// Copyright (C) 2009-2020, Panagiotis Christopoulos Charitos and contributors.
// All rights reserved.
// Code licensed under the BSD License.
// http://www.anki3d.org/LICENSE

#include <anki/input/Input.h>

namespace anki
{

void Input::handleEvents()
{
	// You are dummy... do nothing
}

void Input::init(NativeWindow* nativeWindow)
{
	// You are dummy... do nothing
}

void Input::moveCursor(const Vec2& posNdc)
{
	// You are dummy... do nothing
}

void Input::hideCursor(Bool hide)
{
	// You are dummy... do nothing
}

} // end namespace anki
