| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341 | /* * Copyright (c)2013-2020 ZeroTier, Inc. * * Use of this software is governed by the Business Source License included * in the LICENSE.TXT file in the project's root directory. * * Change Date: 2026-01-01 * * On the date above, in accordance with the Business Source License, use * of this software will be governed by version 2.0 of the Apache License. *//****/#ifndef ZT_NODE_HPP#define ZT_NODE_HPP#include <stdio.h>#include <stdlib.h>#include <string.h>#include <map>#include <vector>#include "Constants.hpp"#include "../include/ZeroTierOne.h"#include "RuntimeEnvironment.hpp"#include "InetAddress.hpp"#include "Mutex.hpp"#include "MAC.hpp"#include "Network.hpp"#include "Path.hpp"#include "Salsa20.hpp"#include "NetworkController.hpp"#include "Hashtable.hpp"#include "Bond.hpp"#include "SelfAwareness.hpp"// Bit mask for "expecting reply" hash#define ZT_EXPECTING_REPLIES_BUCKET_MASK1 255#define ZT_EXPECTING_REPLIES_BUCKET_MASK2 31namespace ZeroTier {class World;/** * Implementation of Node object as defined in CAPI * * The pointer returned by ZT_Node_new() is an instance of this class. */class Node : public NetworkController::Sender{public:	Node(void *uptr,void *tptr,const struct ZT_Node_Callbacks *callbacks,int64_t now);	virtual ~Node();	// Get rid of alignment warnings on 32-bit Windows and possibly improve performance#ifdef __WINDOWS__	void * operator new(size_t i) { return _mm_malloc(i,16); }	void operator delete(void* p) { _mm_free(p); }#endif	// Public API Functions ----------------------------------------------------	ZT_ResultCode processWirePacket(		void *tptr,		int64_t now,		int64_t localSocket,		const struct sockaddr_storage *remoteAddress,		const void *packetData,		unsigned int packetLength,		volatile int64_t *nextBackgroundTaskDeadline);	ZT_ResultCode processVirtualNetworkFrame(		void *tptr,		int64_t now,		uint64_t nwid,		uint64_t sourceMac,		uint64_t destMac,		unsigned int etherType,		unsigned int vlanId,		const void *frameData,		unsigned int frameLength,		volatile int64_t *nextBackgroundTaskDeadline);	ZT_ResultCode processBackgroundTasks(void *tptr,int64_t now,volatile int64_t *nextBackgroundTaskDeadline);	ZT_ResultCode join(uint64_t nwid,void *uptr,void *tptr);	ZT_ResultCode leave(uint64_t nwid,void **uptr,void *tptr);	ZT_ResultCode multicastSubscribe(void *tptr,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);	ZT_ResultCode multicastUnsubscribe(uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi);	ZT_ResultCode orbit(void *tptr,uint64_t moonWorldId,uint64_t moonSeed);	ZT_ResultCode deorbit(void *tptr,uint64_t moonWorldId);	uint64_t address() const;	void status(ZT_NodeStatus *status) const;	ZT_PeerList *peers() const;	ZT_VirtualNetworkConfig *networkConfig(uint64_t nwid) const;	ZT_VirtualNetworkList *networks() const;	void freeQueryResult(void *qr);	int addLocalInterfaceAddress(const struct sockaddr_storage *addr);	void clearLocalInterfaceAddresses();	int sendUserMessage(void *tptr,uint64_t dest,uint64_t typeId,const void *data,unsigned int len);	void setNetconfMaster(void *networkControllerInstance);	// Internal functions ------------------------------------------------------	inline int64_t now() const { return _now; }	inline bool putPacket(void *tPtr,const int64_t localSocket,const InetAddress &addr,const void *data,unsigned int len,unsigned int ttl = 0)	{		return (_cb.wirePacketSendFunction(			reinterpret_cast<ZT_Node *>(this),			_uPtr,			tPtr,			localSocket,			reinterpret_cast<const struct sockaddr_storage *>(&addr),			data,			len,			ttl) == 0);	}	inline void putFrame(void *tPtr,uint64_t nwid,void **nuptr,const MAC &source,const MAC &dest,unsigned int etherType,unsigned int vlanId,const void *data,unsigned int len)	{		_cb.virtualNetworkFrameFunction(			reinterpret_cast<ZT_Node *>(this),			_uPtr,			tPtr,			nwid,			nuptr,			source.toInt(),			dest.toInt(),			etherType,			vlanId,			data,			