSE.TXT file in the project's root directory.
- *
- * Change Date: 2026-01-01
- *
- * On the date above, in accordance with the Business Source License, use
- * of this software will be governed by version 2.0 of the Apache License.
- */
- /****/
- #ifndef ZT_CONTROLLER_LFDB_HPP
- #define ZT_CONTROLLER_LFDB_HPP
- #include "DB.hpp"
- #include <atomic>
- #include <mutex>
- #include <string>
- #include <unordered_map>
- namespace ZeroTier {
- /**
- * DB implementation for controller that stores data in LF
- */
- class LFDB : public DB {
- public:
- /**
- * @param myId This controller's identity
- * @param path Base path for ZeroTier node itself
- * @param lfOwnerPrivate LF owner private in PEM format
- * @param lfOwnerPublic LF owner public in @base62 format
- * @param lfNodeHost LF node host
- * @param lfNodePort LF node http (not https) port
- * @param storeOnlineState If true, store online/offline state and IP info in LF (a lot of data, only for private networks!)
- */
- LFDB(const Identity& myId, const char* path, const char* lfOwnerPrivate, const char* lfOwnerPublic, const char* lfNodeHost, int lfNodePort, bool storeOnlineState);
- virtual ~LFDB();
- virtual bool waitForReady();
- virtual bool isReady();
- virtual bool save(nlohmann::json& record, bool notifyListeners);
- virtual void eraseNetwork(const uint64_t networkId);
- virtual void eraseMember(const uint64_t networkId, const uint64_t memberId);
- virtual void nodeIsOnline(const uint64_t networkId, const uint64_t memberId, const InetAddress& physicalAddress);
- protected:
- const Identity _myId;
- std::string _lfOwnerPrivate, _lfOwnerPublic;
- std::string _lfNodeHost;
- int _lfNodePort;
- struct _MemberState {
- _MemberState() : lastOnlineAddress(), lastOnlineTime(0), dirty(false), lastOnlineDirty(false)
- {
- }
- InetAddress lastOnlineAddress;
- int64_t lastOnlineTime;
- bool dirty;
- bool lastOnlineDirty;
- };
- struct _NetworkState {
- _NetworkState() : members(), dirty(false)
- {
- }
- std::unordered_map<uint64_t, _MemberState> members;
- bool dirty;
- };
- std::unordered_map<uint64_t, _NetworkState> _state;
- std::mutex _state_l;
- std::atomic_bool _running;
- std::atomic_bool _ready;
- std::thread _syncThread;
- bool _storeOnlineState;
- };
- } // namespace ZeroTier
- #endif
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