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- /*
- * Copyright (c)2019 ZeroTier, Inc.
- *
- * Use of this software is governed by the Business Source License included
- * in the LICENSE.TXT file in the project's root directory.
- *
- * Change Date: 2023-01-01
- *
- * On the date above, in accordance with the Business Source License, use
- * of this software will be governed by version 2.0 of the Apache License.
- */
- /****/
- #ifndef ZT_MUTEX_HPP
- #define ZT_MUTEX_HPP
- #include "Constants.hpp"
- #ifdef __UNIX_LIKE__
- #include <stdint.h>
- #include <stdlib.h>
- #include <pthread.h>
- namespace ZeroTier {
- // libpthread based mutex lock
- class Mutex
- {
- public:
- ZT_ALWAYS_INLINE Mutex() { pthread_mutex_init(&_mh,(const pthread_mutexattr_t *)0); }
- ZT_ALWAYS_INLINE ~Mutex() { pthread_mutex_destroy(&_mh); }
- ZT_ALWAYS_INLINE void lock() const { pthread_mutex_lock(&((const_cast <Mutex *> (this))->_mh)); }
- ZT_ALWAYS_INLINE void unlock() const { pthread_mutex_unlock(&((const_cast <Mutex *> (this))->_mh)); }
- class Lock
- {
- public:
- ZT_ALWAYS_INLINE Lock(Mutex &m) : _m(&m) { m.lock(); }
- ZT_ALWAYS_INLINE Lock(const Mutex &m) : _m(const_cast<Mutex *>(&m)) { _m->lock(); }
- ZT_ALWAYS_INLINE ~Lock() { _m->unlock(); }
- private:
- Mutex *const _m;
- };
- private:
- inline Mutex(const Mutex &) {}
- const Mutex &operator=(const Mutex &) { return *this; }
- pthread_mutex_t _mh;
- };
- } // namespace ZeroTier
- #endif
- #ifdef __WINDOWS__
- #include <stdlib.h>
- #include <Windows.h>
- namespace ZeroTier {
- // Windows critical section based lock
- class Mutex
- {
- public:
- ZT_ALWAYS_INLINE Mutex() { InitializeCriticalSection(&_cs); }
- ZT_ALWAYS_INLINE ~Mutex() { DeleteCriticalSection(&_cs); }
- ZT_ALWAYS_INLINE void lock() { EnterCriticalSection(&_cs); }
- ZT_ALWAYS_INLINE void unlock() { LeaveCriticalSection(&_cs); }
- ZT_ALWAYS_INLINE void lock() const { (const_cast <Mutex *> (this))->lock(); }
- ZT_ALWAYS_INLINE void unlock() const { (const_cast <Mutex *> (this))->unlock(); }
- class Lock
- {
- public:
- ZT_ALWAYS_INLINE Lock(Mutex &m) : _m(&m) { m.lock(); }
- ZT_ALWAYS_INLINE Lock(const Mutex &m) : _m(const_cast<Mutex *>(&m)) { _m->lock(); }
- ZT_ALWAYS_INLINE ~Lock() { _m->unlock(); }
- private:
- Mutex *const _m;
- };
- private:
- inline Mutex(const Mutex &) {}
- const Mutex &operator=(const Mutex &) { return *this; }
- CRITICAL_SECTION _cs;
- };
- } // namespace ZeroTier
- #endif // _WIN32
- #endif
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