Node.hpp 12 KB

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  1. /*
  2. * ZeroTier One - Network Virtualization Everywhere
  3. * Copyright (C) 2011-2019 ZeroTier, Inc. https://www.zerotier.com/
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * You can be released from the requirements of the license by purchasing
  21. * a commercial license. Buying such a license is mandatory as soon as you
  22. * develop commercial closed-source software that incorporates or links
  23. * directly against ZeroTier software without disclosing the source code
  24. * of your own application.
  25. */
  26. #ifndef ZT_NODE_HPP
  27. #define ZT_NODE_HPP
  28. #include <stdio.h>
  29. #include <stdlib.h>
  30. #include <string.h>
  31. #include <map>
  32. #include <vector>
  33. #include "Constants.hpp"
  34. #include "../include/ZeroTierOne.h"
  35. #include "RuntimeEnvironment.hpp"
  36. #include "InetAddress.hpp"
  37. #include "Mutex.hpp"
  38. #include "MAC.hpp"
  39. #include "Network.hpp"
  40. #include "Path.hpp"
  41. #include "Salsa20.hpp"
  42. #include "NetworkController.hpp"
  43. #include "Hashtable.hpp"
  44. // Bit mask for "expecting reply" hash
  45. #define ZT_EXPECTING_REPLIES_BUCKET_MASK1 255
  46. #define ZT_EXPECTING_REPLIES_BUCKET_MASK2 31
  47. namespace ZeroTier {
  48. /**
  49. * Implementation of Node object as defined in CAPI
  50. *
  51. * The pointer returned by ZT_Node_new() is an instance of this class.
  52. */
  53. class Node : public NetworkController::Sender
  54. {
  55. public:
  56. Node(void *uptr,void *tptr,const struct ZT_Node_Callbacks *callbacks,int64_t now);
  57. virtual ~Node();
  58. // Get rid of alignment warnings on 32-bit Windows and possibly improve performance
  59. #ifdef __WINDOWS__
  60. void * operator new(size_t i) { return _mm_malloc(i,16); }
  61. void operator delete(void* p) { _mm_free(p); }
  62. #endif
  63. // Public API Functions ----------------------------------------------------
  64. ZT_ResultCode processWirePacket(
  65. void *tptr,
  66. int64_t now,
  67. int64_t localSocket,
  68. const struct sockaddr_storage *remoteAddress,
  69. const void *packetData,
  70. unsigned int packetLength,
  71. volatile int64_t *nextBackgroundTaskDeadline);
  72. ZT_ResultCode processVirtualNetworkFrame(
  73. void *tptr,
  74. int64_t now,
  75. uint64_t nwid,
  76. uint64_t sourceMac,
  77. uint64_t destMac,
  78. unsigned int etherType,
  79. unsigned int vlanId,
  80. const void *frameData,
  81. unsigned int frameLength,
  82. volatile int64_t *nextBackgroundTaskDeadline);
  83. ZT_ResultCode processBackgroundTasks(void *tptr,int64_t now,volatile int64_t *nextBackgroundTaskDeadline);
  84. ZT_ResultCode join(uint64_t nwid,void *uptr,void *tptr);
  85. ZT_ResultCode leave(uint64_t nwid,void **uptr,void *tptr);
  86. ZT_ResultCode multicastSubscribe(void *tptr,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);
  87. ZT_ResultCode multicastUnsubscribe(uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);
  88. uint64_t address() const;
  89. void status(ZT_NodeStatus *status) const;
  90. ZT_PeerList *peers() const;
  91. ZT_VirtualNetworkConfig *networkConfig(uint64_t nwid) const;
  92. ZT_VirtualNetworkList *networks() const;
  93. void freeQueryResult(void *qr);
  94. int addLocalInterfaceAddress(const struct sockaddr_storage *addr);
  95. void clearLocalInterfaceAddresses();
  96. int sendUserMessage(void *tptr,uint64_t dest,uint64_t typeId,const void *data,unsigned int len);
  97. void setNetconfMaster(void *networkControllerInstance);
  98. // Internal functions ------------------------------------------------------
  99. inline int64_t now() const { return _now; }
  100. inline bool putPacket(void *tPtr,const int64_t localSocket,const InetAddress &addr,const void *data,unsigned int len,unsigned int ttl = 0)
  101. {
  102. return (_cb.wirePacketSendFunction(
  103. reinterpret_cast<ZT_Node *>(this),
  104. _uPtr,
  105. tPtr,
  106. localSocket,
  107. reinterpret_cast<const struct sockaddr_storage *>(&addr),
  108. data,
  109. len,
  110. ttl) == 0);
  111. }
