NetworkRoute.cs 1.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Runtime.Serialization;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using Newtonsoft.Json;
  8. namespace WinUI
  9. {
  10. [Serializable]
  11. public class NetworkRoute : ISerializable
  12. {
  13. protected NetworkRoute(SerializationInfo info, StreamingContext ctx)
  14. {
  15. Target = info.GetString("target");
  16. Via = info.GetString("via");
  17. Flags = info.GetInt32("flags");
  18. Metric = info.GetInt32("metric");
  19. }
  20. public virtual void GetObjectData(SerializationInfo info, StreamingContext ctx)
  21. {
  22. info.AddValue("target", Target);
  23. info.AddValue("via", Via);
  24. info.AddValue("flags", Flags);
  25. info.AddValue("metric", Metric);
  26. }
  27. [JsonProperty("target")]
  28. public string Target { get; set; }
  29. [JsonProperty("via")]
  30. public string Via { get; set; }
  31. [JsonProperty("flags")]
  32. public int Flags { get; set; }
  33. [JsonProperty("metric")]
  34. public int Metric { get; set; }
  35. }
  36. }