2
0

Node.hpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325
  1. /*
  2. * ZeroTier One - Network Virtualization Everywhere
  3. * Copyright (C) 2011-2019 ZeroTier, Inc. https://www.zerotier.com/
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * You can be released from the requirements of the license by purchasing
  21. * a commercial license. Buying such a license is mandatory as soon as you
  22. * develop commercial closed-source software that incorporates or links
  23. * directly against ZeroTier software without disclosing the source code
  24. * of your own application.
  25. */
  26. #ifndef ZT_NODE_HPP
  27. #define ZT_NODE_HPP
  28. #include <stdio.h>
  29. #include <stdlib.h>
  30. #include <string.h>
  31. #include <map>
  32. #include <vector>
  33. #include "Constants.hpp"
  34. #include "../include/ZeroTierOne.h"
  35. #include "RuntimeEnvironment.hpp"
  36. #include "InetAddress.hpp"
  37. #include "Mutex.hpp"
  38. #include "MAC.hpp"
  39. #include "Network.hpp"
  40. #include "Path.hpp"
  41. #include "Salsa20.hpp"
  42. #include "NetworkController.hpp"
  43. #include "Hashtable.hpp"
  44. // Bit mask for "expecting reply" hash
  45. #define ZT_EXPECTING_REPLIES_BUCKET_MASK1 255
  46. #define ZT_EXPECTING_REPLIES_BUCKET_MASK2 31
  47. namespace ZeroTier {
  48. class World;
  49. /**
  50. * Implementation of Node object as defined in CAPI
  51. *
  52. * The pointer returned by ZT_Node_new() is an instance of this class.
  53. */
  54. class Node : public NetworkController::Sender
  55. {
  56. public:
  57. Node(void *uptr,void *tptr,const struct ZT_Node_Callbacks *callbacks,int64_t now);
  58. virtual ~Node();
  59. // Get rid of alignment warnings on 32-bit Windows and possibly improve performance
  60. #ifdef __WINDOWS__
  61. void * operator new(size_t i) { return _mm_malloc(i,16); }
  62. void operator delete(void* p) { _mm_free(p); }
  63. #endif
  64. // Public API Functions ----------------------------------------------------
  65. ZT_ResultCode processWirePacket(
  66. void *tptr,
  67. int64_t now,
  68. int64_t localSocket,
  69. const struct sockaddr_storage *remoteAddress,
  70. const void *packetData,
  71. unsigned int packetLength,
  72. volatile int64_t *nextBackgroundTaskDeadline);
  73. ZT_ResultCode processVirtualNetworkFrame(
  74. void *tptr,
  75. int64_t now,
  76. uint64_t nwid,
  77. uint64_t sourceMac,
  78. uint64_t destMac,
  79. unsigned int etherType,
  80. unsigned int vlanId,
  81. const void *frameData,
  82. unsigned int frameLength,
  83. volatile int64_t *nextBackgroundTaskDeadline);
  84. ZT_ResultCode processBackgroundTasks(void *tptr,int64_t now,volatile int64_t *nextBackgroundTaskDeadline);
  85. ZT_ResultCode join(uint64_t nwid,void *uptr,void *tptr);
  86. ZT_ResultCode leave(uint64_t nwid,void **uptr,void *tptr);
  87. ZT_ResultCode multicastSubscribe(void *tptr,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);
  88. ZT_ResultCode multicastUnsubscribe(uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);
  89. ZT_ResultCode orbit(void *tptr,uint64_t moonWorldId,uint64_t moonSeed);
  90. ZT_ResultCode deorbit(void *tptr,uint64_t moonWorldId);
  91. uint64_t address() const;
  92. void status(ZT_NodeStatus *status) const;
  93. ZT_PeerList *peers() const;
  94. ZT_VirtualNetworkConfig *networkConfig(uint64_t nwid) const;
  95. ZT_VirtualNetworkList *networks() const;
  96. void freeQueryResult(void *qr);
  97. int addLocalInterfaceAddress(const struct sockaddr_storage *addr);
  98. void clearLocalInterfaceAddresses();
  99. int sendUserMessage(void *tptr,uint64_t dest,uint64_t typeId,const void *data,unsigned int len);
  100. void setNetconfMaster(void *networkControllerInstance);
  101. // Internal functions ------------------------------------------------------
  102. inline int64_t now() const { return _now; }
  103. inline bool putPacket(void *tPtr,const int64_t localSocket,const InetAddress &addr,const void *data,unsigned int len,unsigned int ttl = 0)
  104. {
  105. return (_cb.wirePacketSendFunction(
  106. reinterpret_cast<ZT_Node *>(this),
  107. _uPtr,
  108. tPtr,
  109. localSocket,
  110. reinterpret_cast<const struct sockaddr_storage *>(&addr),
  111. data,
  112. len,
  113. ttl) == 0);
  114. }
