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- /*
- * ZeroTier One - Global Peer to Peer Ethernet
- * Copyright (C) 2012-2013 ZeroTier Networks LLC
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * --
- *
- * ZeroTier may be used and distributed under the terms of the GPLv3, which
- * are available at: http://www.gnu.org/licenses/gpl-3.0.html
- *
- * If you would like to embed ZeroTier into a commercial application or
- * redistribute it in a modified binary form, please contact ZeroTier Networks
- * LLC. Start here: http://www.zerotier.com/
- */
- #ifndef _ZT_UDPSOCKET_HPP
- #define _ZT_UDPSOCKET_HPP
- #include <stdexcept>
- #include "Constants.hpp"
- #include "Thread.hpp"
- #include "InetAddress.hpp"
- #include "Mutex.hpp"
- #ifdef __WINDOWS__
- #include <WinSock2.h>
- #endif
- namespace ZeroTier {
- /**
- * A local UDP socket
- *
- * The socket listens in a background thread and sends packets to Switch.
- */
- class UdpSocket
- {
- public:
- /**
- * Create and bind a local UDP socket
- *
- * @param localOnly If true, bind to loopback address only
- * @param localPort Local port to listen to
- * @param ipv6 If true, bind this as an IPv6 socket, otherwise IPv4
- * @param packetHandler Function to call when packets are read
- * @param arg First argument (after self) to function
- * @throws std::runtime_error Unable to bind
- */
- UdpSocket(
- bool localOnly,
- int localPort,
- bool ipv6,
- void (*packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int),
- void *arg)
- throw(std::runtime_error);
- ~UdpSocket();
- /**
- * @return Locally bound port
- */
- inline int localPort() const throw() { return _localPort; }
- /**
- * @return True if this is an IPv6 socket
- */
- inline bool v6() const throw() { return _v6; }
- /**
- * Send a packet
- *
- * Attempt to send V6 on a V4 or V4 on a V6 socket will return false.
- *
- * @param to Destination IP/port
- * @param data Data to send
- * @param len Length of data in bytes
- * @param hopLimit IP hop limit for UDP packet or -1 for max (max: 255)
- * @return True if packet successfully sent to link layer
- */
- bool send(const InetAddress &to,const void *data,unsigned int len,int hopLimit)
- throw();
- /**
- * Thread main method; do not call elsewhere
- */
- void threadMain()
- throw();
- private:
- Thread _thread;
- void (*_packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int);
- void *_arg;
- int _localPort;
- #ifdef __WINDOWS__
- volatile SOCKET _sock;
- #else
- volatile int _sock;
- #endif
- bool _v6;
- Mutex _sendLock;
- };
- } // namespace ZeroTier
- #endif
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