  112. inline void putFrame(void *tPtr,uint64_t nwid,void **nuptr,const MAC &source,const MAC &dest,unsigned int etherType,unsigned int vlanId,const void *data,unsigned int len)
  113. {
  114. _cb.virtualNetworkFrameFunction(
  115. reinterpret_cast<ZT_Node *>(this),
  116. _uPtr,
  117. tPtr,
  118. nwid,
  119. nuptr,
  120. source.toInt(),
  121. dest.toInt(),
  122. etherType,
  123. vlanId,
  124. data,
  125. len);
  126. }
  127. inline SharedPtr<Network> network(uint64_t nwid) const
  128. {
  129. Mutex::Lock _l(_networks_m);
  130. const SharedPtr<Network> *n = _networks.get(nwid);
  131. if (n)
  132. return *n;
  133. return SharedPtr<Network>();
  134. }
  135. inline bool belongsToNetwork(uint64_t nwid) const
  136. {
  137. Mutex::Lock _l(_networks_m);
  138. return _networks.contains(nwid);
  139. }
  140. inline std::vector< SharedPtr<Network> > allNetworks() const
  141. {
  142. std::vector< SharedPtr<Network> > nw;
  143. Mutex::Lock _l(_networks_m);
  144. Hashtable< uint64_t,SharedPtr<Network> >::Iterator i(*const_cast< Hashtable< uint64_t,SharedPtr<Network> > * >(&_networks));
  145. uint64_t *k = (uint64_t *)0;
  146. SharedPtr<Network> *v = (SharedPtr<Network> *)0;
  147. while (i.next(k,v))
  148. nw.push_back(*v);
  149. return nw;
  150. }
  151. inline std::vector<InetAddress> directPaths() const
  152. {
  153. Mutex::Lock _l(_directPaths_m);
  154. return _directPaths;
  155. }
  156. inline void postEvent(void *tPtr,ZT_Event ev,const void *md = (const void *)0) { _cb.eventCallback(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ev,md); }
  157. inline int configureVirtualNetworkPort(void *tPtr,uint64_t nwid,void **nuptr,ZT_VirtualNetworkConfigOperation op,const ZT_VirtualNetworkConfig *nc) { return _cb.virtualNetworkConfigFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,nwid,nuptr,op,nc); }
  158. inline bool online() const { return _online; }
  159. inline int stateObjectGet(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],void *const data,const unsigned int maxlen) { return _cb.stateGetFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,maxlen); }
  160. inline void stateObjectPut(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],const void *const data,const unsigned int len) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,(int)len); }
  161. inline void stateObjectDelete(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2]) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,(const void *)0,-1); }
  162. bool shouldUsePathForZeroTierTraffic(void *tPtr,const Address &ztaddr,const int64_t localSocket,const InetAddress &remoteAddress);
  163. inline bool externalPathLookup(void *tPtr,const Address &ztaddr,int family,InetAddress &addr) { return ( (_cb.pathLookupFunction) ? (_cb.pathLookupFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ztaddr.toInt(),family,reinterpret_cast<struct sockaddr_storage *>(&addr)) != 0) : false ); }
  164. uint64_t prng();
  165. ZT_ResultCode setPhysicalPathConfiguration(const struct sockaddr_storage *pathNetwork,const ZT_PhysicalPathConfiguration *pathConfig);
  166. inline const Identity &identity() const { return _RR.identity; }
  167. /**
  168. * Register that we are expecting a reply to a packet ID
  169. *
  170. * This only uses the most significant bits of the packet ID, both to save space
  171. * and to avoid using the higher bits that can be modified during armor() to
  172. * mask against the packet send counter used for QoS detection.
  173. *
  174. * @param packetId Packet ID to expect reply to
  175. */
  176. inline void expectReplyTo(const uint64_t packetId)
  177. {
  178. const unsigned long pid2 = (unsigned long)(packetId >> 32);
  179. const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);
  180. _expectingRepliesTo[bucket][_expectingRepliesToBucketPtr[bucket]++ & ZT_EXPECTING_REPLIES_BUCKET_MASK2] = (uint32_t)pid2;
  181. }
  182. /**
  183. * Check whether a given packet ID is something we are expecting a reply to
  184. *
  185. * This only uses the most significant bits of the packet ID, both to save space
  186. * and to avoid using the higher bits that can be modified during armor() to
  187. * mask against the packet send counter used for QoS detection.
