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@@ -86,10 +86,9 @@ void main()
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out_color += blueNoise / 255.0;
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out_color += blueNoise / 255.0;
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#endif
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#endif
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-#if 1
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+#if 0
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{
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{
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- //out_color = vec3(textureLod(u_isRt, uv, 0.0).rgb);
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- out_color -= vec3(0.25);
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+ out_color = vec3(textureLod(u_isRt, uv, 0.0).rgb);
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}
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}
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#endif
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#endif
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