len);	}	inline SharedPtr<Network> network(uint64_t nwid) const	{		Mutex::Lock _l(_networks_m);		const SharedPtr<Network> *n = _networks.get(nwid);		if (n) {			return *n;		}		return SharedPtr<Network>();	}	inline bool belongsToNetwork(uint64_t nwid) const	{		Mutex::Lock _l(_networks_m);		return _networks.contains(nwid);	}	inline std::vector< SharedPtr<Network> > allNetworks() const	{		std::vector< SharedPtr<Network> > nw;		Mutex::Lock _l(_networks_m);		Hashtable< uint64_t,SharedPtr<Network> >::Iterator i(*const_cast< Hashtable< uint64_t,SharedPtr<Network> > * >(&_networks));		uint64_t *k = (uint64_t *)0;		SharedPtr<Network> *v = (SharedPtr<Network> *)0;		while (i.next(k,v)) {			nw.push_back(*v);		}		return nw;	}	inline std::vector<InetAddress> directPaths() const	{		Mutex::Lock _l(_directPaths_m);		return _directPaths;	}	inline void postEvent(void *tPtr,ZT_Event ev,const void *md = (const void *)0) { _cb.eventCallback(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ev,md); }	inline int configureVirtualNetworkPort(void *tPtr,uint64_t nwid,void **nuptr,ZT_VirtualNetworkConfigOperation op,const ZT_VirtualNetworkConfig *nc) { return _cb.virtualNetworkConfigFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,nwid,nuptr,op,nc); }	inline bool online() const { return _online; }	inline int stateObjectGet(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],void *const data,const unsigned int maxlen) { return _cb.stateGetFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,maxlen); }	inline void stateObjectPut(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2],const void *const data,const unsigned int len) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,data,(int)len); }	inline void stateObjectDelete(void *const tPtr,ZT_StateObjectType type,const uint64_t id[2]) { _cb.statePutFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,type,id,(const void *)0,-1); }	bool shouldUsePathForZeroTierTraffic(void *tPtr,const Address &ztaddr,const int64_t localSocket,const InetAddress &remoteAddress);	inline bool externalPathLookup(void *tPtr,const Address &ztaddr,int family,InetAddress &addr) { return ( (_cb.pathLookupFunction) ? (_cb.pathLookupFunction(reinterpret_cast<ZT_Node *>(this),_uPtr,tPtr,ztaddr.toInt(),family,reinterpret_cast<struct sockaddr_storage *>(&addr)) != 0) : false ); }	uint64_t prng();	ZT_ResultCode setPhysicalPathConfiguration(const struct sockaddr_storage *pathNetwork,const ZT_PhysicalPathConfiguration *pathConfig);	World planet() const;	std::vector<World> moons() const;	inline const Identity &identity() const { return _RR.identity; }	inline const std::vector<InetAddress> SurfaceAddresses() const { return _RR.sa->whoami(); }	inline Bond *bondController() const { return _RR.bc; }	/**	 * Register that we are expecting a reply to a packet ID	 *	 * This only uses the most significant bits of the packet ID, both to save space	 * and to avoid using the higher bits that can be modified during armor() to	 * mask against the packet send counter used for QoS detection.	 *	 * @param packetId Packet ID to expect reply to	 */	inline void expectReplyTo(const uint64_t packetId)	{		const unsigned long pid2 = (unsigned long)(packetId >> 32);		const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);		_expectingRepliesTo[bucket][_expectingRepliesToBucketPtr[bucket]++ & ZT_EXPECTING_REPLIES_BUCKET_MASK2] = (uint32_t)pid2;	}	/**	 * Check whether a given packet ID is something we are expecting a reply to	 *	 * This only uses the most significant bits of the packet ID, both to save space	 * and to avoid using the higher bits that can be modified during armor() to	 * mask against the packet send counter used for QoS detection.	 *	 * @param packetId Packet ID to check	 * @return True if we're expecting a reply	 */	inline bool expectingReplyTo(const uint64_t packetId) const	{		const uint32_t pid2 = (uint32_t)(packetId >> 32);		const unsigned long bucket = (unsigned long)(pid2 & ZT_EXPECTING_REPLIES_BUCKET_MASK1);		for(unsigned long i=0;i<=ZT_EXPECTING_REPLIES_BUCKET_MASK2;++i) {			if (_expectingRepliesTo[bucket][i] == pid2) {				return true;			}		}		return false;	}	/**	 * Check whether we should do potentially expensive identity verification (rate limit)	 *	 * @param now Current time	 * @param from Source address of packet	 * @return True if within rate limits	 */	inline bool rateGateIdentityVerification(const int64_t now,const InetAddress &from)	{		unsigned long iph = from.rateGateHash();		if ((now - _lastIdentityVerification[iph]) >= ZT_IDENTITY_VALIDATION_SOURCE_RATE_LIMIT) {			_lastIdentityVerification[iph] = now;			return true;		}		return false;	}	virtual void ncSendConfig(uint64_t nwid,uint64_t requestPacketId,const Address &destination,const NetworkConfig &nc,bool sendLegacyFormatConfig);	virtual void ncSendRevocation(const Address &destination,const Revocation &rev);	virtual void ncSendError(uint64_t nwid,uint64_t requestPacketId,const Address &destination,NetworkController::ErrorCode errorCode, const void *errorData, unsigned int errorDataSize);	inline const Address &remoteTraceTarget() const { return _remoteTraceTarget; }	inline Trace::Level remoteTraceLevel() const { return _remoteTraceLevel; }	inline bool localControllerHasAuthorized(const int64_t now,const uint64_t nwid,const Address &addr) const	{		_localControllerAuthorizations_m.lock();		const int64_t *const at = _localControllerAuthorizations.get(_LocalControllerAuth(nwid,addr));		_localControllerAuthorizations_m.unlock();		if (at) {			return ((now - *at) < (ZT_NETWORK_AUTOCONF_DELAY * 3));		}		return false;	}	inline void statsLogVerb(const unsigned int v,const unsigned int bytes)	{		++_stats.inVerbCounts[v];		_stats.inVerbBytes[v] += (uint64_t)bytes;	}	inline void setLowBandwidthMode(bool isEnabled)	{		_lowBandwidthMode = isEnabled;	}	inline bool lowBandwidthModeEnabled()	{		return _lowBandwidthMode;	}	void initMultithreading(unsigned int concurrency, bool cpuPinningEnabled);public:	RuntimeEnvironment _RR;	RuntimeEnvironment *RR;	void *_uPtr; // _uptr (lower case) is reserved in Visual Studio :P	ZT_Node_Callbacks _cb;	// For tracking packet IDs to filter out OK/ERROR replies to packets we did not send	uint8_t _expectingRepliesToBucketPtr[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1];	uint32_t _expectingRepliesTo[ZT_EXPECTING_REPLIES_BUCKET_MASK1 + 1][ZT_EXPECTING_REPLIES_BUCKET_MASK2 + 1];	// Time of last identity verification indexed by InetAddress.rateGateHash() -- used in IncomingPacket::_doHELLO() via rateGateIdentityVerification()	int64_t _lastIdentityVerification[16384];	// Statistics about stuff happening	volatile ZT_NodeStatistics _stats;	// Map that remembers if we have recently sent a network config to someone	// querying us as a controller.	struct _LocalControllerAuth	{		uint64_t nwid,address;		_LocalControllerAuth(const uint64_t nwid_,const Address &address_) : nwid(nwid_),address(address_.toInt()) {}		inline unsigned long hashCode() const { return (unsigned long)(nwid ^ address); }		inline bool operator==(const _LocalControllerAuth &a) const { return ((a.nwid == nwid)&&(a.address == address)); }		inline bool operator!=(const _LocalControllerAuth &a) const { return ((a.nwid != nwid)||(a.address != address)); }	};	Hashtable< _LocalControllerAuth,int64_t > _localControllerAuthorizations;	Mutex _localControllerAuthorizations_m;	Hashtable< uint64_t,SharedPtr<Network> > _networks;	Mutex _networks_m;	std::vector<InetAddress> _directPaths;	Mutex _directPaths_m;	Mutex _backgroundTasksLock;	Address _remoteTraceTarget;	enum Trace::Level _remoteTraceLevel;	volatile int64_t _now;	int64_t _lastPingCheck;	int64_t _lastGratuitousPingCheck;	int64_t _lastHousekeepingRun;	int64_t _lastMemoizedTraceSettings;	volatile int64_t _prngState[2];	bool _online;	bool _lowBandwidthMode;};} // namespace ZeroTier#endif
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