NetworkInfoView.xaml.cs 5.7 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using System.Windows;
  7. using System.Windows.Controls;
  8. using System.Windows.Data;
  9. using System.Windows.Documents;
  10. using System.Windows.Input;
  11. using System.Windows.Media;
  12. using System.Windows.Media.Imaging;
  13. using System.Windows.Navigation;
  14. using System.Windows.Shapes;
  15. namespace WinUI
  16. {
  17. /// <summary>
  18. /// Interaction logic for NetworkInfoView.xaml
  19. /// </summary>
  20. public partial class NetworkInfoView : UserControl
  21. {
  22. public ZeroTierNetwork network;
  23. public NetworkInfoView(ZeroTierNetwork network)
  24. {
  25. InitializeComponent();
  26. this.network = network;
  27. UpdateNetworkData();
  28. allowDefault.Checked += AllowDefault_CheckStateChanged;
  29. allowDefault.Unchecked += AllowDefault_CheckStateChanged;
  30. allowGlobal.Checked += AllowGlobal_CheckStateChanged;
  31. allowGlobal.Unchecked += AllowGlobal_CheckStateChanged;
  32. allowManaged.Checked += AllowManaged_CheckStateChanged;
  33. allowManaged.Unchecked += AllowManaged_CheckStateChanged;
  34. }
  35. private void UpdateNetworkData()
  36. {
  37. if (this.networkId.Text != network.NetworkId)
  38. this.networkId.Text = network.NetworkId;
  39. if (this.networkName.Text != network.NetworkName)
  40. this.networkName.Text = network.NetworkName;
  41. if (this.networkStatus.Text != network.NetworkStatus)
  42. this.networkStatus.Text = network.NetworkStatus;
  43. if (this.networkType.Text != network.NetworkType)
  44. this.networkType.Text = network.NetworkType;
  45. if (this.macAddress.Text != network.MacAddress)
  46. this.macAddress.Text = network.MacAddress;
  47. if (this.mtu.Text != network.MTU.ToString())
  48. this.mtu.Text = network.MTU.ToString();
  49. this.broadcastEnabled.Text = (network.BroadcastEnabled ? "ENABLED" : "DISABLED");
  50. this.bridgingEnabled.Text = (network.Bridge ? "ENABLED" : "DISABLED");
  51. if (this.deviceName.Text != network.DeviceName)
  52. this.deviceName.Text = network.DeviceName;
  53. string iplist = "";
  54. for (int i = 0; i < network.AssignedAddresses.Length; ++i)
  55. {
  56. iplist += network.AssignedAddresses[i];
  57. if (i < (network.AssignedAddresses.Length - 1))
  58. iplist += "\n";
  59. }
  60. if (this.managedIps.Text != iplist)
  61. this.managedIps.Text = iplist;
  62. this.allowDefault.IsChecked = network.AllowDefault;
  63. this.allowGlobal.IsChecked = network.AllowGlobal;
  64. this.allowManaged.IsChecked = network.AllowManaged;
  65. this.connectedCheckBox.Checked -= connectedCheckBox_Checked;
  66. this.connectedCheckBox.Unchecked -= connectedCheckbox_Unchecked;
  67. this.connectedCheckBox.IsChecked = network.IsConnected;
  68. this.connectedCheckBox.Checked += connectedCheckBox_Checked;
  69. this.connectedCheckBox.Unchecked += connectedCheckbox_Unchecked;
  70. }
  71. public bool HasNetwork(ZeroTierNetwork network)
  72. {
  73. if (this.network.NetworkId.Equals(network.NetworkId))
  74. return true;
  75. return false;
  76. }
  77. public void SetNetworkInfo(ZeroTierNetwork network)
  78. {
  79. this.network = network;
  80. UpdateNetworkData();
  81. }
  82. private void deleteButton_Click(object sender, RoutedEventArgs e)
  83. {
  84. APIHandler.Instance.LeaveNetwork(this.Dispatcher, network.NetworkId);
  85. NetworkMonitor.Instance.RemoveNetwork(network.NetworkId);
  86. }
  87. private void AllowManaged_CheckStateChanged(object sender, RoutedEventArgs e)
  88. {
  89. CheckBox cb = sender as CheckBox;
  90. APIHandler.Instance.JoinNetwork(this.Dispatcher, network.NetworkId,
  91. allowManaged.IsChecked ?? false,
  92. allowGlobal.IsChecked ?? false,
  93. allowDefault.IsChecked ?? false);
  94. }
  95. private void AllowGlobal_CheckStateChanged(object sender, RoutedEventArgs e)
  96. {
  97. CheckBox cb = sender as CheckBox;
  98. APIHandler.Instance.JoinNetwork(this.Dispatcher, network.NetworkId,
  99. allowManaged.IsChecked ?? false,
  100. allowGlobal.IsChecked ?? false,
  101. allowDefault.IsChecked ?? false);
  102. }
  103. private void AllowDefault_CheckStateChanged(object sender, RoutedEventArgs e)
  104. {
  105. CheckBox cb = sender as CheckBox;
  106. APIHandler.Instance.JoinNetwork(this.Dispatcher, network.NetworkId,
  107. allowManaged.IsChecked ?? false,
  108. allowGlobal.IsChecked ?? false,
  109. allowDefault.IsChecked ?? false);
  110. }
  111. private void connectedCheckBox_Checked(object sender, RoutedEventArgs e)
  112. {
  113. onConnectedCheckboxUpdated(true);
  114. }
  115. private void connectedCheckbox_Unchecked(object sender, RoutedEventArgs e)
  116. {
  117. onConnectedCheckboxUpdated(false);
  118. }
  119. private void onConnectedCheckboxUpdated(bool isChecked)
  120. {
  121. if (isChecked)
  122. {
  123. bool global = allowGlobal.IsChecked.Value;
  124. bool managed = allowManaged.IsChecked.Value;
  125. bool defRoute = allowDefault.IsChecked.Value;
  126. APIHandler.Instance.JoinNetwork(this.Dispatcher, networkId.Text, managed, global, defRoute);
  127. }
  128. else
  129. {
  130. APIHandler.Instance.LeaveNetwork(this.Dispatcher, networkId.Text);
  131. }
  132. }
  133. }
  134. }