@@ -17,7 +17,7 @@ layout(set = 0, binding = 2) buffer readonly b_ssbo
ANKI_RP Vec4 u_irradianceDice[6u];
};
-layout(set = 0, binding = 3, r11f_g11f_b10f) uniform ANKI_RP imageCube u_cubeTex;
+layout(set = 0, binding = 3) coherent uniform ANKI_RP imageCube u_cubeTex;
void main()
{