RuntimeEnvironment.hpp 3.7 KB

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  1. /*
  2. * ZeroTier One - Global Peer to Peer Ethernet
  3. * Copyright (C) 2011-2014 ZeroTier Networks LLC
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * ZeroTier may be used and distributed under the terms of the GPLv3, which
  21. * are available at: http://www.gnu.org/licenses/gpl-3.0.html
  22. *
  23. * If you would like to embed ZeroTier into a commercial application or
  24. * redistribute it in a modified binary form, please contact ZeroTier Networks
  25. * LLC. Start here: http://www.zerotier.com/
  26. */
  27. #ifndef ZT_RUNTIMEENVIRONMENT_HPP
  28. #define ZT_RUNTIMEENVIRONMENT_HPP
  29. #include <string>
  30. #include "Constants.hpp"
  31. #include "Identity.hpp"
  32. namespace ZeroTier {
  33. class NodeConfig;
  34. class Logger;
  35. class Switch;
  36. class Topology;
  37. class SysEnv;
  38. class CMWC4096;
  39. class Service;
  40. class Node;
  41. class Multicaster;
  42. class SoftwareUpdater;
  43. class SocketManager;
  44. class AntiRecursion;
  45. /**
  46. * Holds global state for an instance of ZeroTier::Node
  47. *
  48. * I do not believe in mutable static variables, period, or in global static
  49. * instances of objects that don't basically represent constants. It makes
  50. * unit testing, embedding, threading, and other things hard and is poor
  51. * practice.
  52. *
  53. * So we put everything that we would want to be global, like Logger, here
  54. * and we give everybody this as _r. The Node creates and initializes this
  55. * on startup and deletes things on shutdown.
  56. */
  57. class RuntimeEnvironment
  58. {
  59. public:
  60. RuntimeEnvironment() :
  61. shutdownInProgress(false),
  62. tcpTunnelingEnabled(false),
  63. timeOfLastResynchronize(0),
  64. timeOfLastPacketReceived(0),
  65. log((Logger *)0),
  66. prng((CMWC4096 *)0),
  67. antiRec((AntiRecursion *)0),
  68. mc((Multicaster *)0),
  69. sw((Switch *)0),
  70. sm((SocketManager *)0),
  71. topology((Topology *)0),
  72. sysEnv((SysEnv *)0),
  73. nc((NodeConfig *)0),
  74. updater((SoftwareUpdater *)0)
  75. #ifndef __WINDOWS__
  76. ,netconfService((Service *)0)
  77. #endif
  78. {
  79. }
  80. // Full path to home folder
  81. std::string homePath;
  82. // This node's identity
  83. Identity identity;
  84. // Indicates that we are shutting down -- this is hacky, want to factor out
  85. volatile bool shutdownInProgress;
  86. // Are we in outgoing TCP failover mode?
  87. volatile bool tcpTunnelingEnabled;
  88. // Time network environment (e.g. fingerprint) last changed -- used to determine online-ness
  89. volatile uint64_t timeOfLastResynchronize;
  90. // Time last packet was received -- from anywhere. This is updated in Peer::receive()
  91. // via an ugly const_cast<>.
  92. volatile uint64_t timeOfLastPacketReceived;
  93. /*
  94. * Order matters a bit here. These are constructed in this order
  95. * and then deleted in the opposite order on Node exit. The order ensures
  96. * that things that are needed are there before they're needed.
  97. *
  98. * These are constant and never null after startup unless indicated.
  99. */
  100. Logger *log; // null if logging is disabled
  101. CMWC4096 *prng;
  102. AntiRecursion *antiRec;
  103. Multicaster *mc;
  104. Switch *sw;
  105. SocketManager *sm;
  106. Topology *topology;
  107. SysEnv *sysEnv;
  108. NodeConfig *nc;
  109. Node *node;
  110. SoftwareUpdater *updater; // null if software updates are not enabled
  111. #ifndef __WINDOWS__
  112. Service *netconfService; // null if no netconf service running
  113. #endif
  114. };
  115. } // namespace ZeroTier
  116. #endif