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@@ -89,6 +89,7 @@ void App::init(int argc, char* argv[])
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//==============================================================================
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//==============================================================================
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void App::initWindow()
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void App::initWindow()
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{
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{
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+#if 0
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ANKI_LOGI("SDL window initializing...");
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ANKI_LOGI("SDL window initializing...");
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if(SDL_Init(SDL_INIT_VIDEO) < 0)
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if(SDL_Init(SDL_INIT_VIDEO) < 0)
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@@ -138,6 +139,7 @@ void App::initWindow()
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}
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}
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ANKI_LOGI("SDL window initialization ends");
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ANKI_LOGI("SDL window initialization ends");
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+#endif
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}
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}
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//==============================================================================
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//==============================================================================
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@@ -164,26 +166,32 @@ void App::initDirs()
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//==============================================================================
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//==============================================================================
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void App::togleFullScreen()
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void App::togleFullScreen()
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{
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{
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+#if 0
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//SDL_WM_ToggleFullScreen(mainSurf);
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//SDL_WM_ToggleFullScreen(mainSurf);
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SDL_SetWindowFullscreen(windowId, fullScreenFlag ? SDL_TRUE : SDL_FALSE);
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SDL_SetWindowFullscreen(windowId, fullScreenFlag ? SDL_TRUE : SDL_FALSE);
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fullScreenFlag = !fullScreenFlag;
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fullScreenFlag = !fullScreenFlag;
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+#endif
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}
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}
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//==============================================================================
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//==============================================================================
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void App::swapBuffers()
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void App::swapBuffers()
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{
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{
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+#if 0
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//SDL_GL_SwapBuffers();
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//SDL_GL_SwapBuffers();
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SDL_GL_SwapWindow(windowId);
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SDL_GL_SwapWindow(windowId);
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+#endif
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}
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}
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//==============================================================================
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//==============================================================================
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void App::quit(int code)
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void App::quit(int code)
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{
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{
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+#if 0
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SDL_FreeSurface(iconImage);
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SDL_FreeSurface(iconImage);
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SDL_GL_DeleteContext(glContext);
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SDL_GL_DeleteContext(glContext);
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SDL_DestroyWindow(windowId);
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SDL_DestroyWindow(windowId);
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SDL_Quit();
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SDL_Quit();
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exit(code);
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exit(code);
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+#endif
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}
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}
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//==============================================================================
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//==============================================================================
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@@ -204,10 +212,7 @@ void App::printAppInfo()
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msg << "platform ID " << ANKI_PLATFORM << ", ";
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msg << "platform ID " << ANKI_PLATFORM << ", ";
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msg << "compiler ID " << ANKI_COMPILER << ", ";
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msg << "compiler ID " << ANKI_COMPILER << ", ";
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msg << "GLEW " << glewGetString(GLEW_VERSION) << ", ";
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msg << "GLEW " << glewGetString(GLEW_VERSION) << ", ";
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- const SDL_version* v = SDL_Linked_Version();
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- msg << "SDL " << int(v->major) << '.' << int(v->minor) << '.'
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- << int(v->patch) << ", " << "build date " __DATE__ << ", "
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- << "rev " << ANKI_REVISION;
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+ msg << "build date " __DATE__ ", " << "rev " << ANKI_REVISION;
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ANKI_LOGI(msg.str());
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ANKI_LOGI(msg.str());
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}
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}
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