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- extern crate ansi_term;
- use ansi_term::Colour;
- // This example prints out the 256 colours.
- // They're arranged like this:
- //
- // - 0 to 8 are the eight standard colours.
- // - 9 to 15 are the eight bold colours.
- // - 16 to 231 are six blocks of six-by-six colour squares.
- // - 232 to 255 are shades of grey.
- fn main() {
- // First two lines
- for c in 0..8 {
- glow(c, c != 0);
- print!(" ");
- }
- print!("\n");
- for c in 8..16 {
- glow(c, c != 8);
- print!(" ");
- }
- print!("\n\n");
- // Six lines of the first three squares
- for row in 0..6 {
- for square in 0..3 {
- for column in 0..6 {
- glow(16 + square * 36 + row * 6 + column, row >= 3);
- print!(" ");
- }
- print!(" ");
- }
- print!("\n");
- }
- print!("\n");
- // Six more lines of the other three squares
- for row in 0..6 {
- for square in 0..3 {
- for column in 0..6 {
- glow(124 + square * 36 + row * 6 + column, row >= 3);
- print!(" ");
- }
- print!(" ");
- }
- print!("\n");
- }
- print!("\n");
- // The last greyscale lines
- for c in 232..=243 {
- glow(c, false);
- print!(" ");
- }
- print!("\n");
- for c in 244..=255 {
- glow(c, true);
- print!(" ");
- }
- print!("\n");
- }
- fn glow(c: u8, light_bg: bool) {
- let base = if light_bg { Colour::Black } else { Colour::White };
- let style = base.on(Colour::Fixed(c));
- print!("{}", style.paint(&format!(" {:3} ", c)));
- }
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