Adam Ierymenko ecee310087 Update built-in root list. 6 tahun lalu
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Address.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
AtomicCounter.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Buffer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
C25519.cpp 6c44fcc290 more warning cleanup 6 tahun lalu
C25519.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Capability.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Capability.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
CertificateOfMembership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
CertificateOfMembership.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
CertificateOfOwnership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
CertificateOfOwnership.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Constants.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Credential.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Dictionary.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Hashtable.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Identity.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Identity.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
IncomingPacket.cpp a6dff8ff2f Add an extra catch as workaround for possible cause of ARM crash. 6 tahun lalu
IncomingPacket.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
InetAddress.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
InetAddress.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
MAC.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Membership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Membership.hpp 633cf9ec04 Warning removal 6 tahun lalu
MulticastGroup.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Multicaster.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Multicaster.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Mutex.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Network.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Network.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
NetworkConfig.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
NetworkConfig.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
NetworkController.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Node.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Node.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
OutboundMulticast.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
OutboundMulticast.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Packet.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Packet.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Path.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Path.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Peer.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Peer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Poly1305.cpp d530356055 RingBuffer<> is now templated with size, buffer is now static. 6 tahun lalu
Poly1305.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
README.md 8a2ff0b31e Actual documentation. 9 tahun lalu
Revocation.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Revocation.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
RingBuffer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
RuntimeEnvironment.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
SHA512.cpp beb170e4fb Use X64 ASM ed25519 signatures on Linux/x64, which are about 10X faster. Will matter a lot for network controllers, not so much for other things. 7 tahun lalu
SHA512.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Salsa20.cpp 9681fedbb4 Spellcheck sweep across codebase 7 tahun lalu
Salsa20.hpp 41c187ba12 Another very small crypto optimization. 8 tahun lalu
SelfAwareness.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
SelfAwareness.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
SharedPtr.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Switch.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Switch.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Tag.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Tag.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Topology.cpp ecee310087 Update built-in root list. 6 tahun lalu
Topology.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Trace.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Trace.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Utils.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
Utils.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu
World.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 tahun lalu

README.md

ZeroTier Network Hypervisor Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.