  188. *
  189. * @param packetId Packet ID to check
  190. * @return True if we're expecting a reply
  191. */
  192. inline bool expectingReplyTo(const uint64_t packetId) const
  193. {
  194. const uint32_t pid2 = (uint32_t)(packetId >> 32);
  195. const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);
  196. for(unsigned long i=0;i<=ZT_EXPECTING_REPLIES_BUCKET_MASK2;++i) {
  197. if (_expectingRepliesTo[bucket][i] == pid2)
  198. return true;
  199. }
  200. return false;
  201. }
  202. /**
  203. * Check whether we should do potentially expensive identity verification (rate limit)
  204. *
  205. * @param now Current time
  206. * @param from Source address of packet
  207. * @return True if within rate limits
  208. */
  209. inline bool rateGateIdentityVerification(const int64_t now,const InetAddress &from)
  210. {
  211. unsigned long iph = from.rateGateHash();
  212. if ((now - _lastIdentityVerification[iph]) >= ZT_IDENTITY_VALIDATION_SOURCE_RATE_LIMIT) {
  213. _lastIdentityVerification[iph] = now;
  214. return true;
  215. }
  216. return false;
  217. }
  218. virtual void ncSendConfig(uint64_t nwid,uint64_t requestPacketId,const Address &destination,const NetworkConfig &nc,bool sendLegacyFormatConfig);
  219. virtual void ncSendRevocation(const Address &destination,const Revocation &rev);
  220. virtual void ncSendError(uint64_t nwid,uint64_t requestPacketId,const Address &destination,NetworkController::ErrorCode errorCode);
  221. inline const Address &remoteTraceTarget() const { return _remoteTraceTarget; }
  222. inline Trace::Level remoteTraceLevel() const { return _remoteTraceLevel; }
  223. inline void setMultipathMode(uint8_t mode) { _multipathMode = mode; }
  224. inline uint8_t getMultipathMode() { return _multipathMode; }
  225. inline bool localControllerHasAuthorized(const int64_t now,const uint64_t nwid,const Address &addr) const
  226. {
  227. _localControllerAuthorizations_m.lock();
  228. const int64_t *const at = _localControllerAuthorizations.get(_LocalControllerAuth(nwid,addr));
  229. _localControllerAuthorizations_m.unlock();
  230. if (at)
  231. return ((now - *at) < (ZT_NETWORK_AUTOCONF_DELAY * 3));
  232. return false;
  233. }
  234. inline void statsLogVerb(const unsigned int v,const unsigned int bytes)
  235. {
  236. ++_stats.inVerbCounts[v];
  237. _stats.inVerbBytes[v] += (uint64_t)bytes;
  238. }
  239. private:
  240. RuntimeEnvironment _RR;
  241. RuntimeEnvironment *RR;
  242. void *_uPtr; // _uptr (lower case) is reserved in Visual Studio :P
  243. ZT_Node_Callbacks _cb;
  244. // For tracking packet IDs to filter out OK/ERROR replies to packets we did not send
  245. uint8_t _expectingRepliesToBucketPtr[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1];
  246. uint32_t _expectingRepliesTo[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1][ZT_EXPECTING_REPLIES_BUCKET_MASK2 + 1];
  247. // Time of last identity verification indexed by InetAddress.rateGateHash() -- used in IncomingPacket::_doHELLO() via rateGateIdentityVerification()
  248. int64_t _lastIdentityVerification[16384];
  249. // Statistics about stuff happening
  250. volatile ZT_NodeStatistics _stats;
  251. // Map that remembers if we have recently sent a network config to someone
  252. // querying us as a controller.
  253. struct _LocalControllerAuth
  254. {
  255. uint64_t nwid,address;
  256. _LocalControllerAuth(const uint64_t nwid_,const Address &address_) : nwid(nwid_),address(address_.toInt()) {}
  257. inline unsigned long hashCode() const { return (unsigned long)(nwid ^ address); }
  258. inline bool operator==(const _LocalControllerAuth &a) const { return ((a.nwid == nwid)&&(a.address == address)); }
  259. inline bool operator!=(const _LocalControllerAuth &a) const { return ((a.nwid != nwid)||(a.address != address)); }
  260. };
  261. Hashtable< _LocalControllerAuth,int64_t > _localControllerAuthorizations;
  262. Mutex _localControllerAuthorizations_m;
  263. Hashtable< uint64_t,SharedPtr<Network> > _networks;
  264. Mutex _networks_m;
  265. std::vector<InetAddress> _directPaths;
  266. Mutex _directPaths_m;
  267. Mutex _backgroundTasksLock;
  268. Address _remoteTraceTarget;
  269. enum Trace::Level _remoteTraceLevel;
  270. uint8_t _multipathMode;
  271. volatile int64_t _now;
  272. int64_t _lastPingCheck;
  273. int64_t _lastHousekeepingRun;
  274. int64_t _lastMemoizedTraceSettings;
  275. volatile int64_t _prngState[2];
  276. bool _online;
  277. };
  278. } // namespace ZeroTier
  279. #endif