MulticastGroup.hpp 4.1 KB

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  1. /*
  2. * ZeroTier One - Network Virtualization Everywhere
  3. * Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * You can be released from the requirements of the license by purchasing
  21. * a commercial license. Buying such a license is mandatory as soon as you
  22. * develop commercial closed-source software that incorporates or links
  23. * directly against ZeroTier software without disclosing the source code
  24. * of your own application.
  25. */
  26. #ifndef ZT_MULTICASTGROUP_HPP
  27. #define ZT_MULTICASTGROUP_HPP
  28. #include <stdint.h>
  29. #include "MAC.hpp"
  30. #include "InetAddress.hpp"
  31. namespace ZeroTier {
  32. /**
  33. * A multicast group composed of a multicast MAC and a 32-bit ADI field
  34. *
  35. * ADI stands for additional distinguishing information. ADI is primarily for
  36. * adding additional information to broadcast (ff:ff:ff:ff:ff:ff) memberships,
  37. * since straight-up broadcast won't scale. Right now it's zero except for
  38. * IPv4 ARP, where it holds the IPv4 address itself to make ARP into a
  39. * selective multicast query that can scale.
  40. *
  41. * In the future we might add some kind of plugin architecture that can add
  42. * ADI for things like mDNS (multicast DNS) to improve the selectivity of
  43. * those protocols.
  44. *
  45. * MulticastGroup behaves as an immutable value object.
  46. */
  47. class MulticastGroup
  48. {
  49. public:
  50. MulticastGroup()
  51. throw() :
  52. _mac(),
  53. _adi(0)
  54. {
  55. }
  56. MulticastGroup(const MAC &m,uint32_t a)
  57. throw() :
  58. _mac(m),
  59. _adi(a)
  60. {
  61. }
  62. /**
  63. * Derive the multicast group used for address resolution (ARP/NDP) for an IP
  64. *
  65. * @param ip IP address (port field is ignored)
  66. * @return Multicat group for ARP/NDP
  67. */
  68. static inline MulticastGroup deriveMulticastGroupForAddressResolution(const InetAddress &ip)
  69. throw()
  70. {
  71. if (ip.isV4()) {
  72. // IPv4 wants broadcast MACs, so we shove the V4 address itself into
  73. // the Multicast Group ADI field. Making V4 ARP work is basically why
  74. // ADI was added, as well as handling other things that want mindless
  75. // Ethernet broadcast to all.
  76. return MulticastGroup(MAC(0xffffffffffffULL),Utils::ntoh(*((const uint32_t *)ip.rawIpData())));
  77. } else if (ip.isV6()) {
  78. // IPv6 is better designed in this respect. We can compute the IPv6
  79. // multicast address directly from the IP address, and it gives us
  80. // 24 bits of uniqueness. Collisions aren't likely to be common enough
  81. // to care about.
  82. const unsigned char *a = (const unsigned char *)ip.rawIpData();
  83. return MulticastGroup(MAC(0x33,0x33,0xff,a[13],a[14],a[15]),0);
  84. }
  85. return MulticastGroup();
  86. }
  87. /**
  88. * @return Multicast address
  89. */
  90. inline const MAC &mac() const throw() { return _mac; }
  91. /**
  92. * @return Additional distinguishing information
  93. */
  94. inline uint32_t adi() const throw() { return _adi; }
  95. inline unsigned long hashCode() const throw() { return (_mac.hashCode() ^ (unsigned long)_adi); }
  96. inline bool operator==(const MulticastGroup &g) const throw() { return ((_mac == g._mac)&&(_adi == g._adi)); }
  97. inline bool operator!=(const MulticastGroup &g) const throw() { return ((_mac != g._mac)||(_adi != g._adi)); }
  98. inline bool operator<(const MulticastGroup &g) const throw()
  99. {
  100. if (_mac < g._mac)
  101. return true;
  102. else if (_mac == g._mac)
  103. return (_adi < g._adi);
  104. return false;
  105. }
  106. inline bool operator>(const MulticastGroup &g) const throw() { return (g < *this); }
  107. inline bool operator<=(const MulticastGroup &g) const throw() { return !(g < *this); }
  108. inline bool operator>=(const MulticastGroup &g) const throw() { return !(*this < g); }
  109. private:
  110. MAC _mac;
  111. uint32_t _adi;
  112. };
  113. } // namespace ZeroTier
  114. #endif