  115. inline void putFrame(void *tPtr,uint64_t nwid,void **nuptr,const MAC &source,const MAC &dest,unsigned int etherType,unsigned int vlanId,const void *data,unsigned int len)
  116. {
  117. _cb.virtualNetworkFrameFunction(
  118. reinterpret_cast<ZT_Node *>(this),
  119. _uPtr,
  120. tPtr,
  121. nwid,
  122. nuptr,
  123. source.toInt(),
  124. dest.toInt(),
  125. etherType,
  126. vlanId,
  127. data,
  128. len);
  129. }
  130. inline SharedPtr<Network> network(uint64_t nwid) const
  131. {
  132. Mutex::Lock _l(_networks_m);
  133. const SharedPtr<Network> *n = _networks.get(nwid);
  134. if (n)
  135. return *n;
  136. return SharedPtr<Network>();
  137. }
  138. inline bool belongsToNetwork(uint64_t nwid) const
  139. {
  140. Mutex::Lock _l(_networks_m);
  141. return _networks.contains(nwid);
  142. }
  143. inline std::vector< SharedPtr<Network> > allNetworks() const
  144. {
  145. std::vector< SharedPtr<Network> > nw;
  146. Mutex::Lock _l(_networks_m);
  147. Hashtable< uint64_t,SharedPtr<Network> >::Iterator i(*const_cast< Hashtable< uint64_t,SharedPtr<Network> > * >(&_networks));
  148. uint64_t *k = (uint64_t *)0;
  149. SharedPtr<Network> *v = (SharedPtr<Network> *)0;
  150. while (i.next(k,v))
  151. nw.push_back(*v);
  152. return nw;
  153. }
  154. inline std::vector<InetAddress> directPaths() const
  155. {
  156. Mutex::Lock _l(_directPaths_m);
  157. return _directPaths;
  158. }
  159. inline void postEvent(void *tPtr,ZT_Event ev,const void *md = (const void *)0) { _cb.eventCallback(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ev,md); }
  160. inline int configureVirtualNetworkPort(void *tPtr,uint64_t nwid,void **nuptr,ZT_VirtualNetworkConfigOperation op,const ZT_VirtualNetworkConfig *nc) { return _cb.virtualNetworkConfigFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,nwid,nuptr,op,nc); }
  161. inline bool online() const { return _online; }
  162. inline int stateObjectGet(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],void *const data,const unsigned int maxlen) { return _cb.stateGetFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,maxlen); }
  163. inline void stateObjectPut(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],const void *const data,const unsigned int len) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,(int)len); }
  164. inline void stateObjectDelete(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2]) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,(const void *)0,-1); }
  165. bool shouldUsePathForZeroTierTraffic(void *tPtr,const Address &ztaddr,const int64_t localSocket,const InetAddress &remoteAddress);
  166. inline bool externalPathLookup(void *tPtr,const Address &ztaddr,int family,InetAddress &addr) { return ( (_cb.pathLookupFunction) ? (_cb.pathLookupFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ztaddr.toInt(),family,reinterpret_cast<struct sockaddr_storage *>(&addr)) != 0) : false ); }
  167. uint64_t prng();
  168. ZT_ResultCode setPhysicalPathConfiguration(const struct sockaddr_storage *pathNetwork,const ZT_PhysicalPathConfiguration *pathConfig);
  169. World planet() const;
  170. std::vector<World> moons() const;
  171. inline const Identity &identity() const { return _RR.identity; }
  172. /**
  173. * Register that we are expecting a reply to a packet ID
  174. *
  175. * This only uses the most significant bits of the packet ID, both to save space
  176. * and to avoid using the higher bits that can be modified during armor() to
  177. * mask against the packet send counter used for QoS detection.
  178. *
  179. * @param packetId Packet ID to expect reply to
  180. */
  181. inline void expectReplyTo(const uint64_t packetId)
  182. {
  183. const unsigned long pid2 = (unsigned long)(packetId >> 32);
  184. const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);
  185. _expectingRepliesTo[bucket][_expectingRepliesToBucketPtr[bucket]++ & ZT_EXPECTING_REPLIES_BUCKET_MASK2] = (uint32_t)pid2;
  186. }
  187. /**
  188. * Check whether a given packet ID is something we are expecting a reply to
  189. *
  190. * This only uses the most significant bits of the packet ID, both to save space
  191. * and to avoid using the higher bits that can be modified during armor() to
  192. * mask against the packet send counter used for QoS detection.
