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@@ -2,39 +2,39 @@
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#include <iostream>
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#include <iostream>
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#include <fstream>
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#include <fstream>
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-#include "i/Input.h"
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+#include "input/Input.h"
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#include "scene/PerspectiveCamera.h"
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#include "scene/PerspectiveCamera.h"
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#include "scene/OrthographicCamera.h"
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#include "scene/OrthographicCamera.h"
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-#include "m/Math.h"
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-#include "r/Renderer.h"
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+#include "math/Math.h"
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+#include "renderer/Renderer.h"
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#include "ui/UiPainter.h"
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#include "ui/UiPainter.h"
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#include "core/App.h"
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#include "core/App.h"
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-#include "rsrc/Mesh.h"
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+#include "resource/Mesh.h"
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#include "scene/Light.h"
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#include "scene/Light.h"
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#include "scene/PointLight.h"
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#include "scene/PointLight.h"
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#include "scene/SpotLight.h"
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#include "scene/SpotLight.h"
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-#include "rsrc/Material.h"
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+#include "resource/Material.h"
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#include "scene/Scene.h"
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#include "scene/Scene.h"
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#include "util/scanner/Scanner.h"
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#include "util/scanner/Scanner.h"
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-#include "rsrc/SkelAnim.h"
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-#include "rsrc/LightRsrc.h"
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+#include "resource/SkelAnim.h"
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+#include "resource/LightRsrc.h"
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#include "misc/Parser.h"
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#include "misc/Parser.h"
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#include "scene/ParticleEmitterNode.h"
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#include "scene/ParticleEmitterNode.h"
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-#include "phys/Character.h"
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-#include "r/Renderer.h"
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-#include "r/RendererInitializer.h"
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-#include "r/MainRenderer.h"
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-#include "phys/Character.h"
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-#include "phys/RigidBody.h"
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+#include "physics/Character.h"
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+#include "renderer/Renderer.h"
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+#include "renderer/RendererInitializer.h"
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+#include "renderer/MainRenderer.h"
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+#include "physics/Character.h"
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+#include "physics/RigidBody.h"
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#include "script/ScriptManager.h"
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#include "script/ScriptManager.h"
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#include "core/StdinListener.h"
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#include "core/StdinListener.h"
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#include "scene/ModelNode.h"
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#include "scene/ModelNode.h"
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-#include "rsrc/Model.h"
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+#include "resource/Model.h"
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#include "core/Logger.h"
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#include "core/Logger.h"
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#include "util/Util.h"
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#include "util/Util.h"
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#include "util/HighRezTimer.h"
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#include "util/HighRezTimer.h"
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#include "scene/SkinNode.h"
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#include "scene/SkinNode.h"
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-#include "rsrc/Skin.h"
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+#include "resource/Skin.h"
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#include "scene/MaterialRuntime.h"
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#include "scene/MaterialRuntime.h"
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#include "core/Globals.h"
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#include "core/Globals.h"
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#include "ui/UiFtFontLoader.h"
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#include "ui/UiFtFontLoader.h"
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@@ -42,10 +42,10 @@
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#include "event/EventManager.h"
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#include "event/EventManager.h"
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#include "event/SceneColorEvent.h"
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#include "event/SceneColorEvent.h"
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#include "event/MainRendererPpsHdrEvent.h"
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#include "event/MainRendererPpsHdrEvent.h"
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-#include "rsrc/ShaderProgramPrePreprocessor.h"
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-#include "rsrc/Material.h"
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+#include "resource/ShaderProgramPrePreprocessor.h"
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+#include "resource/Material.h"
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#include "core/parallel/Manager.h"
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#include "core/parallel/Manager.h"
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-#include "r/PhysDbgDrawer.h"
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+#include "renderer/PhysDbgDrawer.h"
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#include <boost/algorithm/string.hpp>
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#include <boost/algorithm/string.hpp>
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