  193. *
  194. * @param packetId Packet ID to check
  195. * @return True if we're expecting a reply
  196. */
  197. inline bool expectingReplyTo(const uint64_t packetId) const
  198. {
  199. const uint32_t pid2 = (uint32_t)(packetId >> 32);
  200. const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);
  201. for(unsigned long i=0;i<=ZT_EXPECTING_REPLIES_BUCKET_MASK2;++i) {
  202. if (_expectingRepliesTo[bucket][i] == pid2)
  203. return true;
  204. }
  205. return false;
  206. }
  207. /**
  208. * Check whether we should do potentially expensive identity verification (rate limit)
  209. *
  210. * @param now Current time
  211. * @param from Source address of packet
  212. * @return True if within rate limits
  213. */
  214. inline bool rateGateIdentityVerification(const int64_t now,const InetAddress &from)
  215. {
  216. unsigned long iph = from.rateGateHash();
  217. if ((now - _lastIdentityVerification[iph]) >= ZT_IDENTITY_VALIDATION_SOURCE_RATE_LIMIT) {
  218. _lastIdentityVerification[iph] = now;
  219. return true;
  220. }
  221. return false;
  222. }
  223. virtual void ncSendConfig(uint64_t nwid,uint64_t requestPacketId,const Address &destination,const NetworkConfig &nc,bool sendLegacyFormatConfig);
  224. virtual void ncSendRevocation(const Address &destination,const Revocation &rev);
  225. virtual void ncSendError(uint64_t nwid,uint64_t requestPacketId,const Address &destination,NetworkController::ErrorCode errorCode);
  226. inline const Address &remoteTraceTarget() const { return _remoteTraceTarget; }
  227. inline Trace::Level remoteTraceLevel() const { return _remoteTraceLevel; }
  228. inline void setMultipathMode(uint8_t mode) { _multipathMode = mode; }
  229. inline uint8_t getMultipathMode() { return _multipathMode; }
  230. inline bool localControllerHasAuthorized(const int64_t now,const uint64_t nwid,const Address &addr) const
  231. {
  232. _localControllerAuthorizations_m.lock();
  233. const int64_t *const at = _localControllerAuthorizations.get(_LocalControllerAuth(nwid,addr));
  234. _localControllerAuthorizations_m.unlock();
  235. if (at)
  236. return ((now - *at) < (ZT_NETWORK_AUTOCONF_DELAY * 3));
  237. return false;
  238. }
  239. private:
  240. RuntimeEnvironment _RR;
  241. RuntimeEnvironment *RR;
  242. void *_uPtr; // _uptr (lower case) is reserved in Visual Studio :P
  243. ZT_Node_Callbacks _cb;
  244. // For tracking packet IDs to filter out OK/ERROR replies to packets we did not send
  245. uint8_t _expectingRepliesToBucketPtr[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1];
  246. uint32_t _expectingRepliesTo[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1][ZT_EXPECTING_REPLIES_BUCKET_MASK2 + 1];
  247. // Time of last identity verification indexed by InetAddress.rateGateHash() -- used in IncomingPacket::_doHELLO() via rateGateIdentityVerification()
  248. int64_t _lastIdentityVerification[16384];
  249. // Map that remembers if we have recently sent a network config to someone
  250. // querying us as a controller.
  251. struct _LocalControllerAuth
  252. {
  253. uint64_t nwid,address;
  254. _LocalControllerAuth(const uint64_t nwid_,const Address &address_) : nwid(nwid_),address(address_.toInt()) {}
  255. inline unsigned long hashCode() const { return (unsigned long)(nwid ^ address); }
  256. inline bool operator==(const _LocalControllerAuth &a) const { return ((a.nwid == nwid)&&(a.address == address)); }
  257. inline bool operator!=(const _LocalControllerAuth &a) const { return ((a.nwid != nwid)||(a.address != address)); }
  258. };
  259. Hashtable< _LocalControllerAuth,int64_t > _localControllerAuthorizations;
  260. Mutex _localControllerAuthorizations_m;
  261. Hashtable< uint64_t,SharedPtr<Network> > _networks;
  262. Mutex _networks_m;
  263. std::vector<InetAddress> _directPaths;
  264. Mutex _directPaths_m;
  265. Mutex _backgroundTasksLock;
  266. Address _remoteTraceTarget;
  267. enum Trace::Level _remoteTraceLevel;
  268. uint8_t _multipathMode;
  269. volatile int64_t _now;
  270. int64_t _lastPingCheck;
  271. int64_t _lastHousekeepingRun;
  272. int64_t _lastMemoizedTraceSettings;
  273. volatile int64_t _prngState[2];
  274. bool _online;
  275. };
  276. } // namespace ZeroTier
  277. #endif